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Star Citizen: Around the Verse - Lights, Flavors, Action - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited March 2019 in Videos Discussion

imageStar Citizen: Around the Verse - Lights, Flavors, Action - MMORPG.com

Yep, it's Friday and you know what that means! The latest Star Citizen: Around the Verse is out for your viewing pleasure. This time LA Studio Director Eric Kieron Davis and Narrative Director David Haddock take to the stage to "light up the Area 18 plaza, dine on ArcCorp's finest street meat, and get a first look at the new Drake Corsair".

Read the full story here


kikoodutroa8
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Comments

  • MensurMensur Member EpicPosts: 1,531
    But I just want more ships! I dont care about the persistent universe! I just want a big ass hangar with loads of ships!
    kikoodutroa8

    mmorpg junkie since 1999



  • WizardryWizardry Member LegendaryPosts: 19,332
    Ok so sometimes not enough pros but only cons.
    What he is doing deserves a small bit of praise,trying to create IMMERSION,the scale of grandeur.However the task of creating a large enough universe to support this type of game and creating that same immersion from inside a station to all over the game is a task nobody could pull off.

    I believe this was in essence the much talked about complaints from day 1,more than he can chew,power creep,will release as finished in 2040 etc etc.I will not complain about any developer trying to create immersive sections in games,kudos for trying but what happens when at some point when you can no longer just keep filling a world with immersion and grandeur?

    You can't take 30 years to make a video game.This genre ,the space one is one i have long stated takes WAY more work than any other genre in existence,that is IF making a AAA game.Some could say he does have the money,i say he wasted most of it,so not as much as you think.

    Will there be some nice looking ships...yep,will there be some nice stations and immersion...yes,will game play feel immersive and in depth, engaging..possibly.Will it take too long to build a game like this properly,imo most certainly,so it will end up as bits n pieces,sometimes good sometimes in between and sometimes boring/cheap looking.The game play will sometimes be good but other times missing something and end up as ho hum.

    No way a kickstarter should attempt a game like this,it takes too much money,too much time and a very large developer that has experience with giant sized games.So part of me feels...well dude you are attempting something grand,a great vision but it will NEVER come to fruition.
    Mensur

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Reminds me of; Sims in space. Second Life in space. Eve 3.0. Take your pick.
    Tiller

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • Pher0ciousPher0cious Member RarePosts: 531
    Happy mock Star Citizen Day!!
    Xarkokikoodutroa8
    ('''\( ',.:.,' )/''')
  • JoeBloberJoeBlober Member RarePosts: 587
    .....a great vision but it will NEVER come to fruition.



    Two Tiple-A. Squadron 42 (solo ala Wing Commander) coming Beta in 5 quarters from now and Star Citizen (MMO) sharing all SQ42 assets and adding news features and own assets in parallel.

    Not only it is coming to fruition but better and faster than Publishers that keep delivering the same game with re-skinned characters.
    Star Citizen and SQ42 are what happen when a company is spending +200M$ on game development rather than spend 50M$ for game, 150 in marketing and the remaining to shareholders...
    HatefullGdemami
  • HatefullHatefull Member EpicPosts: 2,503
    edited March 2019
    It would be nice to see this happen one Friday; people that actually care about this game post instead of all the trolls and people that just love to be contrary.

    I am looking forward to the release of this game, for no other reason then to finally shut the nay sayers up. Not that it will happen, they will continue to nit pick and find anything they can to whine and cry about even if it has nothing to do with them. They must have a great life.

    Game looks great, I can't wait to see it complete.
    ErillionJoeBlober

    If you want a new idea, go read an old book.

    In order to be insulted, I must first value your opinion.

  • ErillionErillion Member EpicPosts: 10,329
    I find it interesting how much the work of a props artist can make a world look "real". Its all the tiny bits in a movie or game, that you do not really "see" specifically when you look at the scenery ... but the lack of these items (or the endless repetition of the same items) makes a scene look empty, "cheap" and boring.


    Have fun
    Um4dBruh
  • BabuinixBabuinix Member EpicPosts: 4,484
    edited March 2019
    Trolls and haters getting bitter since 2012 lol
    Star Citizen announced in 2012 making millions along the way and still no company has been able to make anything that even comes close to it.  :D



    The sci-fun never ends while the jaded few will be forever mourning about losing their will to game because life caught up on them so all they're left with is forum crying B)

    Post edited by Babuinix on
    Um4dBruhJoeBloberGdemamiShodanas
  • MensurMensur Member EpicPosts: 1,531

    Babuinix said:

    Trolls and haters getting bitter since 2012 lol
    Star Citizen announced in 2012 making millions along the way and still no company has been able to make anything that even comes close to it.  :D



    The sci-fun never ends while the jaded few will be forever mourning about losing their will to game because life caught up on them so all they're left with is forum crying B)




    I look forward to see you eat humble pie! :-) <3
    cmacqBabuinix

    mmorpg junkie since 1999



  • gervaise1gervaise1 Member EpicPosts: 6,919

    Mensur said:

    But I just want more ships! I dont care about the persistent universe! I just want a big ass hangar with loads of ships!



    Since you post this just about every week so you must be really, really keen on ships I thought it would be worth adding something more meaningful; which shows how this aspect has been / is progressing, namely:

    https://i.imgur.com/HYXYGku.jpg

    (I think this is the latest one.)
    ErillionBabuinixSabracJoeBlober
  • BabuinixBabuinix Member EpicPosts: 4,484
    edited March 2019
    Mensur said:

    Babuinix said:

    Trolls and haters getting bitter since 2012 lol
    Star Citizen announced in 2012 making millions along the way and still no company has been able to make anything that even comes close to it.  :D



    The sci-fun never ends while the jaded few will be forever mourning about losing their will to game because life caught up on them so all they're left with is forum crying B)




    I look forward to see you eat humble pie! :-) <3
    Understandable stance from someone who's certainly tired of feeding and regurgitating it's own pie.  <3 ;)

    But just in the chance you're feeling constructive and would like to share a better space game to play feel free to post a video of gameplay and enlighten us :)
    Um4dBruhJoeBloberGdemami
  • ArglebargleArglebargle Member EpicPosts: 3,485
    Roberts' Red Queen's Race!

    For seven years now uber-fans have been saying 'just wait til next year'.    I guess it saves on retyping....  

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • JoeBloberJoeBlober Member RarePosts: 587


    Roberts' Red Queen's Race!

    For seven years now uber-fans have been saying 'just wait til next year'.    I guess it saves on retyping....  



    Because we all know that project to release Two triple-A no Publishers will ever attempt to do because they don't care about gamers, can be done in 4 years, starting from scratch with 12 guys, 6M$ and no pipelines end of Kickstarter Nov. 2012.

    Beta is in 5 quarters not 10 years or never. get a grip.
    Gdemami
  • ArglebargleArglebargle Member EpicPosts: 3,485
    JoeBlober said:


    Roberts' Red Queen's Race!

    For seven years now uber-fans have been saying 'just wait til next year'.    I guess it saves on retyping....  



    Because we all know that project to release Two triple-A no Publishers will ever attempt to do because they don't care about gamers, can be done in 4 years, starting from scratch with 12 guys, 6M$ and no pipelines end of Kickstarter Nov. 2012.

    Beta is in 5 quarters not 10 years or never. get a grip.
    Maybe the Genious in charge should have considered that before he started continually spouting off wildly unrealistic deadlines?

    Beta in 5 months is a claim from a team that has rarely, if ever, made a deadline.  From a boss who regularly was very late on things his entire career.  Whose last company didn't release a single game while he was in charge.   You can ignore history, but it doesn't go away, regardless of how much sunshine you pump.

    Although I love the character customization, and the new DNA set up does look really cool.  Point taken there.  But cinematics always get first preference.   I hear the AI might work again.  Real Soon Now. tm.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • justintbhsjustintbhs Member UncommonPosts: 80
    edited March 2019
    Mensur said:
    But I just want more ships! I dont care about the persistent universe! I just want a big ass hangar with loads of ships!
    Especially a bunch of ships that you can't even fly yet. Some people like to dump money into a game that changes it's release date every year.
  • BabuinixBabuinix Member EpicPosts: 4,484
    JoeBlober said:


    Roberts' Red Queen's Race!

    For seven years now uber-fans have been saying 'just wait til next year'.    I guess it saves on retyping....  



    Because we all know that project to release Two triple-A no Publishers will ever attempt to do because they don't care about gamers, can be done in 4 years, starting from scratch with 12 guys, 6M$ and no pipelines end of Kickstarter Nov. 2012.

    Beta is in 5 quarters not 10 years or never. get a grip.
    Maybe the Genious in charge should have considered that before he started continually spouting off wildly unrealistic deadlines?
    Maybe because it's impossible to predict? Maybe because the main focus is getting a project started?

    If you ever manage to forget your hate-boner for CRoberts or get off your high armchair-dev horse and instead of being judgmental decide to go with a broader fact-based analysis of the industry you love to criticize you might notice several patterns in most video games don't "deliver" on time or along with the "first" scope/draft planed. If you focus on Crowdfunded mmorpgs even less.

    So it's not like specific dev is out there to get you, whatever grudge you might have is on you and you alone, that's a fault in your own management of expectations ;)
    Erillion
  • ArglebargleArglebargle Member EpicPosts: 3,485
    Missed your blind hero worship response.   Last year it was the same tone, as the year before that.  It'll be like that next year too.   

