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Guild Wars 2 Game Director Reassures the Community About ANet's Commitment - MMORPG.com

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Comments

  • sgelsgel Member EpicPosts: 2,197
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png

    ..Cake..

  • ScorchienScorchien Member LegendaryPosts: 8,914
    edited February 2019
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png
    Yes sorry ,tho im referencing there 4th qrt numbers which are terrible, they need to improve alot they are barely performing better than Aion which GW2 will not get the same treatment as there homegrown MMO , we have seen this before ...

      If the fall to to the bottom of NCsoft finances they are in real trouble
  • sgelsgel Member EpicPosts: 2,197
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png
    Yes sorry ,tho im referencing there 4th qrt numbers which are terrible
    You're referencing 1 quarter?... I was talking about yearly :/

    ..Cake..

  • ScorchienScorchien Member LegendaryPosts: 8,914
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png
    Yes sorry ,tho im referencing there 4th qrt numbers which are terrible
    You're referencing 1 quarter?... I was talking about yearly :/
    they underperformed yearly , it does not matter , again and why NCSoft forced the layoffs , they need to improve ALOT
  • AeanderAeander Member LegendaryPosts: 8,063
    This really comes down to Guild Wars 2's business model being too consumer friendly. It isn't pay to win Asian crap like NCSoft's other games.
    bcbully
  • WizardryWizardry Member LegendaryPosts: 19,332
    Well his community manager would simply be LYING if saying the "commitment"is still there.

    Once you decide to remove staff,your commitment is far less,so it is NOT the same commitment,it is in fact saying we are LESS committed.
    I am not going to deny that they need to do what they need to do but there is another layer here.This is also admitting there is no turnaround,they are not going to keep staff around in hopes of improving and turning this around,they are already saying NO HOPE so we need to downsize.

    Personally i disagree on the game being very good and more importantly,i have long felt that Arena.net is a bull shit artist when comes to marketing.Yeah yeah i know marketing in itself is bullshit,it is only there to manipulate public opinion,they all do it but imo Arena.net went to hat next step of just being scummy.

    There are a lot of layers to being a scummy developer,like what Snail Games is doing,what devs do that feel the need to tell everyone they have 50 million subscribers,painting a deceptive picture of what your game is going to be like or trying to accomplish and delivering content in a way that is just low handed,super lazy and cheap.

    I have long lived by the notion of "you get what you pay for".GW 1 and 2 was simply a low budget game design to support their pay model,but soon after all they claimed to be doing,in comes mr.cash shop,so much for b2p.
    Aeanderbcbully

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • sgelsgel Member EpicPosts: 2,197
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png
    Yes sorry ,tho im referencing there 4th qrt numbers which are terrible
    You're referencing 1 quarter?... I was talking about yearly :/
    they underperformed yearly , it does not matter , again and why NCSoft forced the layoffs , they need to improve ALOT
    Well yeah, noone is saying that having to lay off 1/4 of their workforce is something good.
    However a lot of those people weren't working on GW2... that's another important thing to note.

    It's a 7 year old game that still makes quite a lot of money... but imo they should be looking towards GW3.. especially now that they've abandoned those other side projects.

    ..Cake..

  • AeanderAeander Member LegendaryPosts: 8,063
    Wizardry said:
    Well his community manager would simply be LYING if saying the "commitment"is still there.

    Once you decide to remove staff,your commitment is far less,so it is NOT the same commitment,it is in fact saying we are LESS committed.
    I am not going to deny that they need to do what they need to do but there is another layer here.This is also admitting there is no turnaround,they are not going to keep staff around in hopes of improving and turning this around,they are already saying NO HOPE so we need to downsize.

    Personally i disagree on the game being very good and more importantly,i have long felt that Arena.net is a bull shit artist when comes to marketing.Yeah yeah i know marketing in itself is bullshit,it is only there to manipulate public opinion,they all do it but imo Arena.net went to hat next step of just being scummy.

    There are a lot of layers to being a scummy developer,like what Snail Games is doing,what devs do that feel the need to tell everyone they have 50 million subscribers,painting a deceptive picture of what your game is going to be like or trying to accomplish and delivering content in a way that is just low handed,super lazy and cheap.

    I have long lived by the notion of "you get what you pay for".GW 1 and 2 was simply a low budget game design to support their pay model,but soon after all they claimed to be doing,in comes mr.cash shop,so much for b2p.
    Yeah.... no. I'm not taking a remark like "Guild Wars 1 was simply a low budget game design" from someone who thinks that Atlas is a good game.
    momintim
  • ScorchienScorchien Member LegendaryPosts: 8,914
    edited February 2019
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png
    Yes sorry ,tho im referencing there 4th qrt numbers which are terrible
    You're referencing 1 quarter?... I was talking about yearly :/
    they underperformed yearly , it does not matter , again and why NCSoft forced the layoffs , they need to improve ALOT
    Well yeah, noone is saying that having to lay off 1/4 of their workforce is something good.
    However a lot of those people weren't working on GW2... that's another important thing to note.

    It's a 7 year old game that still makes quite a lot of money... but imo they should be looking towards GW3.. especially now that they've abandoned those other side projects.



        Your quite alot of money , and NCsoft quite alot of money are very different , your interpertation does not matter to them , there's however shuts games down
  • sgelsgel Member EpicPosts: 2,197
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png
    Yes sorry ,tho im referencing there 4th qrt numbers which are terrible
    You're referencing 1 quarter?... I was talking about yearly :/
    they underperformed yearly , it does not matter , again and why NCSoft forced the layoffs , they need to improve ALOT
    Well yeah, noone is saying that having to lay off 1/4 of their workforce is something good.
    However a lot of those people weren't working on GW2... that's another important thing to note.

    It's a 7 year old game that still makes quite a lot of money... but imo they should be looking towards GW3.. especially now that they've abandoned those other side projects.



        Your quite alot of money , and NCsoft quite alot of money are very different , your interpertation does not matter to them , there's however shuts games down
    Well Aion has been making less money than GW2 since 2015 and that's still going.
    Sorry if I don't eat up all your doom and gloom.
    SBFord

    ..Cake..

  • ScorchienScorchien Member LegendaryPosts: 8,914
    edited February 2019
    as i said earlier , Aion is there homegrown MMO , and GW2 will not get the same treatment and benefits as Aion , just as....

      COH did not

      Tabuls Rasa  did not

     Wildstar did not

     Auto Assault did not

    Dragonica ... did not

    Pointblank did not


     Aion has a special place for them .. GW2 not so much ... they need to improve


      And im not painting this to be doom and gloom , and i do believe you will see them go full F2P this year with all current content included with expanded cosmetic cash shop , which should buy them some time to develop more content ..

      I already stated all of this if you were reading the thread,
  • UngoodUngood Member LegendaryPosts: 7,534
    DMKano said:
    sgel said:
    DMKano said:
    Anyone with half a brain cell should know to completely ignore anything that is supposed to appease the community coming from a game company that just had mass layoffs. 

    No things are not well and yes we all know it.

    Businesses and their PR are so cringey 
    Well they still have 300+ employees and they canned some of the extra projects they had going on.
    I expect they'll continue supporting GW2 considering it's still making money.

    Hoping they're working on a GW3 that's more like GW1... doesn't mean GW2 isn't a good game though. 
    Certainly one of the best and most popular mmos today.

    They are below 300 employees - but that's not important as you said they scrapped some internal projects. 

    GW2 is making money - but it wasn't making enough to pay the bills. Yes of course they will keep supporting GW2 but in a scaled back fashion, because again they are now running on a much tighter budget with less people and as we all know after a mass layoff, the morale is shit and more employees will leave as soon as they find work. And who leaves first- yep the best talent jumps ship when companies struggle.

    So keep that in mind - what will be left over in 3-6 months from now at Anet will hardly be the A team.

    Finally GW2 being one of the best mmos is highly subjective, I would say it hasn't been one of the most popular in years, so I disagree there.

    Reality is GW2 has been declining for a while and will continue to do so.


    To be honest, I am expecting to see a surge in content creation, game updates, QoL improvements, and a slew of other things happen to the game over the next year, as the remaining employees scramble to prove their worth. 

    No doubt this will be great for the players that still enjoy it, but I don't think it will bring any significant numbers of players back or instill new blood into the game, unless they do something that truly revamps the game, which I highly doubt will happen at this point.

    I am also expecting to see a lot more large ticket items hit the store. I don't expect to see any realistic P2W in the game, but I will expect to see a lot more RNG, and QoL items arrive.

