One of the issues games have is copying hairstyles. This shows a lack of creativity and is also stealing someones design, which makes it viable for a lawsuit.
The other thing that developers take are voices. If the game is voice acted, it often has very similar voices of another game a lot of the times. Many times I'm playing a game...like Witcher 3 with Geralt. Suddenly I'm playing Spellforce 3 and hear Geralt again! Obviously they took his voice from Witcher 3 and used it. Even though Spellforce 3 is made by an entirely different company and has nothing to do with Witcher at all.
The recent thread about Cyberpunk in this section, made me think of all the things that are taken from other games. Hairstyles and voices being the most obvious of these
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Comments
How about we get rid if voice acted dialogues, because I'm perfectly capable of reading and games without voice acting never fail to "sound right" to me.
I would like to see many more hairstyles available, though. Unique to each game? Not for me. I've noticed that the current trend in hair seems to be "the whackier the better!"
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Look at Morrowind. You had novels worth of lore and information through text...every single NPC had things to say or hints or things to give you
Skip to Oblivion and then Skyrim...nothing like that at all. Linear lines of words used, and the same voice actor repeated over and over. Barely any lore or anything except through books. The NPCs dont give you hints, or even barely tell you where the quest will be located or any information about that quest.
Voice dialogue for it to be unique and not risk copyright of using the same character from another game, is a lot more expensive as well than just reading text. You actually have to pay for the voice actors and most of the time the voice actor isn't very good anyway. Or if they are good, its cause they cost a lot of money.
Going back to heavy text makes a lot more sense, and added a lot more to the game (as seen by Morrowind, and then compared to newer elder scrolls).
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Good hell I went to get my hair cut.. did you notice that they all have the same books to chose from and these hair styles even have names..
Not when I created a bald toon and whenever he puts a hellmet on his head, he grows magical hair that comes out at the back of the helm.
Or when I have this awesome ponytail, but it remains static when I move, like a piece of dried up clay that is attached to my head.
As of uniqueness, there are only so many haircuts. Plus some haircuts are iconic and players would like to see those in all games. I don't really care. 6/10?
Personally, I'm not a three-year-old that needs someone to "read to them." Written dialogue can actually describe how the character sounds.
To be honest, I've not been a fan of voice acting in video games since it has "become a thing", and wonder why gamers feel "cheated" when a game releases without it. Are we really that lazy now?
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
So you are saying that movies that use George Clooney as main actor can be sued by another company who had Clooney as their main actor in another movie?
Are you serious?
Now I understand why viewers would have trouble with every production set in say the Elizabethan era having Shakespearian accents, but do they have to have modern haircuts?
Even MMOs can be bad here in how many medieval setting MMOS have you seen boy band haircuts?
It's not that there is a "right way/wrong way" to play games, but I wonder sometimes exactly why some players play some games
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
now serious, every single people around do have a unique hair style? or we do see several people with a similar hair style? the voices would be nice, at least we wouldn't have a problem of running more then one game with the same VA, and lets get real, a lot of VA have a serious problem on making they voices new, or the very least not being used to more then one character on the game, but that is more wishfull thinking and kinda would raise the cost of a game for a fluffy thing most don't even notice. unless its skyrim with the arrow on the knee, talk about boring and repeated line
so much awesome male toxicity in this scene!
Aloha Mr Hand !
It may have been licensed for usage by one company to another.
It may have been used with the creating company's permission.
The creating company may not have protected their IP and therefore lost some of all of their rights to it.
Both companies may have obtained some or all of the content from a vendor (which is why it turns out the same).
There are many more possibilities.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
You're are a handicap to every issue you discuss. You were the kid who'd make everyone sigh if you got picked to be on their team.
#sorrynotsorry
I apologize. You're just...
¯\_(ツ)_/¯
Aloha Mr Hand !
Logic, my dear, merely enables one to be wrong with great authority.
I've been through so many character creation screens, i don't even pay attention now to the hair of my character, i'd want to make it fast and run the game asap. I think the customization option gave the reason to do a mockup character with crazy troll hair, or spend an hour going for a realistic haircut.
As of voice acting, i wouldn't mind finding out that Peter Griffin voice actor was used in 10 MMORPGS as a side-quest character voice. Voice acting was never a problem for me, i usually don't notice differences between games and if some characters sound familiar or not. It's like with the hairstyle customization, you really don't notice much difference