Old age is forcing me, if I wish to play an MMORPG, to play ones where I do not need to sit at the computer for more than 30 minutes at a time. On the other hand, I have no desire to play a game newer than necessary. As Lineage 2 Classic is only in Europe, and World of Warcraft Classic will not be released for a few more years, I am at a loss for what to play. Not only do I not wish to go forward 15 years in the future, but I don't and won't have a computer that can play the latest game. Are there any even moderately old MMORPGs out there for solo playing? By the way I don't think 2003 is old, but that it what it has come to, all the many solo MMORPGs before that (Lineage, Ragnarok Online, Meridian 59, Asheron's Call, and others I haven't played, have been deserted). Have all the ones from the 2000s been replaced or changed too?
Comments
I've got the straight edge.
it is a massive game that does not hold your hand so yes it is tough to figure things out but with a little guidance is SUPER easy and fun and can be whatever you want it to be.
Yes at one time mostly a grouping game but was ALWAYS possible to solo as for example a Beastmaster and got even easier as they released and updated stronger pet jugs.
None the less,as of right now,i often play FFXI on a private server,yes it is missing a lot of the public server stuff but is still 99% solo if you so desire.One private server makes it possible to have a mount and a npc fellow,choice of i think 3 maybe more,Tank,Healer,Mage.Another server i play more on does not have a mount or fellow but is still solo based as the Auction house is loaded with a lot of items at reduced prices.
There are ALWAYS going to be some pet peeves on how servers are run,content available or not but in the end ,i feel comfortable with the private server and the no pressure of added costs for a game i already own several times over.
Never forget 3 mile Island and never trust a government official or company spokesman.
Also, L2 Classic likely is just not your game if 30 minutes a day is your time limit. Back in the day this was a title where some guilds recruited with requirements like: must play 10 to 12 hours a day, 5 or 6 days a week "at a minimum."
@ikcin would vehemently deny L2 was a solo MMORPG, he often holds it up as one of his poster children in his eternal crusade to convince us most every other MMORPG is a solo experience.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Thanks for the advice on valuable raid classes
Surprised to see archers mentioned, I was SR back at launch and it wasnt terribly useful.
I might give this server a go once the dust settles, but definitely will consider a solid group friendly class.
I just don't need to play another MMO solo, been doing it for far too long.
Still seems to be a bit of a cash grab, but I'm OK with spending some money as long as it doesn't make me feel I must spend a small fortune to play it.
One question, can you make enough arena to properly gear yourself with just one character?
Back in the early days of NA you really had to play 2 characters, a crafting dwarf and a main.
My Silver Ranger could barely afford to pay for his soul shots. For gear I confess, I bought adena to get my C level gear (I was younger and dumber back then) and it wasn't cheap.
I basically quit because my level progression had really slowed, but worse, I could not seem to make any real adena nor was I willing to level a crafting dwarf or buy any more 3rd party adena.
Thx for any advice you might have.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
And just like in the old days some content is more solo friendly and some can't be soloed at all. The mix might be different with the new ones having way less "must group" content in relative terms but soloing has always been a thing.
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As to Lineage II, I can't remember when I played this, though it was between 2004 and 2007. It seems that Classic Lineage II is not classic like Project 1999. All things considered, that makes Project1999 by far older than Classic Lineage II. I would play a true classic Lineage II, but I am not touching anything from that late with a ten foot pole. I have already tried enough of those games, and wasted much of my monthly data limit. Online games are sadly flagrantly degenerate...I try to avoid anything and everything that has to do with excessive graphics and novelty. I still hold Unreal from 1998 as the most beautiful video game there is. I'll go back to Project 1999, and note that Uthgard DAoC is also good but certainly second to it. A Final Fantasy XI private server was also mentioned.... DAOC, Final Fantasy XI, and Everquest as far as I know were the peak of the group-based MMORPGs, and that sadly seems to be the only places where significant interest lies for old MMORPGs. Lineage and Meridian 59 (as well as Tibia, The Quest, etc.) are forever lost. I did find http://classictibia.com/serverinfo.php , but as noted the "rates" as they call them are twice what they were, and so I doubt it is exactly classic in other ways either. It seems that it is difficult to create interest for a graphical online game as new as the late '90s. This is utterly bizarre to me, as I find console games became uninteresting in 1986, and computer games in 1990. To stretch myself so far for a graphical online game is something that I do with reluctance. There's something about graphical online games (opposed to text) that corresponds with a clear lack of reason in its players. Not even speaking of the majority, but even among the classic crowd we are speaking of games that had already cast off all remenants of diversity. Lineage Classic sure... Lineage Expansion #11 no... I have never, even when I was playing fifteen hours a day, approached the kind of comprehensive playing that would justify expansion packs to these massive games. When Everquest began to release expansion packs each year that made the old content obsolete and hurt the economy, that was the nail in the coffin for the roleplayer. The relationship had become company - (that kind of gamer (for whom there are several choice words)) - expansion pack - kill, loot, etc. It seems silly to speak of this about Lineage 2, but as we will see in WoW Classic when it releases, a game frozen in time like that, without making any concessions to you-know-who, will be quite a good game. As would Project 1999 (I never agreed with their adding Kunark and Velious, it is more like Project 2001 now, and the economy shows it, it will be a wonder if they can be content with Velious if they were not content with the base game (though as I say, I am no expert. From what I see unless you were playing constantly and exploring the whole world in 1999 you would not have had a chance to see everything before the first expansion pack.) This is why WoW Classic will be so interesting. Finally a classic MMORPG with no expansion packs. Alas I may not be there to see it, as I have been "waiting" for MMORPGs since 2006, and simply don't have the patience for it any more. The trouble then was that I was 22, and didn't understand that the days of MMORPGs were over, and the classic age had begun. Also I wasn't refined enough to be completely appalled by the changes to WoW (which I went to again a few times), as daily quests, flying mounts, shall we say easier item acquisition, arenas, resilience, raid sizes, etc. But games were also still sold in boxes in those days (miraculously) and it wasn't so easy as downloading a game.
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