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As it's Friday, you know what that means! It's Star Citizen: Around the Verse time, this time hosted by Character Art Director Josh Herman and LA Studio Director Eric Kieron Davis. This week, the pair "looks at VFX updates in the new flight model, current work on upcoming ships and some deadly new weapons".
Comments
It's hard to tell if they should release it in pieces because they are trying to do too much at once or if they can actually make everything work at once.
The game won't be officially released at all. It will be endless alpha builds and more spaceship sales. Oh that clever Chris Robber-ts
I forgot which time they were sued, but a judge ruled that as long as CIG can prove that they are in development, they don't have to give refunds.
So basically, take what you have and "rework" it, over and over, is "technically" following the law.
Generally, I make it a rule of mine to avoid doing business with somebody who uses the word "technically" as an explanation. That's not how honest people talk.
Thank you for your time!
Until then, here's another video, send us money!
If you are holding out for the perfect game, the only game you play will be the waiting one.
pretty much. When they start releasing people then you know theyre circling the drain. The usual white knights will come in and say how 'team' numbers going up and down are 'normal' But with the revelations (not really for anyone with a braincell) that they were running on air anyway and had been for awhile people getting let go will be the real signs that they have already blwon through money for something it wasnt actually (claimed) to have been given for.
Why would anyone 'invest' 46 million for ADVERTISING and 'promotion' of something that even by the 'companies' own best guess self serving time table is at least two years away?
And this money was given almost 2 months ago. Has anyone seen a single SQ 42 promotional anything? There have been 3 or 5 of these weekly (I cant say what I really think they are) which is normal because they have been doing them once a week. But no mention of SQ 42 in any of them. Which SHOULD (and really has been) be their main focus.
Theyll continue to do what they have been doing and when they cant do it anymore thats it. They have been able to milk it for nearly 7 years and have been doing it upside down for at least the past 4. Just shows the gullibility of people and why shows like "American Greed' could never ever run out of material for their show. Because not only are there a never ending line of suckers, those suckers are still too stupid or so deep in denial to realize going on that show and admitting to how much money they were scammed out of isnt a real 'positive'. And in almost half the cases people still dont even 'get it'.
Like apparently most people don't know we've had 64 bit physics libraries and double-precision, or 64 bit floating, has been part of the Nvidia PhysX 64 bit libraries for the last decade. Or how volumetric fog has been a thing for a long time and you have always been able to add more attributes to the volumetric data to do things like nebula storms.
Seems people don't really get as far as realizing this isn't really new, it's just not done because for the longest time it's been inefficient and not worth the cost. It's more hardware innovations allowing for old tech to be utilized, less so anything unique from the software side
Squadron 42 (slo) Beta in Q2 2020 and Star Citizen (MMO) is sharing all SQ42 assets so SC can be as well be released in 2020. Being an MMO it will receive weekly/monthly patch to add contents, like any MMO.
The single scam in gaming industry is to release the same triple-A re-skinned every two year + DLC's + subscription.
Gamer are tired of that and decided to make the project they want.
CR, who ALWAYS delivered memorable game is the right guy, together with its team.
Project cost 35/45$ only, a DLC price or even a mount in some game. That is a bargain to change the industry for good. Gamer know they can have what they want for few $.
As usual, we have the same individual, pretending that TWO Triple-A can be make for 10's millions dollars in less than 6 years... LOL
Whatever RSI's eventual schedule to Squadron 42 beta will be, we know it will not be the one now on their website because they've already failed to keep it.
Cool, how many doors does that buy for the office? You all remember that Star Trek door they wasted money on?
Fine and no project is delivered in time... including massive project like new aircraft from Boeing or Airbus.
What matter is that CIG don't stick to a date because shareholders but because this is ready. Fallout 76 had a date of release... we know what happened. Crowfunding is not for everyone. Wait until the project reach the level your are looking for, no problem.
>>>>
Guess it's nicer to pretend the fantasy.
If you are holding out for the perfect game, the only game you play will be the waiting one.
When called on it, you offered a false dichotomy and threw a bunch of irrelevant bullshit in at the front about manufacturing actual cutting-edge airplane systems as if their development pipelines ran over in the same manner as SC's development. It's bullshit.
Specific to your example: the Boeing 787 Dreamliner got shit for delays.... And it literally only suffered a one and a half year delay from it's original schedule to its actual maiden flight. One and a half years. Stop pulling bullshit comparisons out your ass.
EDIT- In the interest of accuracy, the 787 didn't enjoy commercial service until about a year and a half after its maiden flight. Which still makes your comparison utter bullshit.
Why is a company using things that were done ten years ago and shelved for being too slow to be practical, groundbreaking?
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey