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The Albion Online site has been updated to let players know that the Grim Challenge has officially kicked off. During the month of November, players can earn points for participating in open world activities, unlocking chests and can claim the "unique plague-themed mount to sow fear and confusion among your foes". There is also a new avatar border and a variety of seasonal specials available for those who reach their goals during the event.
Comments
"This game is still alive?:D"
Because from what i heard there was massive played exodus and only dozen players remains ~.~
Literally was about to ask that. We don't hear a lot of news from that game and considering the hype there was before release it could only mean that there is nothing worthwhile to mention about Albion which is never good.
This is a open world full loot PvP game that many PvP players scream for. How come they don't support the games they keep crying for huh ?
Lot of very good points on why even players who don't want to play the ganking card finally get reputation forced into an area they can no longer compete.
They will support a game that is implemented correctly. Sounds like a few poor decisions by the dev team caused the player base to leave. You're trying to make it sound like a full loot pvp game can't exist based off this games downfalls.
Regardless, what you're basically saying is if there is no evidence of something working through multiple attempts, if should never be attempted again?
What I am saying is, why would you be opposed to these games being developed?
Fair enough. Sorry for taking it so seriously. Honestly, I have very little interest in this type of game myself, however I like that they're out there so I could give it a shot if I choose to. Also, if the hardcore pvpers had their own games, maybe they wouldn't be so loud about class balancing on games that are designed primarily for pve.
I like PvP....it wasn't the "ganking" that killed the game it was the fact that you could buy anything with real money in a game that's supposed to have a working economy....and that is fucking stupid....also it was boring as all hell...looking more at crowfall and possibly legends of Aria for MMORPG pvp....
PvP is awesome tho stop being a little hater...carebears are a minority now....things are going back to the good ol days of games actually being challenging....you had your time of crappy theme parks.....it worked fine till everyone found out how redundant and easy they are...I swear if one more person says they are "forced" to do something in a game they don't have to play in the first place.....I'mma lose my shit....most talk about pvpers being assholes....y'all go around demanding every game to let you play as you please despite how it was originally designed or intended....bunch of entitled pricks
I think Devs are confused about what a sandbox game is now. FFA Loot PvP != Sandbox.
This sums up my experience as well. As an old UO vet I had hopes for this game. I won't rehash what is said above, but he hit the nail on the head.
I usually don't comment here, but since I am playing Albion Online quite actively right now, I can confirm that this game is alive and kicking.
It's a nice game and if you play it regularly, you can earn your subscription ingame without much effort.
Granted, there's a lot of room for improvement in many areas of the game, but for me, it's still fun while playing with friends nearly every evening. And maybe that's the main reason my friends and I are still playing a year after release: Now matter how casual (=me, as a working father) or hardcore you are, you can always play together in a group without a hassle.
And the game at least "succeeded" in a way not many other MMORPGs "succeed" nowadays: It's still around a year after release without some whacky F2P conversion (and I cringe when I write that).
Regards,
Larec
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
It's definitely not for everyone, but it's worth a try if you like pvp centric games.
I self identify as a monkey.
Snarl words... 15 yard penalty :-).
There could be any number of reasons someone chooses not to play Albion other than PvP. I personally don't find the 'elevator pitch' for Albion that compelling, although I like that there is full loot OWPvP and that it's cross-platform. Otherwise, it's just... too vanilla, and I hear the grinding is pretty bad.
For an example of a cross-platform OWPvP game that does work well, see my signature ;-).
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
I prefer theme-parks without open world pvp, but I'll try and play anything that has decent character development. So for my kind of people this game just didn't have the main appeal needed to even give it a try and a fair shake.
Still as PVP games in other genres is very popular there remains the possibility of success in MMORPGs, EVE being the best evidence thus far at least in the West. In the East there are several good comtenders.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon