Lately, with the near future release of Bless Online I have seen something that while not unique is troubling. Bless released their "explanation" of the Premium Service. For today's MMO's, it seem to fall within other Korean MMO's. But most veteran MMO players see this as what I call "Pay 2 Win'ish". While they are not flat out selling you an "uber weapon", you can see by what they are offering they have firmly stepped up to that line and is leaning over it and it won't belong before they fall over it.
I have watched some YouTuber's defend this game with vigor. Claiming, this game is not P2W, by repeating the words over and over they believe if they say it enough YOU will believe it but also like they are trying to convince themselves.
Some of these YouTuber's, when other MMO's were being released with like services as Bless, went on a rampage of how P2W they were at the time, but now, which I can not explain, see Bless as having nothing even resembling P2W. Why is this? Is it just a change of heart? Do they just now see the world differently?
Or is it possible that these companies have beat us over the head so much and so hard, and have lied to us so many times we have become much like the "kidnap" victim so traumatized we start to see our "kidnapper" as our savior?
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거북이는 목을 내밀 때 안 움직입니다
The world is going to the dogs, which is just how I planned it!
거북이는 목을 내밀 때 안 움직입니다
So if Bless has a similar feature, don't be surprised if people start with the P2W thing.
I will say this; The main reason that Neowiz broke away from Aeria Games was over monetization. In other words, Aeria would not take on the project unless it was P2W. Yeah, yeah, there were other problems, but those would have been worked out. The differing opinion over monetization is what killed that deal.
The world is going to the dogs, which is just how I planned it!
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거북이는 목을 내밀 때 안 움직입니다
But I have noticed that some games are changing to a late game P2W model. We've always had cash shop influence on end game of course, but now it can be done by involving in game economics. You don't buy directly, but you need the coins to advance and you can sell cash shop items to other players for coins.
I would be astonished if Bless had no P2W element and that did not increase over time.
Sell outs. They're getting paid and thus saying "nice things" about the game. I mean I too saw some recent videos about the game from some so to speak "famous" youtubers and the way they present this game is... (sorry won't comment on this)
Here, watch this video of HiveLeader https://www.youtube.com/watch?v=r3Pe0yhUYn0 admitting he was invited by Neowiz covering all his expenses, paying his Hotel and what not and his final words: it's fine, above average, "it's good actually". Of course what else you're supposed to say after the invitation? Crap? I don't think so...
Anyway, ppl will try the game, and eventually they will buy some of the packs because this is the nature of MMO's. MMO community will never learns and that's why we keep getting crap MMO's being abandoned within next 2-3 months like it will happen with this one too. I mean this MMO already failed in 3 regions, 3 f0kin regions and yet ppl believe that this game will somehow miraculously be something else.
Read more at https://forums.mmorpg.com/discussion/473724/mmos-reviewers-sellouts-or-victims#3Cb6poCzLbsqK8Eq.99
Very much this.