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Lord of the Rings Online News - Matt Elliott has posted a new blog on the Lord of the Rings Online forum to inform readers that he and his team have started working on a variety of polish passes over some of the game's oldest areas. Breeland has been updated with "newer, better looking textures", new waterways and polished water materials alongside more detailed assets being used for trees and "a few small surprises...to keep things interesting".
Comments
Logic, my dear, merely enables one to be wrong with great authority.
¯\_(ツ)_/¯
Have not yet though. Maybe there is hope?
Nah there is really none for me or the human race.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
That exactly I am downloading it again as we speak.
https://forums.mmorpg.com/discussion/comment/7326983/#Comment_7326983
As Suzie's post shows, it is not just a graphic overhaul, but a pretty wide class overhaul as well. I'd prefer if they would leave the classes alone and only do the graphics and the bugfixes, but we'll see how the classes end up after the changes.
edit: a note for the downloaders like Spock, it is not in the game yet, just on Bullroarer, and they are waiting for the feedbacks at the moment. It won't reach the live servers for several weeks, maybe a month even.
If SS has more talent idle than just graphics artists, maybe they should be working on developing a new game based on the functionality of LotRO, but with a new IP. Sick these guys on the proverbial EQ3 (or should it be EQ4 by now?). That would make more long-term sense for both SS and Daybreak. More things to sell, and all that.
Certainly it would help Daybreak distinguish themselves as something more than a retirement home for MMORPGs.
Logic, my dear, merely enables one to be wrong with great authority.
First off that's what graphics artists do, they work on graphics/textures and of course any new assets.
Keeping an old game looking fresh is going to help keep it relevant (or at least more relevant) to players inclined to play it. How many times do we see some game in development only to have several people say "well, it looks like 1999" (and more often than not they are way off base and it doesn't look like the year they list).
If they want to retain and even attract a few players, they are going to have to make sure the game doesn't look too dated.
Making a few costumes for the shop (and I agree they could do much better with this) isn't going to keep graphics designers employed. Especially they way they seem to do it which is to recolor/retexture some assets.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Because the current community cares about this kind of thing. Do you really think a game this old is going to survive off new players or keeping current and bringing back veterans?
Pretty sure he means when the game went free to play as most people I know including me lost interest at that point and ever since you see chat outbursts of the barren like which during sub wasn’t there. Community during sub was stellar and best I’ve seen in any mmorpg you can’t say the same after free to play.
While it was a lot better back then, I still remember times I'd shut down Global cuz someone was off on a rant.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Actually the abysmal graphics is what is keeping me away from this game, so if they could make it better maybe i will consider giving this game a serious try.
I agree, they need to do more than just to fix the graphics in one area for me to come back.
LoL Theybreak is just the publisher you act as if they have any say in game development, can't even keep there own house in order, you think they have time mess with someone's house who is actually better organized then them?
keyword >>>>AMMO.Yes i know ideas like shooting multiple arrows is sort of non realistic but not really,it is at least a PLAUSIBLE idea but having no ammo at all,is just dumb and LAZY game design.
This very small effort in updating textures is i believe as someone mentioned,just a couple artists sitting idle so they put them to work and wanted the positive press news.
Never forget 3 mile Island and never trust a government official or company spokesman.
Aggree 100%
SSG own and operate LotR. SSG employ DBG for "publishing". DBG have no "involvement" in LotR.
An analogy. You hire an electrician say to do some work on your house. I post that its a good job the electrician is doing up the house so they can sell / rent it out at a higher price. You say: wtf its my house!
See how stupid my post would be? Same deal.
DBG are just a "hired hand".
When Turbine ran LotR some stuff was provided by WarnerBros - such as publishing. When WarnerBros set up SSG and cast them adrift they replaced the services they provided. For publishing they did this by contracting with DBG.