I do not play FFXIV although i did a couple years or three ago for about 6 month. I am not a fanbois however i cannot see why ANYONE would continue to play Wow a game i was last subbed to about 4 months ago. FFXIV is basically the same sort of design as Wow but different in a better way and offers a lot more than Wow.
I know people often complained of FFXIV combat and classes and mentioend they only get good at higher levels,well.........lol did those same people actually play WOW because Wow is incredibly boring as the combat and class design constantly put me to sleep.
This is the main reason i tuck by FFXI all these years the class and combat design is just miles better because it is not handcuffed and offers way more versatility and strategy.However if FFXI combat class structure was not simply the best,then i would say i would likely be playing FFXIV still but then again maybe not because i detest non open world battles as well the the item level idea is an instant delete for me and why i quit FFXIV.
Never forget 3 mile Island and never trust a government official or company spokesman.
Does FF14 still have the 250 part mandatory quest line ?
I'm not crazy about the small zones, but that long solo quest line where you have to go across the world and touch something and return really killed it for me.
A multi player game should have any solo quest line at all.
Does FF14 still have the 250 part mandatory quest line ?
I'm not crazy about the small zones, but that long solo quest line where you have to go across the world and touch something and return really killed it for me.
A multi player game should have any solo quest line at all.
No, now it's more like 1,000. But you can skip it if you pay money! But not all of it....
Does FF14 still have the 250 part mandatory quest line ?
I'm not crazy about the small zones, but that long solo quest line where you have to go across the world and touch something and return really killed it for me.
A multi player game should have any solo quest line at all.
No, now it's more like 1,000. But you can skip it if you pay money! But not all of it....
Coming from various MMOs I think FF14 is nice. I think a bit how I envisioned a future improved WoW 10y ago. Not a big fan of the restricted weapon/class marriage. Leveling to 50 and do all main quests just to reroll to a class which is allowed to touch a 2H sword is a bit annoying but not that dissimilar from BDO (just without multiclass) which I played more recently and to where WoW headed with these artifact weapons from what I heard. I do miss my BDO frigate though.
... and to where WoW headed with these artifact weapons from what I heard.
You've possibly understood it wrong.
Artifact weapons have always been able to be re-skinned to whatever type of weapon you can use. So even if (e.g.) your artifact looked like a halberd, you could just re-skin it to your favorite 2h sword without problems, as long as your class is able to use 2H swords.
hmm if that is the case why make weapons? make it essence you wear in a slot and all gear and armor is skins.
I think a old anime MMO used these, you could wear any weapon and armor pieces, its was just skins, you wear essences who would give stats
... and to where WoW headed with these artifact weapons from what I heard.
You've possibly understood it wrong.
Artifact weapons have always been able to be re-skinned to whatever type of weapon you can use. So even if (e.g.) your artifact looked like a halberd, you could just re-skin it to your favorite 2h sword without problems, as long as your class is able to use 2H swords.
Maybe its not that restrictive as BDO/FF14 yet; but its continually devolving in terms of character development freedom. Last time I logged in my DK got two 1h swords dropped in her inventory and all combat skills stopped working with her weapon of choice: 2h weapons; which I did collected quite some transmoggs. I just logged out and cancelled at that point. Later I heard thats because artifact weapons... but I really did not cared at that point why it happened or about WoW in general anymore.
Coming from various MMOs I think FF14 is nice. I think a bit how I envisioned a future improved WoW 10y ago. Not a big fan of the restricted weapon/class marriage. Leveling to 50 and do all main quests just to reroll to a class which is allowed to touch a 2H sword is a bit annoying but not that dissimilar from BDO (just without multiclass) which I played more recently and to where WoW headed with these artifact weapons from what I heard. I do miss my BDO frigate though.
Never heard of her. I hop from wow and ffxiv all the time.
She is just one of many, there is a growing trend for people to make video's complaining about various aspects of BfA that they are unhappy with, is because there is a growing number of complaints from WoW fans that are genuinely unhappy with the direction the game has gone in, the fact that BfA is thought of so poorly is because BfA is to WoW what ME:Andromeda was to Mass Effect, its taken the game in a weird direction and has very little in the way of 'real' content that isn't repetitious fluff that has virtually no meaning.
