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PAX East 2018 - Pre- Alpha Gameplay - Ashes of Creation Videos - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited April 2018 in Videos Discussion

imagePAX East 2018 - Pre- Alpha Gameplay - Ashes of Creation Videos - MMORPG.com

Hey everyone, we loaded up some pre-alpha gameplay from PAX today, we are having an amazing first day!! And are loving every minute of seeing fans and showing off the hard work on Ashes. - Intrepid Studios

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Comments

  • LrdEtriusLrdEtrius Member UncommonPosts: 95
    2020...21? Beta Hype! /s

    Scenery visuals are ok for a game being developed in UE4, but they REALLY need to focus development on combat/gameplay before attending to game events.

    It's 2018, people surely expect gameplay combat to be better than WoW... and at the current display, they don't even have that.
    MikehaKajidourdenGregorMcgregorltank
  • WizardryWizardry Member LegendaryPosts: 19,332
    Well i appreciate the video,like other poster,they really should get something better out for a PAx show.
    Showing us a QUEST,do they even know how bored we are of npc's with a ? over their head offering a quest?
    Mobs just standing there like they spent 10 secs plotting them in for the show.
    I got ONE positive from that video,NO quest markers is a plus but using the Ranger skill to do the exact same thing is not changing much.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Asch126Asch126 Member RarePosts: 543
    The main criticism has always been the combat, from the start, and yet it seems like they're not listening when it comes to that because it's still the same combat many have disliked since the very first video showing it.
    Mikehachocolate42069ThupliWhiteshade92ltank
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    Asch126 said:
    it's still the same combat many have disliked since the very first video showing it.
    Perhaps there's a reason for that?
  • VandarixVandarix Member UncommonPosts: 177
    That UI is horrid.
    MidPrincess
  • MikehaMikeha Member EpicPosts: 9,196
    I really had high hopes for this one.
    chocolate42069
  • SlyLoKSlyLoK Member RarePosts: 2,698
    This looks great to me. I'm glad we aren't getting another " over the top action " combat game.
    Cyber_wastelandchocolate42069sakerDvoraltank
  • TillerTiller Member LegendaryPosts: 11,485
    edited April 2018
    LOL @ 2:12 "Stop recording!"
    chocolate42069
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  • Cyber_wastelandCyber_wasteland Member UncommonPosts: 192
    Think it may just be time I give up on the whole mmo thing. I'm clearly not going to find my next home.
    MidPrincess

  • ScorchienScorchien Member LegendaryPosts: 8,914
    ughh that color palette
    Mikehachocolate42069PK4Gold
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    Pre alpha...How far this genre has fallen...Whats next? Double pre alpha?
    MidPrincessMendel
  • mmrvmmrv Member RarePosts: 305
    I am optimistic for this game.. Personally while big yellow exclamation points look silly, its still far preferable than having to scour the internet for guides blah blah blah. I think quest markers are great I would just prefer some sort of visual cue that inst some silly punctuation mark, could just give quest npc's a sort of glowing aura for example aka talk to me there is some of importance here.
  • WizardryWizardry Member LegendaryPosts: 19,332
    I have no problem for designs as long we have choice and the dev decides for all the right reasons not just because they think an idea makes more money.
    Some will think,wait a minute,they want to make money,yeah maybe so but how does that matter to me the gamer who wants a great game to play,like them making money means nothing to me.
    To be honest,watching the video,i got ZERO indication of how combat is,the structure,the mobs,their resistances,accuracy etc etc.
    Are there ammo slots,can you craft multiple types of ammo or just another cheap KR looking game with a world and some mobs and no depth.
    You know what i have seen in this market the last 5 years or so ,instead of making really good games i see cute pets,giant mobs,dinosaur themes,everything is a cute gimmick but no quality fo game design.

    Like i said i can't even judge the combat because i didn't see anything and these videos almost NEVER have a narrator that tells us all the cool stuff going on ,all i got from the video was lots of giggling and the kills looked rather easy non intuitive.

    Go fight a Yagudo as a level 3-4 in Saruta FFXi and you'll get tougher combat than in that video.

    on the markers idea,the point is NOT to scour the internet ,the idea behind a real quest is to DISCOVER it for yourself,it should not be an EASY simple mindless mechanic to get xp or loot.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • time007time007 Member UncommonPosts: 1,062
    this looks great! i dont mind 2020

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  • KyleranKyleran Member LegendaryPosts: 44,059
    @Wizardry I do believe thier ai learns over time , so each ancounter won't be the same. unless I'm misunderstanding the ai and world dynamics ... GW2 proclaimed the "living world" but it never felt like it when I played, it was more of timed sequences of repetitive ai behavoir. With AoC the ai seems to be working independentaly from a timer and things progress on a world scale by levels. I'm not familar with any game that allows players to build up in game towns to unlock quests... kind of next gen content imho.
    True, the node building system is the most unique idea they have, and the one we have yet to see anything much in action.




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  • radu0423radu0423 Member UncommonPosts: 3
    Most of ppl still dont understand that this is a Pre Alpha and talk about the UI, mob AI, spells, characters, etc.
    For those who dont get it, this is not a finished product and most of what u see is a PLACEHOLDER.

    Intrepid idea from the beginning was to be transparent to show the community what the game looks on day 1 and updating us throughout the entire development.
    Kyleran
  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    DMKano said:


    Think it may just be time I give up on the whole mmo thing. I'm clearly not going to find my next home.



    Lower your expectations, not your standards.

    Well said. This is how I live my life exactly. 
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  • kitaradkitarad Member LegendaryPosts: 8,177
    edited April 2018
    Mikeha said:
    I really had high hopes for this one.
    "had'' being the operative word here I guess. That bad huh ?

    I watched and I don't mind the combat. I like tab target less action orientated but the PvP turns me off.

  • MikehaMikeha Member EpicPosts: 9,196
    kitarad said:
    Mikeha said:
    I really had high hopes for this one.
    "had'' being the operative word here I guess. That bad huh ?

    I watched and I don't mind the combat. I like tab target less action orientated but the PvP turns me off.


    Its still in development so I will continue to follow.  I don't like the character models, animation, combat or world design as of right now. 



    When I first saw the video showing the node system the game got my attention but since then everything they have shown has looks sub par. 

    Again, I know the game is still in development so I am not passing final judgement.
  • VrikaVrika Member LegendaryPosts: 7,990
    I don't like how they overuse lighting and shadows. It's something that looks good for maybe first 5 minutes, then starts to get irritating.
     
  • MikehaMikeha Member EpicPosts: 9,196
    I guess Crowfall is my last hope for a Western mmo. 
    CopperfieldJemAs666
  • MidPrincessMidPrincess Member UncommonPosts: 89

    DMKano said:





    Think it may just be time I give up on the whole mmo thing. I'm clearly not going to find my next home.






    Lower your expectations, not your standards.






    You make a good point, but it's a bit saddening to have to do that. Don't get me wrong, all us gamers (at least those of us who have been doing this for a while) are susceptible to hype, but that's because we love to get excited about upcoming games, or changes to existing ones, or what have you. With the technology available today, as I said it is somewhat disheartening to realize that your expectations may never be met. Devs and publishers are creating games that are eons beyond what we had in the past, technically speaking, but sorely lacking in some very basic areas, and I think lots of us just want to know why some of those basic things are being ignored.
    Cyber_wasteland
  • MidPrincessMidPrincess Member UncommonPosts: 89


    Pre alpha...How far this genre has fallen...Whats next? Double pre alpha?



    I see your Double Pre Alpha, and raise you a Quintuple Pre Alpha, with a fully functioning cash shop and $200 Founder's Packs!
    Cyber_wasteland
  • MikehaMikeha Member EpicPosts: 9,196
    My only expectation is for a game to fun.  I am not seeing that here. 
  • SovrathSovrath Member LegendaryPosts: 32,938

    Mikeha said:

    My only expectation is for a game to fun.  I am not seeing that here. 



    I think that's something one experiences.

    Playing Baseball is more fun than watching Baseball. I imagine that can be said for a lot of things, video games included.

    Or better said, there are things going on when one plays that might not be apparent by just watching.
    Kyleranmaskedweasel
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    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
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