The price of the founder packs had been posted earlier but i think it was a mistake because it has been taken down.
There is a thread on Steam where people have been talking about it, Also in the thread people had screen shot the information so you will be able to see for yourself what the pricing is.
https://steamcommunity.com/app/681660/discussions/0/2828702372996319610/
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It also has the date of when early access starts.
https://drive.google.com/file/d/1D7b9-_PUM5538dl6oJ_FFDb2HfCJkQM-/view
I bet it is correct. They just didn't want it posted yet so they took it down.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
So if the lowest tier founders pack is 40 bucks, how much is base game?
The way they have that setup is confusing as fuck. "Early Access May 30th....founders pack can play May 28th"....Then early access is May 28th, and regular is May 30th.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
I also wonder whether elite dungeons are different areas from normal dungeons with same name, or Bless team considers changing difficulty level of mobs as creating a new dungeon.
With the above in mind, that means its something only the 200 pack buyers get for the lifetime of their accounts.
As for the elite dungeons, i have no real idea but just looking at just about any other mmorpg, i'd bet half my yearly income that its just going to be a difficulty slider essentially. Dungeons > Heroic > Mythics.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
And it's lousy with marketing buzz.
So, this is not "Launch". It's "Early Access". They get to Soft Launch the game, get feedback, add changes and of course make a bit of money as well as gauge interest.
If this info is correct, the "Start of Early Access" is May 30th.
But, if you want to get into "Early Access/Soft Launch" earlier then you can, by two days.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Though I'd expect that to be for subs and not just a collector's edition. Might be for both and this is just a type of "lifetime" package for support, but without also giving away the sub portion.
Kind of like:
GM Support:
24 Hours average response time.
Premium: 1 hour
------------------------
This isn't implying they'd purposely make it so it will always be 24 hours even if they have the customer service representative available... but rather just an example. It would be inefficient to pay for support and just have them sit on their hands.
it doesn't sound too far-fetched.
now paying 40 bucks for that game doesn't seem like a good idea in my opinion, the game looks horribly generic and 5 years late.
i'll likely try it out just to quench my mmo thirst if it doesn't cost more than $20.
About the prices, to each his own. But I heard that this are the Founder Packs Prices, and that a Basic Game "Pack" will also be available. I say that the Basic Game "Pack" will be 20/25$, which is .. ok !
If I hate something about NeoWiz, is their communication with the players. They very much suck at doing it properly.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
I agree with you in principle. Though that's pretty much only when it comes to B2P and P2P games. If it's a F2P game and you're looking at a ticket between someone that hasn't spent a dime and someone that is a whale... Well, the person that spent thousands deserves to be treated like a V.I.P customer.
If everyone pays a subscription, they should get the same service and treatment despite being a veteran. Though they do note account behavior and loyalty as a whole. If, for instance, you never skipped a month after 15 years of subscription, they'd likely be more than happy to bend the rules to get you something. Or even flat out give you something for being a loyal customer. Blizzard has done this various times. It may just be hearsay to make you feel important, but I've seen many a post stating "Because you are a valued customer with no violations and have been with us for a long time, I am allowed to do this for you once." Even customer support giving away a free mount at times.
In B2P the system is hidden for a reason, as it is a bit ethically concerning and may cause an uproar if known. But if you had to pick, you would choose the customer that actually uses the cash shop over the one that just buys the game. Even players that don't pay have value as they may be the friends -- or future friends -- of a whale that does. This is why PvP games also falter after a while as Whales that dominate everything eventually chase people away and then they themselves leave as they have no one to show off to. Though it doesn't just have to be from P2W practices, but just human nature and or the systems not catering to it. I'm not saying I agree with it, I'm just saying they know the shit that would come their way if people knew. We need only look at lootboxes to see how bad things can get for a company when people really put their voice out (In other news, the Belgium Gambling Commission officially declared lootboxes to be gambling and illegal in recent days, saying that companies like Blizzard may face years of jail time and or a $800,000 fine -- twice that if minors have access to their games -- if they don't change them).
While different in practice and context, this is also the reasoning behind Net Neutrality for a lot of people. That everyone should be treated the same as they pay monthly so that the internet companies don't purposely slow down or block competitors (or hold internet games for ransom, offering premium lanes for their customers to use to ensure they don't get lag... There is a reason why Blizzard, Google and other companies support Net Neutrality -- As well as Google trying to make Google Fiber happen). In other words: No fast lanes for people and companies with more money. No blocking content like what was done with cable for the longest time. An example of which is when "Verizon, T-Mobile, and AT&T... collectively blocked 241 million consumers from using Google Wallet several years ago because the service competed with one that each had a financial stake in: the unfortunately named 'Isis Mobile Wallet.'" -- Dell Cameron, Gizmodo
When comparing the two -- and noting the previous mentioned context and practices having differences -- you can see side by side a version of, "More money = more service". But the main and potentially more appalling difference is that one didn't purposely restrict access to something or try to cause monetary harm to other competing companies or potentially hold the future of their product up for ransom. But it did give special treatment with the resources had as opposed to evenly distributing them between paying customers.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I actually expected to pay $60 because thats pretty much the cost of any new game. The fact that its only gonna be 20 or 30 surprised me and kinda gives me the scary feeling that they arent confident in their product. Wow Expacs are $50, and they have less content than this game will. But they know they have a superior product.
Either way, If the gameplay is fluent and the classes feel fun and the servers arent too laggy, then this game has my attention. I dont care about how fast people level up or if they look pretty. that doesnt affect me. And quite frankly, ive called customer service maybe 1 time in 13 years of warcraft, why would i give a crap about premium customer service. I dont have any intention of ever needing to contact them. And its not like they arent gonna solve my situation.
Public tolerance and outcry need to be considered as well. Though I could see this being a thing when it comes to cosmetics. But we already have games that sell costumes or sell costumes with a limited use. They're mainly "korean games", and that is what people will think of any game that employs those tactics regardless of their origin.
Some games also give unique outfits as monthly rewards for being subscribed. It's probably the only thing that's worth being subscribed to Champions Online if you like collecting items. At least, ever since they started to sell free form characters.
More likely they'd make it so the items can only drop for premium players and F2P will get the "shitty" looking version with the same stats. Though there was one game that allowed you to acquire everything, but you could only see the unique effects / designs of items if you were subscribed to them. So you are able to acquire the look, but it won't show unless you buy it or subscribe. Kind of like a "you worked for it and got it, so now you can buy it" sort of thing. Similar to SWTOR with their epics, as the game I was thinking of regarding this was a little to obscure to mention.
Nobody would accept that in a B2P or P2P game, though. You pick a road to follow once you put a game with a box price and or founders program as Bless has done. People will call you out on this shit if you divert too much.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
You can see my sci-fi/WW2 book recommendations.
$39.99 | 69.99 | 199.99
x | x | Credits: Founder
Benefits: x | x | Sparkling Wings
x | x | Premium Customer Service
Premium Membership: 30 Days | 60 Days | 90 Days
It actually lists Premium Customer service as a benefit of the collector's edition, while listing Premium Membership in a different area. That is what is making people confused.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
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