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If you've been following the escapades of Mione, a World of Warcraft Demon Hunter, you know of each and every Mythic + dungeon run throughout the course of Legion. In the latest dungeon run, Mione is back and finishes the Cathedral of Eternal Night on M+15 and on time. For the record, +15 is something many groups can't accomplish, let alone a solo player!
Comments
¯\_(ツ)_/¯
This is more about gear scores than the player,tons of transmog items and of course lots of add ons to make it easier.
Guess what FFXI had the solo versus group thing going on before Wow and WITHOUT any gear scores needed,90% player 10% gear.Also without any need for add ons either,yep all about the player,the way gaming SHOULD be,soemone should remind Blizzard about the player.
Wow's class design is way too limiting and combat is way too handcuffed so yeah they need the gear scores.
Never forget 3 mile Island and never trust a government official or company spokesman.
Why isn't blizzard nerfing the hell out of demon hunters when they can do this by themselves? Why? That is complete failure of the devs.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Hey Sedryn, I know you play retail on occasion. Has blizzard ever said why they allow stuff like this to go unchecked?
Take the Magic: The Gathering 'What Color Are You?' Quiz.
They are group experiences. It's not like every player who wants to do solo m+15 can do that easily. He is an exceptional player that's all. If you wanna play the game with your friends and feel the group experience go ahead there is nothing holding you back. It is impossible for me to do the same thing he does and I admire him for that. All games have these type of players and no it is not the fault of developers. It's just some players really like to challenge themselves. And imo I don't think developers should try to shut every single way for solo players to do that content. If there is a player with enough skill and dedication for this kind of accomplishment let him do that. He will enjoy the game more and people will enjoy watching him do that.
¯\_(ツ)_/¯
Come again?
Hunters use to solo dungeons back in Vanilla & BC!
I will find a full run video soon don't worry. I clearly remember people did solo runs for a lot of dungeons (especially dm) in vanilla. Warlocks and hunters were great with soloing dungeons. I don't know if there is any mage who killed any boss solo back then but I remember a lot of them farming trash mobs in dungeons. It was a very popular thing back then. It is hard to find an 11 year old video so I will look around more. I found a lot of solo dungeon videos from Elysium and Kronos but you would probably say they are private servers and doesn't count so I'm not posting them.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
Another one. This one even surprised me. I didn't expect a priest to do that but I guess it was possible.
Games have always been like this and they will always be like this.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
Honestly, ilvl isn't horrible~ if handled right, like FFXI/XIV have level sync, but honestly they dont use it effectively to keep the challenge. The only thing that isn't heavily ilvl based and still has a large degree of skill involved is the ultimate fight they added, but it comes full circle with rewards. Sure difficulty is there and some people will do stuff for the challenge but if rewards are lackluster (I think savage only gave a golden weapon and an extra materia slot that is the same ilvl as savage), only a handful of people will even bother. Personally, I want things to go back to 2 modes at most and you're either good enough to get it done or not, but carebears etc.
WoW didn't really get much easier. We just got better at playing it. It's maddening that so many people just don't seem to understand this.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
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Wildstar probably met your criteria on launch. But apparently, players didn't want 1) a long, difficult road to attune and gear up; and 2) hard, as in really hard.
My hunter used to run Dire Maul solo, and she was pretty atrociously geared by any standard, carrying mostly PvP gear.
But this diverts from the real accomplishment of this player. Mythic dungeons are difficult for most groups; his doing it solo demonstrates amazing skill and speed.
I played with more than one person that was soloing instances back in vanilla. Just because you weren't able to doesn't mean that others couldn't or can't. I know for a fact that a couple warlocks and hunters were soloing Upper Blackrock in my guild back in those days. Some people just have more hand eye coordination than others. When you top that off with a game that is designed around gear and rotations determining how much damage you do and take some people will always have advantages and be able to do things others cannot do.
WoW is probably at least 5 times easier than it was during Vanilla and TBC and I'm not talking only about general stuff, but even raids.
People are showing solo Vanilla content, but seem to miss on the fact that what people can currently solo is also raid bosses and quite a few at that.
Also for the most part soloing dungeons back in Vanilla/TBC required kiting... now? Facetank it.. Seems about the same huh?
In reality the game has gotten easier. The fact that you can grab 5 mobs at one time without needing cc will attest to that. When the game launched you would have a rogue to sap, a hunter to freeze, a warlock to fear, ect... and still die from the other 2 trash mobs sometimes because the mobs hit harder for the gear you had most of the time. Even breaking the skills down to only really having 4 to use now instead of 3 bars of skills, which isn't necessarily a bad thing, but it dose make it easier to do.
BRD is a level 52-55 dungeon, not 60
The rest of us can appreciate this guy for how much talent and effort he puts in to his runs, especially this one.