I know from playing other games designed by Brad that he very much sees guilds as playing an important role in the game's community.
So I'm sure there will be all sorts of guilds with all sorts of different focuses - crafting guilds, role play guilds, friends and family guilds, and so on. But what interests me are the kind of guilds that will dominate the player landscape, at least in people taking notice of them.
Will it be large raiding guilds?
Medium sized to small (but elite) guilds focusing on "firsts" in dungeons and the like.
GW2 style mega guilds with hundreds of players who swarm over game content like locusts in pursuit of strengthening their guild numerically?
It could (and likely will) take many forms, although I'm unsure of how much raiding will be available early on.
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Maybe not Goons, unless they do deliver on PVP ruleset servers which they mention supporting "one day" but not a lot of focus at launch perhaps.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Logic, my dear, merely enables one to be wrong with great authority.
Gut *KWSN fo' lyfe* Out!
What, me worry?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests