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Albion Online Devs Detail the Grim Challenge for November - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited November 2018 in News & Features Discussion

imageAlbion Online Devs Detail the Grim Challenge for November - MMORPG.com

The Albion Online site has been updated to let players know that the Grim Challenge has officially kicked off. During the month of November, players can earn points for participating in open world activities, unlocking chests and can claim the "unique plague-themed mount to sow fear and confusion among your foes". There is also a new avatar border and a variety of seasonal specials available for those who reach their goals during the event.

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Comments

  • ceh430ceh430 Member UncommonPosts: 42
    i know this will sounds like trolling but i have serious question...

    "This game is still alive?:D"

    Because from what i heard there was massive played exodus and only dozen players remains ~.~
    Xingbairongsacredcow4Thaharmikeb0817sakinol
  • XingbairongXingbairong Member RarePosts: 927

    ceh430 said:

    i know this will sounds like trolling but i have serious question...



    "This game is still alive?:D"



    Because from what i heard there was massive played exodus and only dozen players remains ~.~



    Literally was about to ask that. We don't hear a lot of news from that game and considering the hype there was before release it could only mean that there is nothing worthwhile to mention about Albion which is never good.
  • cheyanecheyane Member LegendaryPosts: 9,407
    edited November 2018
    https://steamcharts.com/app/761890

    This is a open world full loot PvP game that many PvP players scream for. How come they don't support the games they keep crying for huh ?





    Lot of very good points on why even players who don't want to play the ganking card finally get reputation forced into an area they can no longer compete.
    Gobstopper3D
    Garrus Signature
  • joezhudarakjoezhudarak Member UncommonPosts: 32
    Dude only in caerleon there are always 300+ players....
  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    Did it ever actually release? Wasn’t this supposed to be released on iOS as well?

    image
  • moshramoshra Member RarePosts: 400

    cheyane said:

    https://steamcharts.com/app/761890

    This is a open world full loot PvP game that many PvP players scream for. How come they don't support the games they keep crying for huh ?





    Lot of very good points on why even players who don't want to play the ganking card finally get reputation forced into an area they can no longer compete.



    They will support a game that is implemented correctly. Sounds like a few poor decisions by the dev team caused the player base to leave. You're trying to make it sound like a full loot pvp game can't exist based off this games downfalls.
    JeffSpicolimikeb0817
  • cheyanecheyane Member LegendaryPosts: 9,407
    moshra said:

    cheyane said:

    https://steamcharts.com/app/761890

    This is a open world full loot PvP game that many PvP players scream for. How come they don't support the games they keep crying for huh ?





    Lot of very good points on why even players who don't want to play the ganking card finally get reputation forced into an area they can no longer compete.



    They will support a game that is implemented correctly. Sounds like a few poor decisions by the dev team caused the player base to leave. You're trying to make it sound like a full loot pvp game can't exist based off this games downfalls.
    Considering that I watched and linked that video I'm perfectly aware of that. Perhaps you can point me to the successful design of these types of games that can illustrate how well this type of game works as erudition.
    [Deleted User]Azaron_NightbladeGobstopper3D
    Garrus Signature
  • moshramoshra Member RarePosts: 400
    UO did pretty well back in the day.

    Regardless, what you're basically saying is if there is no evidence of something working through multiple attempts, if should never be attempted again?

    What I am saying is, why would you be opposed to these games being developed?
    sacredcow4mikeb0817
  • cheyanecheyane Member LegendaryPosts: 9,407
    edited November 2018
    moshra said:
    UO did pretty well back in the day.

    Regardless, what you're basically saying is if there is no evidence of something working through multiple attempts, if should never be attempted again?

    What I am saying is, why would you be opposed to these games being developed?
    I don't have any objection at all just curiosity.  I admit to being unable to understand the interest but don't confuse that with opposition. I enjoy being contrary and poking fun too this being a forum and all.
    Garrus Signature
  • moshramoshra Member RarePosts: 400
    edited November 2018
    cheyane said:
    moshra said:
    UO did pretty well back in the day.

    Regardless, what you're basically saying is if there is no evidence of something working through multiple attempts, if should never be attempted again?

    What I am saying is, why would you be opposed to these games being developed?
    I don't have any objection at all just curiosity.  I admit to being unable to understand the interest but don't confuse that with opposition. I enjoy being contrary and poking fun too this being a forum and all.

    Fair enough.  Sorry for taking it so seriously.  Honestly, I have very little interest in this type of game myself, however I like that they're out there so I could give it a shot if I choose to.  Also, if the hardcore pvpers had their own games, maybe they wouldn't be so loud about class balancing on games that are designed primarily for pve.
  • cheyanecheyane Member LegendaryPosts: 9,407
    moshra said:
    cheyane said:
    moshra said:
    UO did pretty well back in the day.

    Regardless, what you're basically saying is if there is no evidence of something working through multiple attempts, if should never be attempted again?

    What I am saying is, why would you be opposed to these games being developed?
    I don't have any objection at all just curiosity.  I admit to being unable to understand the interest but don't confuse that with opposition. I enjoy being contrary and poking fun too this being a forum and all.

    Fair enough.  Sorry for taking it so seriously.  Honestly, I have very little interest in this type of game myself, however I like that their out there so I could give it a shot if I choose to.  Also, if the hardcore pvpers had their own games, maybe they wouldn't be so loud about class balancing on games that are designed primarily for pve.
    No worries I do honestly confess a lack of understanding but I appreciate that there are many,many things I do not understand and don't need to for there to be an interest in it for others. I was merely trying to spice up the thread.
    Garrus Signature
  • BluefishBluefish Member UncommonPosts: 96
    I enjoyed the various beta releases, some more than others. Couldn't face playing release any longer than I played any of the beta seasons though (3-4 weeks). It was enough, and bizarrely, because the game had such a long time in development (when they would continually through out content and reinvent mechanics) I feel like I got my money's worth.
    [Deleted User]
  • bobbymcswansonbobbymcswanson Member UncommonPosts: 204

    cheyane said:

    https://steamcharts.com/app/761890

    This is a open world full loot PvP game that many PvP players scream for. How come they don't support the games they keep crying for huh ?





    Lot of very good points on why even players who don't want to play the ganking card finally get reputation forced into an area they can no longer compete.



    I like PvP....it wasn't the "ganking" that killed the game it was the fact that you could buy anything with real money in a game that's supposed to have a working economy....and that is fucking stupid....also it was boring as all hell...looking more at crowfall and possibly legends of Aria for MMORPG pvp....

    PvP is awesome tho stop being a little hater...carebears are a minority now....things are going back to the good ol days of games actually being challenging....you had your time of crappy theme parks.....it worked fine till everyone found out how redundant and easy they are...I swear if one more person says they are "forced" to do something in a game they don't have to play in the first place.....I'mma lose my shit....most talk about pvpers being assholes....y'all go around demanding every game to let you play as you please despite how it was originally designed or intended....bunch of entitled pricks
  • sacredcow4sacredcow4 Member UncommonPosts: 249
    They failed when they put the "sandbox" tag on this game. They attracted a playerbase looking for a sandbox and all we got was a pvp arena that requires grinding. No sand. No box. Definitely no tools.

    I think Devs are confused about what a sandbox game is now. FFA Loot PvP != Sandbox. 
    mikeb0817
     I've been here a while...
  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    They failed when they put the "sandbox" tag on this game. They attracted a playerbase looking for a sandbox and all we got was a pvp arena that requires grinding. No sand. No box. Definitely no tools.

    I think Devs are confused about what a sandbox game is now. FFA Loot PvP != Sandbox. 
    What qualifies a sandbox and why doesn't it qualify? PvP aside. 
  • ScorchienScorchien Member LegendaryPosts: 8,914
     Ive played UO 21 years now like many here are aware of and ive played Eve off and on its entire time also , I love this type of game ..

