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Please, someone hug me and tell me I am just having bad visions of meaningless nightmares for no reason.
The nasty lead designer who hardly can spell Dungeons & Dragons just say YES to...RAIDING!
*look completely lost out of the timeframe*
I mean, I dont mind if there is or not raiding in the game. But if raiding give better rewards group-wise and solo-wise, then I guess I can just /cancel this game right now!
If anyone have more info on what he mean with: YES. Please, feed me. After all those MMO experiences, it is kinda like asking your sweety half if they have a "sex disease".
Moooooaaaaah! Where can I find a MMO that dont screw non-raiders?
- "If I understand you well, you are telling me until next time. " - Ren
Comments
What in the NINE HELLS makes them think D&D and RAID in the same friggin sentence?! D&D is all about SMALL groups not mob combat...Jesus H Christ they need to pull their heads out of their asses.
For the Lead Designer, in case he read here.
Nine Hells: Full of Lawfull Evil creatures, they are so enticed in the Blood War with the Abyss (Chaotic Evil) that they hardly notice that anything else exist, they find the Abyss to be an insult to how they define EVIL!
D&D: Short form for Dungeons & Dragons, IE the product Wizards of the Coast buy and ask you to work on an online version.
Mob: Was used to define a mobile unit, a monster, in online games.
Groups: 6 persons or less is the known standard which was designed by D&D. There was usually room for 1 or 2 NPCs, but D&D drop those rooms in their later products and request the NPC to take 1 of the 6 slots for the group.
NPC: Non-player character. The offline version of the mob, yet it is specific to a focus you put on the game, a commoner, a peasant or a simple soldiers are not really NPCs as it was first intended. Later, the term NPCs evolve to all non-monsters and non-player characters, some folks even mixt the monsters with the NPCs, which was not the intent.
- "If I understand you well, you are telling me until next time. " - Ren