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Tabula Rasa: Interview with Richard Garriott

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Comments

  • spookytoothspookytooth Member Posts: 508

    Might wanna start a new topic for it in the Pub, before we completely derail this particular thread.

    But for here and now I'll say:
    -eye candy
    -looks like a new and (hopefully) improved version of Planetside
    -eye candy
    -and a great big bag full of wait-and-see. Because there arnt alot of details yet.

  • Jimmy-RaynorJimmy-Raynor Member Posts: 13
    Well if you could do that that would be cool, I would try to find it. The intro video was definatley sexy. And one last thing, Static world anything goes, but "persistant world" I leave for the night and the city I took is still there in the morning unless my human opponents took it. Apprecitate the help.
  • Jimmy-RaynorJimmy-Raynor Member Posts: 13
    Well after comparing the two Huxley seems to better fit my needs, but since thats more than 13 months away, TR will have to fill my needs. I am suprised that, with all the FPS hype, there hasnt been a single screen or video shot of an actual HUD, to show what its like. I think either Im overestimating the FPSness, or TR is underestimating ther FPSer. Logic..
  • NightfyreNightfyre Member UncommonPosts: 205

    Well hopefully they give out more info on it. Been wondering what all the special ablities, weapons and such are in the game. I'm a little hyped on it, it looks interesting. Yeah a little of Planetside, but with a little more substance to it. Weird that what I gathered is, it's not player vs player per say, more Player vs Enemy starship troopers style action. Way it seems and likly will happen, is instant missions, make us feel we did something, then find out the enemy has undone anything we did.

    Or at least give us some message saying "squad so and so, has successfully taken over base #11 from the enemy." And we can either try and protect that base from enemy trying to retake it, and the like. Something to get us engaged into the cycle more. I want to feel like whatever I do or the battles I won actually matter, which is really really hard to do in these kinda games.

    But it'd still be fun to try and drive enemy away from main base and take over their base of operations, even if for an hour. :)

    Alot of Eyecandy so far, but then again, all games are just that, till they add something else to the mixture.

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