    I would wager there might even be some rewards for returning/new players that get talked about, to entice people to come back/check out their renewed commitment to the game, and how much better it is now.

    The pessimist in me thinks this will not have any lasting effect, while the optimist, wishes them well and good fortune. 

    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • SovrathSovrath Member LegendaryPosts: 32,952
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png
    Yes sorry ,tho im referencing there 4th qrt numbers which are terrible
    You're referencing 1 quarter?... I was talking about yearly :/
    they underperformed yearly , it does not matter , again and why NCSoft forced the layoffs , they need to improve ALOT
    Well yeah, noone is saying that having to lay off 1/4 of their workforce is something good.
    However a lot of those people weren't working on GW2... that's another important thing to note.

    It's a 7 year old game that still makes quite a lot of money... but imo they should be looking towards GW3.. especially now that they've abandoned those other side projects.
    There is no way in heck they are going to get the money to make another Guild Wars if their current game isn't making money.


    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • UngoodUngood Member LegendaryPosts: 7,534
    Gonna bet they put out a new expansion within the next 6 months.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • AeanderAeander Member LegendaryPosts: 8,063
    Sovrath said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png
    Yes sorry ,tho im referencing there 4th qrt numbers which are terrible
    You're referencing 1 quarter?... I was talking about yearly :/
    they underperformed yearly , it does not matter , again and why NCSoft forced the layoffs , they need to improve ALOT
    Well yeah, noone is saying that having to lay off 1/4 of their workforce is something good.
    However a lot of those people weren't working on GW2... that's another important thing to note.

    It's a 7 year old game that still makes quite a lot of money... but imo they should be looking towards GW3.. especially now that they've abandoned those other side projects.
    There is no way in heck they are going to get the money to make another Guild Wars if their current game isn't making money.


    They might get it, but only if Guild Wars 3 is "everything you love about Guild Wars 2 on your phone."
  • sgelsgel Member EpicPosts: 2,197
    Sovrath said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:
    sgel said:
    Scorchien said:


      GW2 made 14 million dollars last year ... not 70

    I remember seeing an infographic showing 70+ million in sales?
    I could be wrong.

    Kind of pointless though when we don't know what the costs are.
    They made 15,699,000,000 KRW which = 14 million US $ ..

      Not good enough and why NCsoft pushed the cutbacks ..
    So this is wrong?
    https://i.redd.it/m2l36a8axwi21.png
    Yes sorry ,tho im referencing there 4th qrt numbers which are terrible
    You're referencing 1 quarter?... I was talking about yearly :/
    they underperformed yearly , it does not matter , again and why NCSoft forced the layoffs , they need to improve ALOT
    Well yeah, noone is saying that having to lay off 1/4 of their workforce is something good.
    However a lot of those people weren't working on GW2... that's another important thing to note.

    It's a 7 year old game that still makes quite a lot of money... but imo they should be looking towards GW3.. especially now that they've abandoned those other side projects.
    There is no way in heck they are going to get the money to make another Guild Wars if their current game isn't making money.


    Well they must be making some money considering they were working on numerous side projects.
    They have 70+mil a year in sales... hopefully their costs aren't as much.

    ..Cake..

  • sgelsgel Member EpicPosts: 2,197
    Ungood said:
    Gonna bet they put out a new expansion within the next 6 months.
    Unless they've already been working on it, I seriously doubt they can release a new expansion in 6 months.

    ..Cake..

  • AeanderAeander Member LegendaryPosts: 8,063
    edited February 2019
    sgel said:
    Ungood said:
    Gonna bet they put out a new expansion within the next 6 months.
    Unless they've already been working on it, I seriously doubt they can release a new expansion in 6 months.
    Of course they have already been working on it.

    Arenanet organizes their PvE teams into 3 living world teams, a Fractals team, a raid team, and a (possibly defunct - I don't know) current events team.

    Raids, fractals, living world, and expansions are developed independently and simultaneously. Expansion 3 will have been in development since, at minimum, the PoF launch.
    Post edited by Aeander on
    Solancer
  • [Deleted User][Deleted User] Posts: 0
    edited February 2019
    The user and all related content has been deleted.
  • UngoodUngood Member LegendaryPosts: 7,534
    Aeander said:
    sgel said:
    Ungood said:
    Gonna bet they put out a new expansion within the next 6 months.
    Unless they've already been working on it, I seriously doubt they can release a new expansion in 6 months.
    Of course they have already been working on it.

    Arenanet organizes their PvE teams into 3 living world teams, a raid team, a Fractals team, a raid team, and a (possibly defunct - I don't know) current events team.

    Raids, fractals, living world, and expansions are developed independently and simultaneously. Expansion 3 will have been in development since, at minimum, the PoF launch.
    Gonna bet all that different department stuff gets changed with this "reorganization"

    Given they also lost a few Raid/Fractal devs, those things might be going away, in favor of focusing on content that sells.

    Or they might be making them all one department, and they will be be pumping out Semi-Annual Expansions that Include Living World and Raids, (and also the only way to get the Living World is though the Expansion) like pretty much every other MMO out there, that way they ensure box sales of the expansions. 

    Would be a smart move at this point to go in that direction, as opposed to all this free content.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • momintimmomintim Member UncommonPosts: 108

    Albatroes said:



    momintim said:





    Albatroes said:







    SBFord said:








    yamiblade said:




    Yesssssss. Soon Arenanet will know how Paragon and Carbine felt...








    Guild Wars 2 is a great MMO. Why would you actively wish a studio closure on ANet? Geez.












    I don't think people wish the studio to close as much as they wish GW2 was just GW1 with better graphics. Or at least I'm in the camp. The story is fine in GW2 but everything else feels meh to me. Lacks the same kind of depth GW1 had.









    The game is 6-7 years old why are people still wishing a GW2 is like GW1. If was going to happen it would've that needs to be let go and move on.






    I guess like those people QQ'ing for vanilla servers should've gave up after saying they wanted it for 5+ years right...? Companies will try anything when they are put in a tight spot. You see that even more now. It wouldn't surprised me at this point if Anet tried to do a BR standalone using WvW map at its foundation to get all the scraps they can at this point.



    Which is fine however its not like GW1 isn't available to play it hasn't been erased. People are playing it til this day, including myself jump back in from time to time. But requesting something like GW2 to be like GW1 while still available to play and very much active is puzzling.
  • AeanderAeander Member LegendaryPosts: 8,063
    Ungood said:
    Aeander said:
    sgel said:
    Ungood said:
    Gonna bet they put out a new expansion within the next 6 months.
    Unless they've already been working on it, I seriously doubt they can release a new expansion in 6 months.
    Of course they have already been working on it.

    Arenanet organizes their PvE teams into 3 living world teams, a raid team, a Fractals team, a raid team, and a (possibly defunct - I don't know) current events team.

    Raids, fractals, living world, and expansions are developed independently and simultaneously. Expansion 3 will have been in development since, at minimum, the PoF launch.
    Gonna bet all that different department stuff gets changed with this "reorganization"

    Given they also lost a few Raid/Fractal devs, those things might be going away, in favor of focusing on content that sells.

    Or they might be making them all one department, and they will be be pumping out Semi-Annual Expansions that Include Living World and Raids, (and also the only way to get the Living World is though the Expansion) like pretty much every other MMO out there, that way they ensure box sales of the expansions. 

    Would be a smart move at this point to go in that direction, as opposed to all this free content.
    I think they'll keep separate teams. It's an efficient way of doing things, and minimizes downtime between living world updates and expansions. 

    I do think that they'll stick to 2-3 living world teams and an expansion team. This has allowed them to maintain a consistent, high quality content stream on a predictable basis. The living world may not "sell" but it does maintain interest between expansions, and that content is locked behind expansions anyway. 

    I do think that they will ramp up the size of the expansion team to increase sales, at the expense of other teams. Raid/fractal development will probably slow to 1 each per expansion, but this would be somewhat mitigated by expansions being annual instead of bi-annual.
  • LokeroLokero Member RarePosts: 1,514
    The important question for me, as far as their future pertains, is:
    -Do they still have any active projects, or did they cancel everything?

    I haven't kept up with it, but so far, all I've seen is they cancelled "several side projects".
    If they cancelled all of their projects, then they are looking at a slow death.

    I question if they ever even started working on a GW3, but regardless of what project it may be, hopefully they saved at least one half-developed project from cancellation, so that they have something to push forward.

    Sure, they can stay "committed" to GW2 updates, since they have don't have much else to focus on now.  It's a far cry from the situation of WildStar, which had basically no players at all.
    GW2 has always been in the situation of so-so profits, but they've managed to maintain a decent playerbase through all these years.  It's not like they have a dead game and no income.
  • KajidourdenKajidourden Member EpicPosts: 3,030
    My only real disappointment is that there will never be another Guild Wars title. I couldn't get into GW2 in its heyday but would have been interested in the next iteration.
  • UngoodUngood Member LegendaryPosts: 7,534
    DMKano said:
    Ungood said:
    DMKano said:
    sgel said:
    DMKano said:
    Anyone with half a brain cell should know to completely ignore anything that is supposed to appease the community coming from a game company that just had mass layoffs. 

    No things are not well and yes we all know it.

    Businesses and their PR are so cringey 
    Well they still have 300+ employees and they canned some of the extra projects they had going on.
    I expect they'll continue supporting GW2 considering it's still making money.

    Hoping they're working on a GW3 that's more like GW1... doesn't mean GW2 isn't a good game though. 
    Certainly one of the best and most popular mmos today.

    They are below 300 employees - but that's not important as you said they scrapped some internal projects. 

    GW2 is making money - but it wasn't making enough to pay the bills. Yes of course they will keep supporting GW2 but in a scaled back fashion, because again they are now running on a much tighter budget with less people and as we all know after a mass layoff, the morale is shit and more employees will leave as soon as they find work. And who leaves first- yep the best talent jumps ship when companies struggle.

    So keep that in mind - what will be left over in 3-6 months from now at Anet will hardly be the A team.

    Finally GW2 being one of the best mmos is highly subjective, I would say it hasn't been one of the most popular in years, so I disagree there.

    Reality is GW2 has been declining for a while and will continue to do so.


    To be honest, I am expecting to see a surge in content creation, game updates, QoL improvements, and a slew of other things happen to the game over the next year, as the remaining employees scramble to prove their worth. 

    No doubt this will be great for the players that still enjoy it, but I don't think it will bring any significant numbers of players back or instill new blood into the game, unless they do something that truly revamps the game, which I highly doubt will happen at this point.

    I am also expecting to see a lot more large ticket items hit the store. I don't expect to see any realistic P2W in the game, but I will expect to see a lot more RNG, and QoL items arrive.

    I would wager there might even be some rewards for returning/new players that get talked about, to entice people to come back/check out their renewed commitment to the game, and how much better it is now.

    The pessimist in me thinks this will not have any lasting effect, while the optimist, wishes them well and good fortune. 


    It's all pointless and  devs know it - because to have a resurgence in playerbase for a mmo like GW2 that's been around for years is- next to impossible. 

    How many MMOs have had a major resurgence in playerbase after years of running (excluding WoW and EVE online over 10 years ago)

    Like in the last 7 years its been extremely rare.

    so this isn't exactly a secret in the mmo gaming world - the devs working on GW2 know that no matter what their efforts the playerbase is likely going to keep declining.

    The only real chance for games that are not smashing hits is to release a new game and hope that it blows up big and makes money.

    And the chances of this happening are very slim- again no secret in the game industry. 

    But yet they still keep trying, the big difference today compared to 10 years ago is that nobody is investing millions into mmo companies anymore, so every failure only brings each game company closer to their end - sale for pennies on the dollar or shutdown 
    I agree that they will not get a notable resurgence at this point, but they can still tap into the demographic of players that are still satelliting around that game, like the block of people that would commonly return for expansions, or seasonal events and the like. 

    Which would boost their sales and keep their jobs secure for the time being, which is about the best they can hope for.

    And we are in agreement that the market at this point is way too saturated for major mistakes by anyone and not expect a massive loss from it, and in some cases, those kinds of mistakes can be a death kneel for the game, and while I liked the game as I played it, it really had the vibe of trial and error with their development direction, and while that approach can make for some great ideas to come forward, it was can also pound some serious nails into their coffin.

    Also, as I said, MMO's do not die in a blaze of glory, they limp along taking years for their mistakes to finally catch up with them until they succumb to them. In that venture, they do have several years left, so the question at this point, is what they do with them. 

    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

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