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Pre-Alpha 3 Dire Lord Gameplay with CohhCarnage - Pantheon: Rise of the Fallen Videos - MMORPG.com

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Comments

  • KumaponKumapon Member EpicPosts: 1,605
    edited August 2018
    I think the problem with people complaining about the graphics/animations is that most alpha's, and beta's now a days are feature complete, and nothing graphics wise changes on release.

    To be honest, for all the things I want to criticise about this, I am just glad that someone is developing a non-P2W non-eastern MMO. It's going to need a lot of polish, but good luck to them, I know how difficult useful criticism is at pre-alpha development, and kudos to them for showing fans such candid gameplay.
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    They are well on their way.
  • SovrathSovrath Member LegendaryPosts: 32,990
    DMKano said:
    It looks good in terms of gameplay - graphics for a classic mmorpg tab target game like Pantheon just need to be on "sufficient" level, and they are already better than that.

    Pantheon will live and die based on gameplay not graphics, because this is not an action combat game where animations and graphics mean a lot.

    So IMO those that are bringing up graphics in Pantheon - sorry but you are barking up the wrong tree. Vast majority of Pantheons core players are ]
    P99 and EQ1 circa 1999-2003 players who are completely satisfied with current Pantheon graphics. 

    Now what they need to nail is depth and immersion of vanilla EQ1.
    Pretty much "this."

    I was watching and thinking "hmmm, graphics are definitely good enough."

    And I imagine they will get a little better.

    I think the people bringing up "graphics" just don't get it. They think this is a large studio that has the resources to make amazing animations and effects and this studio is probably doing it's best to finish the game in a state that will appeal to old school players.


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  • cheyanecheyane Member LegendaryPosts: 9,417
    Happy with what I'm seeing.
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