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https://ashesofcreation.com/r/Y4U3PQCASUPJ5SED
거북이는 목을 내밀 때 안 움직입니다
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Already kickstarted this one and wasteland 3 since they would have to completely screw this one up for me not to play it.
All for $20
Kickstarter's work MUCH better for these types of games than MMORPGs
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I'd be all over this but the combat section of the video was hard to watch. The bard's main abilities seem to require that she be an alcoholic to use. But that wasn't even the showstopper... the squares of the tactical map were hard to see. Splitting combat points over all characters didn't make logical sense either. If a character should get a move turn in the round, it really shouldn't matter how much else someone on their team got to move, right? I know, putting too much thought into this. I just wish the devs had done a little more. Right now, I'm thinking I'll pass. But post-launch reviews might convince me otherwise.
Blobbers are never anything but first person. Your party moves as a "blob." A graphical representation of your party would make it not a blobber. For movement at least, Wiz7 had a radar for party positioning during combat, and some blobbers, like the GoldBox Engine games including Buck Rogers, and The Realms of Arcania series, switch from first person to an overhead/isometric toppish down view. I know isometric has a specific definition and I'm outside of it probably, but by that I mean any slanted, overhead type fixed view.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
For more 80's inspired blobbers there are a good amount that came out on handhelds that are now on Steam such as Generation Xth series (well, these were on PC first before being handhelds, but the Steam versions are the handheld versions, not the PC versions), Elminage (Gothic and Original), and Strangers of Sword City.
StarCrawler is a sci-fi blobber with a space-port hub to pick up missions. Its a decent game, but a little rpg-lite. As the only pure sci-fi blobber I can think of this century it is worth checking out if you like sci-fi and blobbers and don't mind mission based games.