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Spanish site AreaJugones has a beefy new interview with Cyberpunk 2077 Lead Quest Designer Mateusz Tomaszkiewicz. In it, he covers topics such as the polishing process, how gameplay is different than last year's E3 demo, shooting mechanics, how first person fits within the RPG genre, whether or not there will be Witcher-themed easter eggs, missions, gunplay and what games inspire him in his work on the game.
Comments
¯\_(ツ)_/¯
Doesn't ubisoft have their own storefront....?
As for the interview, he doesn't really say anything lol. He just says that its annoying to have a bunch of stuff to access other stuff.
GOG
But even ignoring that, the storefronts are different. GOG is a 1st AND 3rd party storefront that sells itself on consumer-friendly non-DRM games. UPlay exists solely to sell Ubisoft first party titles.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
I'll be buying on GOG.
For me and many others, 3rd person is immersive enough if the game is good. Using first person as an immersion crutch is BS and I plan on never touching this game because of it. If any of you like it, more power to ya, plenty of other open world games to spend my money on in my opinion, like Beyond Good and Evil 2.
lol
I have no problem with it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I'm still going to buy and probably enjoy the game. I can still tolerate first person. But the first person exclusivity changed this from a title that rated at the top of my most anticipated list to one that I am not anticipating, and will pick up just because I know what CDPR is capable of. If this were a game by a lesser studio, I might not have picked it up at all.
Aloha Mr Hand !
As far as game play I think it's superior. You need to be aware of everything. As far as "watching the movie of your character, obviously 3rd person does that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
But there's a reason why first person shooters don't (typically) emphasize mobility as much as third person ones. There is a reason why action games such as Devil May Cry and Bayonetta aren't first person. It's because truly action-oriented, mobile combat systems aren't feasible in first person, and even if they were, a large portion of the playerbase would suffer from motion sickness.
If you are in 3rd you get to see everything, where everyone is. Huge game play difference.
So "yes" first person is superior in having a game play experience where you must pay attention to where you are and where your enemies are.
3rd person is superior in letting you know where everything is.
As far as motion sickness, it's not like games that were solely 1st person never existed. I think, if they allow for a large field of view that should solve that yes? or no?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You can see my sci-fi/WW2 book recommendations.
I don't see how a game that is supposed to be about complete immersion (you are the character, not watching them), and situational awareness/experience is "disappointing" for having 1st person. First person loans itself to the type of story telling they desire to relay.
What? You folks need another set of factions to break off into to feel apart of something? 3rd Person vs 1st Person?
Cut it out.
¯\_(ツ)_/¯
Ultimately, the two camera perspectives lend themselves to different gameplay styles, and that's fine. Whether one cares about the advantages of one perspective over another is just subjective. And ultimately, if a change of perspective (or any other mechanic) makes a product less appealing to you, re-evaluate your willingness to purchase it or the price point you are willing to purchase it at. That's what I've done. The lack of a perspective I want to play has changed this from a full price purchase to a discounted purchase for me.
As far as to what those advantages are, let's just say that for the sake of argument, I grant that first person is more immersive or visceral. I don't personally agree with that, but let's go with that. The tradeoff to this is a decrease in tactical and positional information given to the player at all times compared to third person (which in turn offers less continuous tactical and positional information than isometric), and the ramifications of that on a game's design should be obvious (and can be positive or negative).
FPP has always had it all over 3rd with respect to enviromental immersion while 3rd has it all over 1st with respect to enviromental awareness. 1st pulls you into the world. 3rd is more gamy with the preternatural perspective it provides.
In the end though I see the choice to go one way or the other for a particular game to be just one of many details that can help or hurt a game and not even one of the big factors.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
CDPR is known for their third person games. Specifically one of, if not the, best third person RPGs ever made. Switching to first person perspective with no option to change was always going to anger some of their core fans, and I'm sure they knew that when they made that decision.