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World of Warcraft esports is divided into two types: the PvP Arena Championship series and the "MDI" or Mythic Dungeon International. Blizzard has posted an overview of 2019's upcoming seasonal championship tournaments along with the news that it's taken a page from other successful esports tournaments. Starting this spring, World of Warcraft players will be able to purchase in-game toys to help crowdfund the prize pools for both tournament seasons.
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¯\_(ツ)_/¯
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
It will just been seen as one more cash-grab attempt or that Acti-Blizz is again trying to cut costs or that they don't have the confidence in their own endeavors to put up their own money. This could lead to more investors pulling out and stock dipping further if this initiative does poorly
All around just not a good time for a move like this.
I said I was boycotting Blizzard until Diablo 4/Diablo 2 remastered and now I'm glad that I have and continue to do so. Fuck Blizzard for Diablo Immortal. Fuck Blizzard for scaling down HotS. Fuck Blizzard for a laugh.
Have to agree with @SBFord though. Just how much traction will this get? How many people who are a) WoW players b) interested in watching WoW e-sports and c) even want more toys will contribute? Factor in that a part of WoW's playerbase will be in e.g. China and you have to wonder.
Now maybe if AB said they will be putting up $X and any money raised will be over and above $X then it might get more traction. I get the impression though that the aim is for them to put up less - with an ultimate aim of putting up nothing.
Still desperate times require desperate measures as the saying goes. Or maybe that should be when needs must the devil drives.
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No fate but what we make, so make me a ham sandwich please.
What next?
"Crowdfunding campaign to fund our marketing campaign to convince you to spend money on the product you already crowdfunded!"
The timing is truly awful though. Either they are tone deaf or desperate, and I can't help but wonder what could realistically happen that would be a larger blow to them than losing the Destiny IP.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
¯\_(ツ)_/¯
Sorry Blizzard, it's time to throw in the towel. We had a good run but nothing lasts forever.
PS: I know a lot of us are being lighthearted about this, but it truly is sad to watch the downfall of a gaming monolith due to nothing more than corporate greed.
Sums up most of the gaming industry these days tbh.
Then again WoW e-sport was always a odd duckling As for the greed angle... It was corporate greed that gave them the leg up to begin with... kind of poetic, that the thing that birthed you, in the end kill you.
This have been a good conversation
except that dota 2 (or smite) is a free to play game with a cosmetic only cash shop.
wow has :
-a box price (or used to)
-extensions that you have to buy
-a monthly sub
-a cash shop which offer level boosts among other things.
and on top of all those transactions they want to take a portion from the sales of another item to crowdfund their tourney.
can't exactly be surprised by the backlash but again it's the company that presented diablo immortal at blizzcon ...
I personally think that WoW is one of the most consumer unfriendly games on the market because it uses damn near every monetization model at once. I laugh at people who support subscription fees on the grounds that they're better than cash shops, precisely because WoW shows that they aren't mutually exclusive if the company can get away with it.