    Star Citizen is the most expensive game development ever.  With that particular Chris Roberts grandiose  mismanagement.    You can think it will magickly all work out, but I tend to trust history more.   If CIG has to bring in enough outside investors to prop up their sluggardly ways, perhaps competent people will get put in charge.


    Hey, I hear the AI is broken again, in a new way.   
    Babuinix

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • BabuinixBabuinix Member EpicPosts: 4,484
    The tone will always be the same because you can't bend reality just so you can justify that obsessive hateboner on Chris Roberts lol

    Every ambitious idea/game will resolve around predictions based on uncharted aspects and it will be "late", and changed as it progresses. You don't need to understand game development to acknowledge that, all you have to do is look around the gaming scene.

    You want to compare Star Citizen just look around other crowdfunded ambitious games in open development by new studios: Crowfall, Pantheon, Ashes of Creation, Camelot, Chronicles of Elrya etc etc

    All face more or less the same struggles not because their dev's lack competence but simply because it's part of the process but gamers become so emotionally attached to the idea of their "dream game" that they get frustrated when it doesn't go their way and prefer to go on crusades to find the culprits of their emotional distress. Hence the Angry Gamer is born.

    And no Star Citizen is not the "most expensive game development" ever, it's the biggest crowdfunded project ever which is a different thing. You'll never be able to say that when you have no idea what all other games costed because their books are closed.

    You heard the AI is broken again? In a new way? If It was me I'd go have that checked, might be something serious. :D
    Shodanas
  • rodarinrodarin Member EpicPosts: 2,611
    LOL SC has raised more than any of those titles listed COMBINED. Thats the point even with seemingly endless funds Chris ROberts cant even deliver a half way decent tech demo let alone an actual working MMO. You guys who are completely blind white knights to this do yourselves no favors. While there are true 'haters' out there against SCan dCR they now have very good reasons to be. But most of us just understand and understood a long time ago this thing had little to no chance of ever getting done. And the ONLY thing that has kept the charade going for as long as it has is because he has somehow through some wizardly managed to raise 225 or so million from 'regular' people and also secured another 46 million from a billionaire.

    This thing would have been dust years ago had he only raised his original goal of what was it 15 million? He wouldnt have made it out of the first year if thats all they had gotten. And he would have had a much better excuse then than whatever he will try to come up with once he does have to 'call it'. because back then they did have a legit excuse with the engine. but it was also the engine he hand picked as the Messiah to run this mess on.
  • TheocritusTheocritus Member LegendaryPosts: 10,034
    Are people thinking this is going to be the illegitimate child of SWG and Eve? I don't understand why people are so passionate about this and are dumping so much money into it. It doesn't even look on par with No Man's Sky at this point.
  • BabuinixBabuinix Member EpicPosts: 4,484
    edited March 2019
    rodarin said:
    LOL SC has raised more than any of those titles listed COMBINED. Thats the point even with seemingly endless funds Chris ROberts cant even deliver a half way decent tech demo let alone an actual working MMO. You guys who are completely blind white knights to this do yourselves no favors. While there are true 'haters' out there against SCan dCR they now have very good reasons to be. But most of us just understand and understood a long time ago this thing had little to no chance of ever getting done. And the ONLY thing that has kept the charade going for as long as it has is because he has somehow through some wizardly managed to raise 225 or so million from 'regular' people and also secured another 46 million from a billionaire.

    This thing would have been dust years ago had he only raised his original goal of what was it 15 million? He wouldnt have made it out of the first year if thats all they had gotten. And he would have had a much better excuse then than whatever he will try to come up with once he does have to 'call it'. because back then they did have a legit excuse with the engine. but it was also the engine he hand picked as the Messiah to run this mess on.
    If you wanna parachute and spiel gibberish at least get the basic facts right.

    If it was just about money bigger and better studios would have done it by now, yet nothing has come close lol

    That's because money doesn't magically makes the problems of game development go away, it just gives you more time to resolve them without having to completely compromise your vision.

    The only blind ones here are those who refuse to accept that Star Citizen like every other ambitious game in development goes through these same hurdles seen year after year, this is not exclusive to these studios. But because you prefer to be in angry mode every dev is evil out to get you lol

    Yeah that theory "if money had stooped the project would crash" is one the dumbest things ever spouted ever just behind "scam dur dur" or NMS comparisons.

    I mean just look at it:



    It has NMS written all over it :D

    By that logic If my grandma had wheels, she would be a motorcycle lol


  • VrikaVrika Member LegendaryPosts: 7,999
    Babuinix said:
    rodarin said:
    LOL SC has raised more than any of those titles listed COMBINED. Thats the point even with seemingly endless funds Chris ROberts cant even deliver a half way decent tech demo let alone an actual working MMO. You guys who are completely blind white knights to this do yourselves no favors. While there are true 'haters' out there against SCan dCR they now have very good reasons to be. But most of us just understand and understood a long time ago this thing had little to no chance of ever getting done. And the ONLY thing that has kept the charade going for as long as it has is because he has somehow through some wizardly managed to raise 225 or so million from 'regular' people and also secured another 46 million from a billionaire.

    This thing would have been dust years ago had he only raised his original goal of what was it 15 million? He wouldnt have made it out of the first year if thats all they had gotten. And he would have had a much better excuse then than whatever he will try to come up with once he does have to 'call it'. because back then they did have a legit excuse with the engine. but it was also the engine he hand picked as the Messiah to run this mess on.
    If you wanna parachute and spiel gibberish at least get the basic facts right.

    If it was just about money bigger and better studios would have done it by now, yet nothing has come close lol

    That's because money doesn't magically makes the problems of game development go away, it just gives you more time to resolve them without having to completely compromise your vision.


    That would be very good argument on why RSI is not able to develop Star Citizen: Existing game companies have the organization and support stuff in place, and they're also able to move staff from one project to another when they encounter problems. When operating on large scale, their ability to solve problems is better than RSI's.

    If you think large companies don't want to take this kind of project because of its problems, then RSI is just a fool attempting to solve those problems more inefficiently than large companies would.
     
  • BabuinixBabuinix Member EpicPosts: 4,484
    You misunderstood completely the point and making remarks like "RSI is not a able to develop Star Citizen" when year after year they keep showcasing that they indeed can achieve what they aim for makes your argument idiotic to say the least...

    For years haters and cynics have been saying that would never be able to do feature X and Y and year after year they eat crow and change  to a different "impossible feature" to justify their "concern" and "cynicism".

    - Large universe maps in Cryengine (now lumberyard) without loading screens...

    - Unified Flight, FPS, EVA, Multicrew (Multiple physic grids), Vehicles inside vehicles...

    - Seamless landing on procedural planets with atmosphere, different biomes, citys all in high fidelity graphics...

    Just to name a few.

    The reason big companies dont want to take this kind of projects is not because of its
    problems its because of how much it costs to solve them.

    Big Game companies are funded by shareholders who are in it for the profits alone, they couldnt care care less if you are making full seamless sized planets or dna facial customization with faceware integration.

    They care a about how many gamers will want and most importantly be able to play/buy it.

    It's a business for them and making a highly ambitious sci-fi complex game that pushes hardware is not seen as good business because you're spending tons in high fidelity assets and R&D just to make things work whille catering to a smaller player base that can run it. 

    A massive game like this is an investment that can make or break a company depending on the support it has along with the marketing (vid Wildstar vs ESO launches).

    Notice that since the Star Citizen crowdfund campaign blew up into millions a lot of Sci-Fi or space games were announnced and even big companies like Ubisoft brought old projects from the shelves ( Beyond Good & Evil 2 said to be in the works since 2007) , Starfield from Bethesda... Cyberpunk from CPRED to give some examples.

    These are established companies with more experience and funding than the one making StarCitizen and neither of those games have open development, a playaple build or a release date.

    So whille I understand were the scepticism comes from concerning about Star Citizen or any other crowdfunded ambitious game I think gamers should make a bigger effort to understand what kind of effort goes into the making of such projects before jumping into hating bandwagons.
    Erillion
  • rodarinrodarin Member EpicPosts: 2,611
    LOL SC doesnt have a playable build either. At best they have a bunch of strung together tech demos and proof of concepts designs. Or a release date so whats the point again? oh yeah "I am a white night and nothing matters to me as long as they pretend theyre making something''.

    Theyre running on fumes right now, literally taking what they bring in per day and are spending it as fast (probably faster) than they actually do get it tabulated.

    I have been waiting for the 'CGI employees havent been paid in weeks or months' leaks. But I suspect some havent but they have been told if they do leak anything they probably wont ever see their money. That is pure conjecture and speculation but I suspect has some truth. but this project has so much verifiable fail associated with it speculating isnt even necessary.
  • VrikaVrika Member LegendaryPosts: 7,999
    edited March 2019
    Babuinix said:


    Notice that since the Star Citizen crowdfund campaign blew up into millions a lot of Sci-Fi or space games were announnced and even big companies like Ubisoft brought old projects from the shelves ( Beyond Good & Evil 2 said to be in the works since 2007) , Starfield from Bethesda... Cyberpunk from CPRED to give some examples.

    CD Projekt Red announced that Cyberpunk was going to be their next big game after Witcher 3 already before Star Citizen kickstarter.


    EDIT: Also I wouldn't call scifi blowing up. Before Star Citizen Kickstarter we had games like Mass Effect 2, Dead Space 2, Starcraft II, Star Trek Online, and Star Wars the Old Republic. There have always been a couple of larger scifi games each year. Star Citizen didn't have any real impact on how many scifi games we're getting.
     
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