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Torn Banner Studios has announced that it is shutting down Mirage: Arcane Warfare and removing it from Steam due at least in part due to the EU privacy law, GDPR (General Data Protection Regulation) that will go into effect on May 25th. While it is possible to upgrade servers to meet the new data protection standards, Gamasutra opines "that many developers are finding that they lack the resources or funds to make their games GDPR compliant & have instead opted to end service".
Comments
¯\_(ツ)_/¯
No kidding I work in a kitchen you should see the laws the EU has in place just for Cheese!!!!
Thank you for your time!
I think they were hoping that the steam curation lists would bring good games forward (in many cases they do!) but they need internal staff to fix what is being put on the store front. I could see the asset flips and really bad first games being put onto a platform like Itch.Io but on steam it just doesn't feel right.
If you follow youtubers who review those types of games, there have even been games released recently that had no exe files included, so they were banking on people buying the game and not refunding it. That's ridiculous. If they aren't even doing basic checks to make sure an actual game even exists, how are they preventing straight up viruses from being sold?
This game though, doesn't look like much of an asset flip. The fact that it was made by Torn Banner (Chivalry Medieval Warfare) shows it was at least a competent indie developer.
The game is bad but it's not the issue, small studios will not release any games in europe. Monopoly of large companies incoming.
Creating video games from the ground up isn't an entry-level endeavor. Folks with no prior industry experience trying to do the indie thing is a recipe for disaster. Folks with prior industry experience trying to do the indie thing will succeed via crowdfunding (Obsidian, Larian, Stoic), which means they don't have to really worry about the GDPR until after release, because they only work as they ensure the crowd pays them to do so. Should they see that there's a large interest in backers from Europe, they can then make an informed decision to approach compliance with the GDPR. If they receive little interest from certain regions, they can merely release into the locations they feel are warranted.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
One problem that existing games will face is that things that are easy to do if you have them in mind before you start writing any code can be a huge pain to tack on later. Hopefully you have some idea of where you want to go with features when you start (though you'll surely do some things that you later regret), but it's hard to plan for compliance with regulations that don't yet exist and weren't your idea anyway.
It gets much harder if you have to go back and modify some portion of code that no one has looked at in years, and the person who wrote it may already be gone, too. If it's poorly documented, changes that would take minutes once you know exactly what to do can take weeks of trying to decipher a mess and check that you're not breaking other things in the process. That doesn't mean that simple changes will always take weeks, but like other types of software, some games have a much cleaner code base than others.
That doesn't necessarily mean that the regulations are bad. But they don't come free; there's always some cost to them. Often, the problem is not that one particular regulation imposes an enormous cost but that many small regulations that each impose only small costs add up to something large.
Same thing on the gambling/loot-box issues, Some action being taken will at least generate some discussions and make people, and companies, think a bit further than the easiest and fastest way to make more cash from people.
Our personal and financial info security should be a top priority to companies that deal with them. Full stop...the end. I guess it may take something like this to get the message across.
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How do you tell the difference? If you don't personally delve far into the details, you don't. Most regulations try to achieve their intended goals with minimal costs, though there are some exceptions where the real goal is to hamstring an industry, such as some (but not all) proposed regulations on guns or abortion.
Sometimes problems with regulations become clear after they've been in effect for a while. For example, in the US, the Digital Millennium Copyright Act tried to crack down on Internet piracy. While some people liked pirating everything, protecting IP is important. Whatever the intent of the law, one major real-world effect was the creation of copyright trolls whose business model was to buy the rights to obscure videos that someone was pirating, find people pirating it, subpoena the ISPs for the identity of the pirates, and then send them letters threatening lawsuits that could impose enormous damages but offering to settle out of court for a payment of mere hundreds or thousands of dollars. And then sending that to some grandma who has no clue about the Internet and had a computer hosting pirated content because she was hacked or a grandkid did it or something.
It's also important to realize that even the bureaucrats who write the regulations don't naturally have all the expertise needed to write good regulations that achieve their stated goals without imposing excessive costs. That's why they generally solicit input from the industries being regulated, as that's who understands the likely real-world effects.
The problem is that individual companies don't necessarily want highly efficient regulations. They'd commonly prefer regulations that impose minimal costs on themselves but much greater costs on their competitors. If they can get such regulations to be written and enforced, that gives them a huge competitive advantage. Whether the regulations achieve their nominal aim is often irrelevant from the company's perspective.
Meanwhile, competitors may well be trying to do the reverse, and get regulations passed that will cripple your company while letting them go free and make enormous profits because they've crippled the competition. Many companies have to spend a lot of money on lobbying just out of self-defense, even without intending to push for regulations that give them an unfair advantage. The more intrusive regulations are, the larger this effect.
Meanwhile, large companies can much more easily afford a given amount of lobbying expenses than small companies. Because they're bigger, larger businesses can expect much larger payoffs for a given amount of successful manipulation of the system that, say, improves your profit margin by 1%. That's why regulations have a natural tendency to favor large businesses over small ones.
That's a well-known problem, and some regulations try to address it by exempting smaller businesses. That can cause other problems, however, such as pushing an industry toward nominally splitting into a bunch of small businesses in order to evade the regulation. If regulations impose enormous costs but exempt businesses with fewer than 50 employees, then a business with 49 is going to be very hesitant to hire #50.
Could Face Book, and other companies outside just deny service to European members if they wanted to including Google, although (some of us believe Google works for NSA) and is the next Skynet waiting to happen... Edit: Doesn't this mean users can't run malicious scripts / web services from European region to collect IP addresses of other users I know some users in certain apps / services abuse this exploit.
https://ashesofcreation.com/r/Y4U3PQCASUPJ5SED
https://www.i-scoop.eu/gdpr/right-erasure-right-forgotten-gdpr/
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Lolz
This game closure has nothing to do with GDPR. Seriously. This game just wasn't popular. They did giveaway, thats how i get it, but haven't even launched it.
http://steamcharts.com/app/368420
Of course it is impossible to know the truth on this one, EU business regulation rarely actually does anything that helps the flow of business, but then that's the story of regulation world wide.
http://steamcharts.com/app/368420