The only real gripe I can agree with, when it comes to moving from WoW to FF14, are the invisible walls and loading screens. Things feel somewhat linear in comparison to WoW.
However, what I don't agree with is the gripes about GCD. Granted, combat in the beginning feels slow. Later on, the weaving of so many oGCDs in to your rotations makes combat as fast paced (If not faster) when compared to WoW. Rotations are more complicated and class fantasy is achieved far more successfully.
I have a problem with levelling alts. Playing and doing the same quests over and over again to level an alt. In FF14, every single class is playable on one character. Want to level that other class? Here's a 100% increase in XP gained to make up for the lack of main story questlines.
Gathering and Crafting actually feels like a profession. Instead of just right clicking a plant then left clicking a craft button, you need to gear your professions, learn the gathering and crafting rotations. I'm still having to use materials from the original game to do end-game crafts, making materials valuable no matter what expansion lands, that's insane. There's an actual END-GAME for crafting and gathering. The best players are almost Artisans in their own right.
Going back to the original gripe: areas, dungeons and raids indeed feel linear. Areas aren't nearly as large and (For me) that takes away from the world a fair bit. But it's not nearly enough to say FF14 isn't as good as WoW. If the two games were to combine, it'd be a godly combination.
Never heard of her. I hop from wow and ffxiv all the time.
She is just one of many, there is a growing trend for people to make video's complaining about various aspects of BfA that they are unhappy with, is because there is a growing number of complaints from WoW fans that are genuinely unhappy with the direction the game has gone in, the fact that BfA is thought of so poorly is because BfA is to WoW what ME:Andromeda was to Mass Effect, its taken the game in a weird direction and has very little in the way of 'real' content that isn't repetitious fluff that has virtually no meaning.
I agree but as a really casual player I must admit I have fun doing lfr and some mhytic dungeons, bgs and some quest content.
Comments
I am not a fanbois however i cannot see why ANYONE would continue to play Wow a game i was last subbed to about 4 months ago.
FFXIV is basically the same sort of design as Wow but different in a better way and offers a lot more than Wow.
I know people often complained of FFXIV combat and classes and mentioend they only get good at higher levels,well.........lol did those same people actually play WOW because Wow is incredibly boring as the combat and class design constantly put me to sleep.
This is the main reason i tuck by FFXI all these years the class and combat design is just miles better because it is not handcuffed and offers way more versatility and strategy.However if FFXI combat class structure was not simply the best,then i would say i would likely be playing FFXIV still but then again maybe not because i detest non open world battles as well the the item level idea is an instant delete for me and why i quit FFXIV.
Never forget 3 mile Island and never trust a government official or company spokesman.
In fact, the only time it ever appears in a discussion is when it's not mentioned in a list of popular MMORPGs.
Somebody always replies with "Don't forget FFXIV!" It's kinda funny when they do it.
I'm not crazy about the small zones, but that long solo quest line where you have to go across the world and touch something and return really killed it for me.
A multi player game should have any solo quest line at all.
lol
Just enjoy the msq if not buy a potion.
Probably too busy playing
Still need to try mahjong.
10 Reasons Why People Are Unsubbing From BFA
https://www.youtube.com/watch?v=x4Yl607frzEHowever, what I don't agree with is the gripes about GCD. Granted, combat in the beginning feels slow. Later on, the weaving of so many oGCDs in to your rotations makes combat as fast paced (If not faster) when compared to WoW. Rotations are more complicated and class fantasy is achieved far more successfully.
I have a problem with levelling alts. Playing and doing the same quests over and over again to level an alt. In FF14, every single class is playable on one character. Want to level that other class? Here's a 100% increase in XP gained to make up for the lack of main story questlines.
Gathering and Crafting actually feels like a profession. Instead of just right clicking a plant then left clicking a craft button, you need to gear your professions, learn the gathering and crafting rotations. I'm still having to use materials from the original game to do end-game crafts, making materials valuable no matter what expansion lands, that's insane. There's an actual END-GAME for crafting and gathering. The best players are almost Artisans in their own right.
Going back to the original gripe: areas, dungeons and raids indeed feel linear. Areas aren't nearly as large and (For me) that takes away from the world a fair bit. But it's not nearly enough to say FF14 isn't as good as WoW. If the two games were to combine, it'd be a godly combination.