        I also got in Albion alpha and played every build up to launch , Hoping it would get better but knew it would not ..

      The Full Loot PvP is not the problem for Albion .. The problem is the rest of the game is shit ..

       The Maps are shit

        The Fauna is shit

        The Lore is Shit

        The Harvesting is SHit

        The combat is Shit

        Builds are shit

       Gear is shit

                          But i digress ................. im not playing shit




    [Deleted User][Deleted User]Thaharcheyane
  • moshramoshra Member RarePosts: 400
    Wow, this game sounds like it's the shit.  I'll check it out.
    Scorchiencheyane
  • mikeb0817mikeb0817 Member UncommonPosts: 171

    Scorchien said:

     Ive played UO 21 years now like many here are aware of and ive played Eve off and on its entire time also , I love this type of game ..

        I also got in Albion alpha and played every build up to launch , Hoping it would get better but knew it would not ..

      The Full Loot PvP is not the problem for Albion .. The problem is the rest of the game is shit ..

       The Maps are shit

        The Fauna is shit

        The Lore is Shit

        The Harvesting is SHit

        The combat is Shit

        Builds are shit

       Gear is shit

                          But i digress ................. im not playing shit







    This sums up my experience as well. As an old UO vet I had hopes for this game. I won't rehash what is said above, but he hit the nail on the head.
    Scorchien
  • Larec80Larec80 Member UncommonPosts: 3
    Hey there,

    I usually don't comment here, but since I am playing Albion Online quite actively right now, I can confirm that this game is alive and kicking.

    It's a nice game and if you play it regularly, you can earn your subscription ingame without much effort.

    Granted, there's a lot of room for improvement in many areas of the game, but for me, it's still fun while playing with friends nearly every evening. And maybe that's the main reason my friends and I are still playing a year after release: Now matter how casual (=me, as a working father) or hardcore you are, you can always play together in a group without a hassle.

    And the game at least "succeeded" in a way not many other MMORPGs "succeed" nowadays: It's still around a year after release without some whacky F2P conversion (and I cringe when I write that).

    Regards,
    Larec
    Phaserlight
  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    moshra said:
    UO did pretty well back in the day.

    Regardless, what you're basically saying is if there is no evidence of something working through multiple attempts, if should never be attempted again?

    What I am saying is, why would you be opposed to these games being developed?
    UO got separated into Trammel and Felucca because the devs deemed the open world full loot gank fest wasn't a good thing long term, so I would hardly call that one an example of a success.
    [Deleted User]

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    I jump in every now and again and see plenty of people playing when I'm on (and I'm not in Caerleon)  It's purely anecdotal, but the game seems to be doing ok from what I can see.

    It's definitely not for everyone, but it's worth a try if you like pvp centric games.
    [Deleted User]

    I self identify as a monkey.

  • PhaserlightPhaserlight Member EpicPosts: 3,078
    cheyane said:
    moshra said:

    cheyane said:

    https://steamcharts.com/app/761890

    This is a open world full loot PvP game that many PvP players scream for. How come they don't support the games they keep crying for huh ?





    Lot of very good points on why even players who don't want to play the ganking card finally get reputation forced into an area they can no longer compete.



    They will support a game that is implemented correctly. Sounds like a few poor decisions by the dev team caused the player base to leave. You're trying to make it sound like a full loot pvp game can't exist based off this games downfalls.
    Considering that I watched and linked that video I'm perfectly aware of that. Perhaps you can point me to the successful design of these types of games that can illustrate how well this type of game works as erudition.
    "scream" "crying"

    Snarl words... 15 yard penalty :-).

    There could be any number of reasons someone chooses not to play Albion other than PvP.  I personally don't find the 'elevator pitch' for Albion that compelling, although I like that there is full loot OWPvP and that it's cross-platform.  Otherwise, it's just... too vanilla, and I hear the grinding is pretty bad.

    For an example of a cross-platform OWPvP game that does work well, see my signature ;-).

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • cheyanecheyane Member LegendaryPosts: 9,407
    Torval said:
    cheyane said:
    moshra said:

    cheyane said:

    https://steamcharts.com/app/761890

    This is a open world full loot PvP game that many PvP players scream for. How come they don't support the games they keep crying for huh ?





    Lot of very good points on why even players who don't want to play the ganking card finally get reputation forced into an area they can no longer compete.



    They will support a game that is implemented correctly. Sounds like a few poor decisions by the dev team caused the player base to leave. You're trying to make it sound like a full loot pvp game can't exist based off this games downfalls.
    Considering that I watched and linked that video I'm perfectly aware of that. Perhaps you can point me to the successful design of these types of games that can illustrate how well this type of game works as erudition.
    "scream" "crying"

    Snarl words... 15 yard penalty :-).

    There could be any number of reasons someone chooses not to play Albion other than PvP.  I personally don't find the 'elevator pitch' for Albion that compelling, although I like that there is full loot OWPvP and that it's cross-platform.  Otherwise, it's just... too vanilla, and I hear the grinding is pretty bad.

    For an example of a cross-platform OWPvP game that does work well, see my signature ;-).
    Every skill/trait tree essentially works the same across crafting and skills. It's not only incredibly grindy but very simplistic. Zones are defined by their tier and grade. The symmetric linear design makes progression feel much more linear than it should. The simplistic graphics and shading reinforces that feeling.

    Zones are little containers with 3 or 4 predefined portals (doorways) to the next zone. The maps inside are semi-mazelike. That is there are open areas divided up by walls and blocks where you can't walk disguised by landscape. So there might be a "chasm" hiding the invisible wall that is funneling you through one of a few choke points.

    All of that combined feels simplistic and the symmetry and step progression glares. Where the game really breaks down for me is all that stuff gets in the way of the gameplay loop. This game is about Guild vs Guild and territory control, or it was designed that way (other pvp options and incentives have been added later). There is a huge grind to get to the place where you can fully engage with GvG. All that trait and pve grinding is just cruft in the middle.

    On the other hand if you enjoy grinding the skills and crafting, the only way to really progress is through pvp, whether that interests you or not. So I hit a wall I was doing stuff in a place I didn't want to be so I could just get to the place where I could work on the stuff I was interested in. That did not last long after launch for me.
    Although I have already given you an "insightful" point I wish to state that in spite of the fact that I don't play these types of games I am nevertheless interested in reading about them and their progress. What you have described sounds extremely bland and I can see why in spite of the PvP and open loot, this game has not garnered the success it might have had, had it bothered to actually design something more meaty and interesting. It seems to have merely decided that the open loot PvP by itself would provide the content. 
    [Deleted User]
    Garrus Signature
  • blamo2000blamo2000 Member RarePosts: 1,130
    For me, at least, it was the complete lack of any meaningful character development. Every character ends up the same minus equipment. The exact reason I love and play rpgs was never put into this game. The very reason I left wow (in the same vein, as wow has classes and one major choice in what spec to pick).

    I prefer theme-parks without open world pvp, but I'll try and play anything that has decent character development. So for my kind of people this game just didn't have the main appeal needed to even give it a try and a fair shake.
  • KyleranKyleran Member LegendaryPosts: 44,069
    moshra said:
    UO did pretty well back in the day.

    Regardless, what you're basically saying is if there is no evidence of something working through multiple attempts, if should never be attempted again?

    What I am saying is, why would you be opposed to these games being developed?
    UO did not have a well working model,  the devs battled to keep the game relevant in spite of the player base.

    Still as PVP games in other genres is very popular there remains the possibility of success in MMORPGs, EVE being the best evidence thus far at least in the West. In the East there are several good comtenders.
    Phaserlight

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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