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Final Fantasy XIV Shadowbringers Event Report - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

imageFinal Fantasy XIV Shadowbringers Event Report - MMORPG.com

With Shadowbringers’ launch looming ever closer, Square Enix has pulled out all the stops with its press viewings of the game. I was one of the lucky few invited out to be one of the first to play the expansion. To say I wasn’t overwhelmed would be a lie, the shear amount of content available was substantial. A lot of changes are coming, and I won’t be covering them all.

Read the full story here



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Comments

  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    edited May 2019
    FYI: We know some of the videos are not working and are in contact with the author to have them enabled on his channel. :)
    Post edited by SBFord on


    ¯\_(ツ)_/¯ 


  • BadSpockBadSpock Member UncommonPosts: 7,979
    What changes are there to the FATE system?
  • XasapisXasapis Member RarePosts: 6,337
    Y'shtola badass catgirl :)
    [Deleted User]MrJatobi
  • MrJatobiMrJatobi Member UncommonPosts: 71
    BadSpock said:
    What changes are there to the FATE system?

    Not much change, more addition.  See screenshot attached, they added a new currency to the FATE system to give more rewards instead of simply EXP.
    BadSpock
  • SignexSignex Member UncommonPosts: 319
    So happy that i could finally leave WoW behind for a new and better MMORPG. Already clocked around 1400 hours within 6 months.
    It's the beginning of WoW for me all over again, spending hours and hours a day playing and having fun.

    WoW classic won't give me that i'm sure, i'll be playing Shadowbringers. :)
    AMD Ryzen 5800X3D - Gigabyte Aorus RTX 3080 10G Master - 16GB RAM
  • LastlaughlolLastlaughlol Member UncommonPosts: 151
    Damn great article, good insight. Love it, and look forward to more articles like this!
  • whoywhoy Member UncommonPosts: 53
    I've lost count of how many times they revamp the battle system already.
    It's beyond me why keep making unnecessary changes.
  • XasapisXasapis Member RarePosts: 6,337
    whoy said:
    I've lost count of how many times they revamp the battle system already.
    It's beyond me why keep making unnecessary changes.
    It probably partly has to do with skill creep aka adding more and more skills per expansion that eventually need to be balanced. Also the new classes.

    If you take the changes per individual class, they do make sense.  
  • XiaokiXiaoki Member EpicPosts: 4,047
    whoy said:
    I've lost count of how many times they revamp the battle system already.
    It's beyond me why keep making unnecessary changes.
    Because ideas that seemed great 5 years ago are not that good anymore, or have become bad because of new additions.

    You can only iterate on bad skills or systems so much before you realize that there is no iteration that will be good and just remove it.

    Forget the exact quote but Yoshi-P has said that he doesnt want to keep adding more and more and more skills. So, when they add new skills for a new expansion they will remove a couple of old skills that were bad.

    Also, this is only the second big revamp of the battle system, the first being the change from 1.0 to A Realm Reborn. So, if you cant count to 2 then I dont think this the game for you.
  • whoywhoy Member UncommonPosts: 53

    Xiaoki said:


    whoy said:

    I've lost count of how many times they revamp the battle system already.

    It's beyond me why keep making unnecessary changes.


    Because ideas that seemed great 5 years ago are not that good anymore, or have become bad because of new additions.

    You can only iterate on bad skills or systems so much before you realize that there is no iteration that will be good and just remove it.

    Forget the exact quote but Yoshi-P has said that he doesnt want to keep adding more and more and more skills. So, when they add new skills for a new expansion they will remove a couple of old skills that were bad.

    Also, this is only the second big revamp of the battle system, the first being the change from 1.0 to A Realm Reborn. So, if you cant count to 2 then I dont think this the game for you.



    They spent months fixing class balance, finally got it right. I won't say it's perfect, but most people settle with it. And now they decided to revamp the whole battle system again, not once not twice but for many times.

    Bard's skills for instance, it has no casting time remember? Somehow they decided to add casting time and then years later had it removed.

    I play FF14 since 1.0 for more than 7 years, I've seen many unnecessary skills revamped.
  • walkerdogwalkerdog Member UncommonPosts: 2

    whoy said:



    Xiaoki said:




    whoy said:


    I've lost count of how many times they revamp the battle system already.


    It's beyond me why keep making unnecessary changes.




    Because ideas that seemed great 5 years ago are not that good anymore, or have become bad because of new additions.

    You can only iterate on bad skills or systems so much before you realize that there is no iteration that will be good and just remove it.

    Forget the exact quote but Yoshi-P has said that he doesnt want to keep adding more and more and more skills. So, when they add new skills for a new expansion they will remove a couple of old skills that were bad.

    Also, this is only the second big revamp of the battle system, the first being the change from 1.0 to A Realm Reborn. So, if you cant count to 2 then I dont think this the game for you.






    They spent months fixing class balance, finally got it right. I won't say it's perfect, but most people settle with it. And now they decided to revamp the whole battle system again, not once not twice but for many times.



    Bard's skills for instance, it has no casting time remember? Somehow they decided to add casting time and then years later had it removed.



    I play FF14 since 1.0 for more than 7 years, I've seen many unnecessary skills revamped.



    You're confusing job skills "fixes" with whole battle system. 2 changes since launch that's it. Many job skills changes. I've been with FF14 1.0 as well.
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