ok I'm in a MMO rut I enjoy PvP games and currently play Gloria victis , its fun but lacking content but the pvp system keeps me playing but really no MMO since UO has held my interest for long ...... I prefer open pvp games but realm vs realm is OK is bless fopr me ?
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Thanks for the heads up.
Bless is not rushed to the western playerbase. As I said , they want to release a stable product here with unseen skill and combat major changes which I believe we should see it pretty soon. Plus fully english voice-over and other changes specifically for EU/NA market.
Kano common sense lacks in this one , as any gamer with a bit of good faith, knows that a rushed product means release the game as a F2P , add P2W items in the cash shop, so that devs make good money in a short time , and so they wouldn't care if it will fail or not.
B2P means the dev ideology is having a stable, long term game.
I say wait and see for yourself.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
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The story behind "Aeria Games have canceled their publishing deal with Neowiz games" .
Well , I knew from the beginning that it was not Aeria Games who came to Neowiz and said "Thats it, the deal is closed" and that it should of been something like this
You might not be able to answer this one, but we have to try: We recall that the Neowiz/Gamigo partnership fell apart over “quality standards.” Can you explain what specifically was lacking in that version of the game, knowing how much the do-over set the game back in terms of a launch window?
We worked hard with Gamigo because we both wanted to ship a high-quality game with Bless Online. However, we felt that we should spend some more time in development to make the game better, but our timeline didn’t align with Gamigo’s business milestone. That was the main reason we agreed to mutually terminate our contract. We wanted to take the time to get it right, so we are. Gamigo is still a partner and they are wishing us well with our self-publishing effort for Steam.
http://massivelyop.com/2018/02/12/bless-online-interview-soft-launch-plans-why-gamigo-bowed-out-and-avoiding-pay-to-win/
Aka Gamigo ( Aeria Games ) wanted to rush the game .. just for the $ , while Neowiz said, fuck off.
VERY good call on Neowiz for (mutually) breaking the contract with Aeria Games.
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Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
But this time, despite all previous evidence they are going to nail it finally and get it right because...... the same Devs say so.
Right.
Best advice given on this thread has been to wait and see.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
In the end, none actually tried to "sell him on Bless" , just the typical "Wait" .
Anyway , one clear evidence that the dev's really want to succeed , is my above post about the termination of contract between Aeria Games and NeoWiz. If they wanted anything but success, they would of let Aeria Games to release Bless last year.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Also breaking off with Aeria is a plus but not finding anyone might be a minus, not sure any publisher's are worth much these days
Also I assume there will be opportunities to try it before buying, which is also sound advice.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I also hope that we will have some short of Beta's , or at least some "Free Weekend" play , before release. We shall see !
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
1) Founder Packs 60-150$ based on package
2) Cash Shop "Costumes, Mounts, Pets, Convenience items"
3) Release the game with 60-80$ Price.
4) After Milking the dedicated fans put bless on perma sale on steam for under 10$
5) Add a ViP Subscription to the game with perks that are borderline p2w
6) Go full cash shop, Start selling border line p2w items and ignore the community.
End result is a B2p, Sub, Cash shop game. But damn it looks pretty right ?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
If you look at WoW, for stance, they too have a cash shop, and Blizzard also sells boons. But, at the moment anyone even tries to complain about "P2W" on the Blizzard's game, there is a big community to shut the f up and silence the poor guy. The same can't be said about smaller games.
The result is, smaller games trying to be successful suffer from "bad reputation" in the very beginning, even if they sell on the cash shop the same stuff that many other big games are selling, but no one complains about. To sum it up, Double Standards.
There is nothing wrong with being a B2P game and having a cash shop.
There is nothing wrong with selling boons, costumes, XP buffs and conveniences there.
There are zero reasons to even suspect that Bless Online will become a P2W game. The current Japanese server has a very nice cash shop, and it is free to play. Why would anyone think the B2P Global Version will be worse than the free to play Asia version?
All this "P2W" awareness just exist to increase a "bad reputation" that are baseless.
Now, my opinion about Bless. It' a classic Open World Theme Park, with a huge focus on RvR faction PvP, and also GvG. The end-game progression is based on dungeons and raids, but also World Boss conflicts on the open world. It has the holy trinity (DPS / Tank / Healer) to build the structures of dungeons mechanics (It is not zerg based). Also, you can tame nearly every mob of the world (like Riders of Icarus, but in an Open World game).
Worst "promise" any dev can make (IMO) is to announce a monetization model too early and then tell players it will never change.
I can't recall a MMORPG that hasn't modified their model, well unless they managed to fold in short order.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The PVP is what differs, seems the Bless team is using designs to encourage open world PVP where as I felt Blizzard started almost immediately post launch to move PVP into the BGs and arenas.
Rewards for open world PVP were near non existent, so except to grief others there was little point to doing it.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Not my fault if you hurt yourself from laughing though.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Number 1 thing, B2P to me for a "AAA" MMO title shows they are not confident that people will pay a sub for their game. Which obviously means dead game within 1-2 months. So they have no choice but to rule out the most sustainable option.
Number 2 B2P is not sustainable, they will not make enough off box price for future patches, added content, balance fixes anything that is required to keep a game healthy and populated.
Number 3 is B2P guarantees a cash shop (Which they have already said will be there), and while right now they claim "No pay to win elements and only cosmetics" this is bad no matter how you slice it. This means they will be spending the majority of their time designing cosmetic items to keep their game afloat rather then content updates, class balances and everything else that is needed to hold a healthy game population.
On top of that if these "cosmetics" don't cut it and they are beginning to drop into the red you will 100% see pay to win items in the cash shop. Game developers today do no give a shit about their player base, they care about their bottom line.
I think its sad to see that someone is still wearing rose tinted glasses in this generation of online gaming.
Anything they tell you is a lie. They chose Buy to Play out of necessity not because people wanted it.
Even if the game is B2P, and with in a price range you find acceptable, you can still get your playtime out of it. Even subpar games tend to be a bit more fun during a launch period, you should be able to get quite a few hours of play time our of it.
The 3rd release also comes with a bunch of fixes and changes. There is no rush to jump into the game but if they did make the changes they said they made, a lot of the problems should have been resolved.
I don't know any other B2P MMO's other there, but if anything , B2P proved that is a LOT better then F2P shit.
Even WoW has a Cash Shop where you can also buy Gold in-game ( convert it that is ) . Eve Online , Sub MMO with a Cash Shop , but none of the above ( except Eve to ..some point ) added any major P2W items into their game , because of their business model .
Now, I wonder, if you have something against B2P, it means you would of wanted Bless to be F2P right ? Well , want me to name 99.99% of the F2P MMO's with very P2W Cash Shop ?
I will take B2P any day, even if there might be possibilities for some P2W items to be added into the game.
"Number 3 is B2P guarantees a cash shop (Which they have already said will be there), and while right now they claim "No pay to win elements and only cosmetics" this is bad no matter how you slice it. This means they will be spending the majority of their time designing cosmetic items to keep their game afloat rather then content updates, class balances and everything else that is needed to hold a healthy game population." - And yet , if it was F2P with a P2W cash shop , people would be saying exactly what you said , except change "Cosmetics" to "P2W Items".
I stand to my point. B2P 100% better then F2P.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Since it's coming on Steam, play it for less than 2 hrs and refund it if you have issues with it.
It takes me usually an hour or less to see the positives/negatives of games.
"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
---------------------------
"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."
Then I recalled my free trial with BDO, two hours was more than enough to convince me it wasn't going to work out.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon