It looks like you're new here. If you want to get involved, click one of these buttons!
During this weekend's PAX East, Obsidian Entertainment showed off a 20-minute demo that spotlighted a short-duration quest. The player is accompanied by two of the game's companions, Felix and Nyoka. During gameplay, several systems are shown including character customization, combat, weapons, loot, and the branching dialog system.
Comments
I won't support Epic's agressive practices buying their exclusives.
Sorry for Obsidian...
Thank you for your time!
so you only buy steam exclusives? because they regionlock content and hide sales off original games for "newer" versions?
you kids are so fucking amazing. try checking up on the term monopol some day. not good on an open market
"I'll never grow up, never grow up, never grow up! Not me!"
Yes indeed, let's look at "monopoly" !
Signing deal with a game developer that gives you the exclusive right to sell their game for a year is not a monopoly, of course.
It just means you're the only person selling that game for the first year (which is when 90% of the sales will occur). So you can set the price you like, without worrying about any competition. And it's perfectly legal !
Lock in that revenue, baby !
On topic: I dunno....the 1st person perspective just deflates my interest. I guess I'll wait for reviews on story and gameplay to see if I'll pick it up at a later date.
¯\_(ツ)_/¯
I can buy into the idea IF and ONLY if a game is offering something totally unique and new.Then we would be going through a growing phase of taking a great new idea and learning from it's mistakes and improving that idea.However if you are just offering me same old less quality,WHY would i pay for that or even waste my time playing?
Never forget 3 mile Island and never trust a government official or company spokesman.
Also, the store doesn't matter. For all the crap people make about spending their money to help devs and support games, without ever having a thought about who took a store cut it strikes me as highly, highly hypocritical to now give a shit about the storefront. Kickstartering a game like Wasteland 2 or Divinity Original Sin was a big deal, or Pillars of Eternity, even, to show how much people support old school CRPGs, even though it just meant supporting a game that would give Valve 30% of sales. Nobody raged against that cause people are lazy.
Now devs get 18% more of your money, they want that better deal, they give exclusive rights because it's a great deal for the publisher and devs by extension, and people hate it. I just don't understand this crowd.
As for the game, the world looks rihly detailed and atmospheric so far, which is important. The rest of it, the characters and plots and such are impossible to judge but something I will give Obsidian the benefit of the doubt. I would prefer something with combat more stat based like Mass Effect 1 or Alpha Protocol, but that's not likely.it shows promise and flexibility, some Fallout-esque zaniness and randomness, and is basically what people have been clamoring for since New Vegas, just a new IP. That gosh darn Bethesda exclusive ownership of Fallout really is anti-consumer.
lol i always wonder that about every situation like that, im always the person sitting there silently lol.
Let's be real tough, if equipping an npc with a "moon" helmet is that hysterical, then I don't understand jokes. It wasn't funny at all yet everyone started shouting and clapping lol. All for equipping a helmet...
The store matter a lot, its obliviously does if not, NO ONE would complain or post dislike comments here or there period. The only time I ever think it doesn't matter is where you could get the game in your loco tea shop than say Game Stop. Unlike online where all your games libraries resided at, its very so matters. Come back to me once you can't log on to say Steam or Epic then we can talk how it all not matters.
As for this article, the video first demo is a let down for me personally, sure its not AAA but the game looks dated in the battle game play. The battle style is not really all impressive, the elemental weapons is a mix of Borderland ideas and I personally find the beam/energy weapon shooting projectile falls off at 15 meter out, why does all beam looks like electron shock city, just long laser beam light show would be flasher imo.
It also looks more of a cqc engagement then say gun at 150 meter range, I guess sniping is out for this game. In a real fire fight in the middle of a cross fire is unrealistic, even with shield in game its not going save you. So even with polish the game battle aspect is somewhat weak, for starter how the hell games like these don't allow/have some kind of skill attack or skill ability to give the player the edge? Take a few pages off of Borderland at the very least lol, make sure to make the loot/guns impressive or else you'll get FO76 1.5 >_> that's not ideal.
If FO4 could have added skills then the game might be more RPG-ish feel but given fact, its directed by Todd so if its good RPG then its out the door, Todd will say its 16 times better without the good RPG elements. He should be the go to guy for all your phone games, cheap/old/slow/made in 1990 is more inline with Todd personal style, I say. Ok enough about Todd.
It still early, things could change, but we FO fans was hoping for a bit more than just another FO wannabe, The Outer World haven't really improve on the FO formula much either imo, sure look way better than FO76 but that is a very low bar tho. However, the other parts we haven't seen like the map/location and location might be the more impressive side. Side note the armors/clothes in this game might be none existence from the first trailer.
Additionally, the main char or lack of into made it on weak side in the video, common char creation is VERY important imo and yet not shown? I am guessing we/i having a bit on the HIGH expectation for The Outer Worlds to fill. Plz don't think beating Beth or FO is enough, char creation/customization, story, open world design, level design, THE LOOT, the gimmicky thingy for good measure are also important of any good games in 2019.
Rememebr when everyone was thinking this was Obsidian taking the Fall Out mantle (back) from Bethesda...yeah not so much.
I agree with you on this. Saying it's not going to be high quality does not mean it should get judged differently compared to other games in any way.
.. if the chef says the food is crap, it's still crap.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Seems like every company out there is just looking to make money where they can with whatever shit they can put out that people will buy into. And for the most part people buy into the name not the game.
This isnt even an MMO so it shouldnt be all THAT difficult in the grand scheme. But flash and hype are actually what sells. RDR 2 road that train last fall. A mediocre game at best that got hyped as hard as they could hype it for 2 or 3 weeks and it won every award they could think of, before people finished it and realized how laughably limited it was.
Sad that the last halfway decent game was Witcher 3, and how long ago was that released?
Everything else has been average at best and ridden a twitch or streamer train to any 'success' it may have thought it had.