Lately i had interest in this topic , about personal behind that create PC in social game like MMO .
Basically , do PC show off the personal of it creator . Do you think that people can read the person behind avatar through the avatar ?
It's funny but after talks , it show that the mental of creation of PC is difference in singleplayer and MMOs
Comments
I watched a chick making her avatar the other day,it was one of the most painful experiences in my entire life.The whole time i wanted to say...your just going to cover up 90% of your player with gear,what are you doing !!.
I have watched enough videos and player creations in those videos to see a definitive trend.,Women fiddle with the sliders way more than guys.Guys tend to goof around like taking the boob sliders and sliding them to full/max ,goofy stuff like that or making their head super small or super big,very seldom do i see a guy going over his avatar with a fine tooth comb.
personality,well in case of those over exaggerated features,then yes i would gather a childish male,Forsen is famous for being goofy like that.
I go through the process very quickly,i am way more interested in meaningful changes,like racial differences and stats.A perfect example of meaning is often a tiny character can't see much walking through high grass while a large character can easily see over obstacles.What color their hair is or the hairstyle or eye color doesn't matter much to me.
Never forget 3 mile Island and never trust a government official or company spokesman.
I also want to be able to relate to my character, so I rarely play beast or monster races. I have tried a lot of them out (EQ, WoW), but I find myself not making a connection with them, especially when most are portrayed as "evil."
If that says anything about my personality, I'm interested in hearing about it
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
The customization of the original character instigates the aesthetic, and the appearance of the offspring are, logically, derivative of the parent. That's about as roleplay as you can get when playing a lineage of characters.
I personally never tire of making custom characters, but when making a "family" like how you can link up your characters in SWTOR into a "lineage", I made sure to go through and make it so related characters would share common appearance traits between each-other.
As for the thread in general. I have always enjoyed customizing characters. I have a specific appearance I try to replicate in every game I play, and then I have a variety of alts that I ultimately make to fit the game setting and explore different ideas. I know it's not as common, but I tend to enjoy the xenotype races that have some novelty or flair to them.
How that interprets or relates to my personality in general, I'm sure there's some that you can pick up based on personal visual styling (like "judging a person by their shoes"), but behavior tends to have more weight in that regard still.
I once had a bad experience with SWG in that Trandoshans couldn't use hats or boots so missed the added stats. Till this day I usually go with humans because of that, but not always.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Would players want to have an "aging mechanic" or "scarring mechanic?" You get hurt in a fight and you get a scar, or time actually passes and your avatar gets older with wrinkles and graying hair.
Anyone else think about this, or is this just an "AlBQuirky thing?"
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
However much you try, I think your rl personality will always find its way to the pc. And turning it around, you can not conclude that players are assholes in rl just because they are in games, even if they are not roleplaying one.
Roleplaying is a great way to expand your perspective by trying to understand others, even if it is just a simplistic setup of a game, it still trains you in doing that. An in these echochamber times of social media and targeted google searches, we sure need the variety.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
I did, in SW:KotOR make Zaalbar kill Mission (in the area just before the Star Forge) just to see what the "Evil Robes" were like. Once I had my info, I quit the game, deleted the save files, and took a long hot shower. That's the first and last "evil" action I've done willingly
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I did chuckle when I read WoW's lore on The Horde's races. Every last one of them had some kind of mitigating circumstance that seemed to justify their choices
EQ had their beast races worship evil Deities (or atheists as any race could be).
Now, in Morrowind (my first TES game), I chose a Khajiit right off of the bat. I still have yet to play an Argonian, though
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Like town rules that restrict armor and weapons. Crafting gear be clothing and look the role. Just some the small virtual world things lost single player gaming.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo