Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

I nice fan made video (new)

He just talks about what Pantheon is, maybe nothing new but nice anyway. 


Octagon7711Kilsin

Comments

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Nicely done video.  There's a saying that every boxer has a plan until they get hit.  I'll be surprised if they get a lot of people who only want a hard-core experience with mandatory grouping in order to level.

    IMO, just taking the EQ theme, adding ESO style graphics or better, and adding their own spin to this will bring in a ton more players then adding some of the restrictions they talk about. I wonder if there are enough people out there who will like this playstyle to be able to offer continued support to the game.  Not sure about the theory that more people really want more restrictions.

    When they mentioned having mysteries to figure out on your own, I thought about SWL and all the how-to guide web pages that sprung-up to help people or just people spamming what to do next in chat will effect this.

    All that said, I do wish them the best and want them to succeed gloriously.  Will continue to keep an eye on this game for sure.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • SovrathSovrath Member LegendaryPosts: 32,986
    edited November 2018
    Not sure about the theory that more people really want more restrictions.


    Not sure if it's "more" but a different set of people.

    I'm for restrictions and I'm for things that make it feel more like a world and less like a game.

    As I've mentioned my roommate before I'll drop the anecdote here again.

    He only plays Elder Scrolls games. otherwise is not interested in video games. He was playing skyrim one Saturday and the turned to me and started talking about what he was doing. He then said that he wished eating/hunting was more necessary and that temperature played a part in game play. I did tell him about mods but he's just made a face. I don't think he's keen on downloading things to his computer from other people.

    In any case, Here's a person who isn't a gamer but for the type of game he likes he wants certain restrictions/limitations to inform his game play.

    There are definitely people out there like him (or me) who want this. Whether there are enough and whether they want to play Pantheon is the real question.

    At this point they should stick to their guns. Let them build it and see of people come. I bet they will. Hopefully they will be enough to support the game.
    Octagon7711tweedledumb99
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Sovrath said:
    Not sure about the theory that more people really want more restrictions.


    Not sure if it's "more" but a different set of people.

    I'm for restrictions and I'm for things that make it feel more like a world and less like a game.

    As I've mentioned my roommate before I'll drop the anecdote here again.

    He only plays Elder Scrolls games. otherwise is not interested in video games. He was playing skyrim one Saturday and the turned to me and started talking about what he was doing. He then said that he wished eating/hunting was more necessary and that temperature played a part in game play. I did tell him about mods but he's just made a face. I don't think he's keen on downloading things to his computer from other people.

    In any case, Here's a person who isn't a gamer but for the type of game he likes he wants certain restrictions/limitations to inform his game play.

    There are definitely people out there like him (or me) who want this. Whether there are enough and whether they want to play Pantheon is the real question.

    At this point they should stick to their guns. Let them build it and see of people come. I bet they will. Hopefully they will be enough to support the game.
    I really couldn't imagine playing Skyrim without mods. :-/

    I agree with them needing to stick to their plan, I just hope they are flexible enough to adapt as needed to make it a great game.  ESO started with a philosophy that every battle should be very difficult, the game was ghost town until they loosened their standards.  Some complained, but it brought in a lot of people.  Time will tell.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • SovrathSovrath Member LegendaryPosts: 32,986

    I really couldn't imagine playing Skyrim without mods. :-/


    Oh it works very well.

    The only mods I really have are added adventures/dungeons/quests, armor & weapons to add more flavor, a housing mod or two for different types of characters and the survival mod.

    Basically things that add more replay with the exception of the Survival mod that changes the core game play.

    But I suppose it depends on what you are looking for in an open world game.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • delete5230delete5230 Member EpicPosts: 7,081
    I like how it will be a large game. 

    Reason being, 
    A 30 day game is only good for 30 days and your done for good.  But an 8 months to a year game will give years if not a lifetime worth of replayability.  

    I've played vanilla wow on and off for like what 15 years ?... I couldn't say that for anything modern. If by some chance Pantheon is a huge success and they dump money back in, I don't think they will candy it down, this will make one play even longer :)   
  • WizardryWizardry Member LegendaryPosts: 19,332
    edited November 2018
    No question there are going to be some nice pieces to the puzzle,like climbing and climate as examples.
    YES you can achieve tactical w/o manual targeting.FFXI was the first game to actually use positioning for combos,aka Sneak Attack Trick Attack.

    Learning the world is a true positive.
    Perception system?Well these type of systems remind sort of the SWTOR and other games that use that +/- and pick from 3/4 choices ideas.I feel we should see more and understand more about some NPC running up to me than simply choosing engage or don't engage.Example,if i choose to  click that NPC then  i am engaging,if i don't then i am not,why does a MENU have to pop up?

    Last point an often discussed argued point?A mmorpg does NOT ...NEED to force grouping.Yes in some cases,grouping should be expected but it is not a MUST and should not be a MUST.I can again point to the best design to date FFXI,you could solo if you felt like it,you could DUO very nicely or trio but the game was designed as SHOULD be to allow a full 6 man group to basically be 5-6x more effective.

    The Question?Successor?Why would anyone care if it is a successor,i simply want a really well designed game where i am not going to be shaking my head in disbelief every couple minutes.Like if i see a marker over a NPC head,i am pissed,if i see linear questing handing out xp to your class,i am pissed,just to name a couple things that really bother me about mmorpg game design.

    Oh yeah and i detest these games that started doing all these retarded looking somersaults.I am NEVER doing a somersault in real life,i might dodge sideways ,more likely backwards or i might take a dive if fatally needed but somersault.NEVER,it looks stupid seeing players strafing and somersault over and over.
    delete5230

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • asteldiancaliskanasteldiancaliskan Member UncommonPosts: 58
    Sovrath said:
    Not sure about the theory that more people really want more restrictions.


    Not sure if it's "more" but a different set of people.

    I'm for restrictions and I'm for things that make it feel more like a world and less like a game.

    As I've mentioned my roommate before I'll drop the anecdote here again.

    He only plays Elder Scrolls games. otherwise is not interested in video games. He was playing skyrim one Saturday and the turned to me and started talking about what he was doing. He then said that he wished eating/hunting was more necessary and that temperature played a part in game play. I did tell him about mods but he's just made a face. I don't think he's keen on downloading things to his computer from other people.

    In any case, Here's a person who isn't a gamer but for the type of game he likes he wants certain restrictions/limitations to inform his game play.

    There are definitely people out there like him (or me) who want this. Whether there are enough and whether they want to play Pantheon is the real question.

    At this point they should stick to their guns. Let them build it and see of people come. I bet they will. Hopefully they will be enough to support the game.
    I really couldn't imagine playing Skyrim without mods. :-/

    I agree with them needing to stick to their plan, I just hope they are flexible enough to adapt as needed to make it a great game.  ESO started with a philosophy that every battle should be very difficult, the game was ghost town until they loosened their standards.  Some complained, but it brought in a lot of people.  Time will tell.
    Flexible is good but also dangerous. ESO is the perfect example of the disturbing trend of modern MMOs. It was and incredibly easy game to solo to Vet lvls, it finally became more difficult - still soloable by half competent players, easy with just one other. Yet after 50 lvls of facerolling people realised they hadnt learned to become competent and so complaints came that it was too hard. ESO then made it easy to make people happy...the consequence then being that vet lvls were slow, boring and pointless since they played exactly the same as the 50 lvls before.
  • HaplosHaplos Member UncommonPosts: 82
    Good video: I need to listen to this more times, but a couple things that jumped out to me that I liked was the hard leveling...… Many think this won't be good, but I believe if you make leveling painfully hard, but make each level a major improvement, it evens out and the one game I played that did this made it my favorite...… The transportation ideas are interesting....I like that you can't go into places you haven't traveled to. (been done, and works for me), I hope you will be able to make: runes, twigs, whatever if you have the skill or maybe buy if you don't ( I would like player bought to promote interaction with each other).  should be a limited number you can hold...perhaps slots on you and you can't store them.  Perception is a very interesting idea, don't remember doing anywhere else, but hoping it's going to make questing more fun.

  • delete5230delete5230 Member EpicPosts: 7,081
    Haplos said:
    Good video: I need to listen to this more times, but a couple things that jumped out to me that I liked was the hard leveling...… Many think this won't be good, but I believe if you make leveling painfully hard, but make each level a major improvement, it evens out and the one game I played that did this made it my favorite...… The transportation ideas are interesting....I like that you can't go into places you haven't traveled to. (been done, and works for me), I hope you will be able to make: runes, twigs, whatever if you have the skill or maybe buy if you don't ( I would like player bought to promote interaction with each other).  should be a limited number you can hold...perhaps slots on you and you can't store them.  Perception is a very interesting idea, don't remember doing anywhere else, but hoping it's going to make questing more fun.

    Difficulty, I don't care much about percentage of it as long as most content is above playing solo all the time.  Anything above medium is fine by me.

    BUT difficulty amount from level to level is important.  It dictates group power and the level spread from min/max your group can bring.  In WoW and Vanguard, it was about 4 level spread.  But that is usually standard.
  • TEKK3NTEKK3N Member RarePosts: 1,115


    IMO, just taking the EQ theme, adding ESO style graphics or better, and adding their own spin to this will bring in a ton more players then adding some of the restrictions they talk about. I wonder if there are enough people out there who will like this playstyle to be able to offer continued support to the game.  Not sure about the theory that more people really want more restrictions.


    Just look at Survival games, or games like Darksoul, or single player games played in Survival or hardcore mode.
    What makes you think that there are not enough players around who like restrictions?

    I am one of those players who plays Single Player games straight in Hardcore Mode, after a short Normal Mode run, just to get used to the basics.
    Online Survival games are based on that principle and they seem pretty popular.

    I don't want Pantheon to be another game for everyone.
    It has to be niche to succeed, if they try to appeal everyone like every other MMORPG made after WOW, this game will be deserted after a couple of months.

Sign In or Register to comment.