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PvPers Rejoice – We have Mordhau - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

imagePvPers Rejoice – We have Mordhau - MMORPG.com

Unhappy with anything you are playing lately, want to bash some armored heads in? I cannot recommend Mordhau enough to fans of PvP in any MMO ever. Okay, that sounds extreme but it is true. There is a reason that this game has taken off quickly and became a huge hit as it continues to build on its hardcore fanbase. Let’s go through a few things about the game to explain why it is so much fun.

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Comments

  • AmatheAmathe Member LegendaryPosts: 7,630
    I thought that guy in the first picture was fishing.
    HashbrickMadFrenchieKyleranTacticalZombeh

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • KajidourdenKajidourden Member EpicPosts: 3,030
    I might pick this up when it's on sale, but I'm not quite sold on buying it at full price. Not sure if it's the visuals, the perceived clunkiness, or both.
    Necrosis_bear
  • AsheramAsheram Member EpicPosts: 5,078
    Its fun for a bit but I cant play it for hours on end like Warband mp. Plus theres only 4 maps and most servers are 48 ppl with a couple 64 ones.
    Kyleran
  • HashbrickHashbrick Member RarePosts: 1,851

    Amathe said:

    I thought that guy in the first picture was fishing.



    Love me some helbred fishing
    Amathebcbully
    [[ DEAD ]] - Funny - I deleted my account on the site using the cancel account button.  Forum user is separate and still exists with no way of deleting it. Delete it admins. Do it, this ends now.
  • Panther2103Panther2103 Member EpicPosts: 5,779
    This game is quite fun with a group of friends. Wish there were a couple more maps though. 
    MadFrenchie
  • ForeverdreamForeverdream Member UncommonPosts: 141
    "but Mordhau reminds me of the days is Dark Age of Camelot"

    come on mmorpg.com...
    Viper482SamhaelOyjordKyleranmeddyckTacticalZombehConstantineMerus[Deleted User]
  • GutlardGutlard Member RarePosts: 1,019
    I just don't have the urge to PvP like I used to, so I'll wait for a sale and prbly only pay with friends. By then I'm sure all the kinks will be worked out just fine.

    Gut Out!

    What, me worry?

  • DrunkWolfDrunkWolf Member RarePosts: 1,701
    edited June 2019
    Its fun but pretty tough to get use to the combat. you have to time your attacks and blocks perfect or you will get wrecked.

    you pretty much have to be ready to die alot till you get use to the combat.
    Kyleran
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    I might pick this up when it's on sale, but I'm not quite sold on buying it at full price. Not sure if it's the visuals, the perceived clunkiness, or both.
    The combat seems clunky, but that's because it has a very strict system that prevents button mashing wildly.  Once you get the hang of it, it's like Kingdom Come.  Things get much faster when two experienced swordsman go at it 
    KyleranTacticalZombehConstantineMerus

    image
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    This game is quite fun with a group of friends. Wish there were a couple more maps though. 
    More maps, and more interesting, "medieval" objectives.

    image
  • Shana77Shana77 Member UncommonPosts: 290
    Is the mass pvp battles in this game comparable with something like Alterac Valley Classic or Warhammers first tier megabattles?
  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    I like PVP but I don't like realistic medieval setting. The only way I can tolerate it is if there's dragons, witches, wizards, and such.

    What they've done with the first person combat is commendable. It looks more tempered and less bunny hoppish. It has risk versus reward elements and actually rewards being "good". If a studio could integrate this combat system, give it a couple more layers and drop it into an feature rich MMORPG it would make a lot of folks who like this setting, happy AF.
    Existentialist
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  • AsheramAsheram Member EpicPosts: 5,078
    edited June 2019
    @FlyByKnight there is both 1st and 3rd person perspective, I prefer 3rd pp.

    @Shana77 frontline mode is similar to wows alterac valley or arathi basin control point battle grounds
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Asheram said:
    @FlyByKnight there is both 1st and 3rd person perspective, I prefer 3rd pp.

    @Shana77 frontline mode is similar to wows arathi basin control point battle grounds
    3rd person is superior, if only for the fact you can better see opponents swing at you from the sides.

    Competitively speaking, I don't see why anyone would run 1st person.  The animations are clear enough you can react just fine in 3rd person.
    Asheram

    image
  • Viper482Viper482 Member LegendaryPosts: 4,101
    Tried it....don't get it. Maybe in 1v1 there is actually some skill, but when you always have numerous people swinging around it's just a zergfest.
    Make MMORPG's Great Again!
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    PVPers have trouble finding games? Every game I play has some form of PVP in it.
    Kyleran
  • eoloeeoloe Member RarePosts: 864
    Well, I love this game.

    Yes, you are going to get backstabbed, maul-head-shotted, ballista-ed, bow-ed and crossbow-ed, even teamkilled (hopeth you loveth my English here...).
    Yes, you are going to hate horse users, catapult users, trappers and spikes-builders.
    Yes, you are going to hate the guy who just feinted you to place a perfect decapitation. Yes, there will be another guy who will change his stab into a kick to make you fall off the wall/cliff/bridge. Yes there will this other guy who will just perfectly sidewalk your overhead strike to better cut your legs... And YES you WILL HATE those 5 guys who will shamelessly gang you up at the risk of killing each other.....

    This is exactly why this game is so good. The game mechanic are not only following the "simple to grasp/hard to master" concept but also fit perfectly the theme of intuitively swinging medieval weapons.

    And the flow of battle feels right. It is very chaotic, but also very fluid, very organic, allowing the heroic feats to happen through luck and/or skill. I have never felt this level of battle immersion since battlezone 1(which is an entirely different game).

    Your KDR may start at 7/24, but progressively (after few mice imprinted into the facing wall), you will reach a 13/13 showing your better understanding of the battle in general and fighting mechanics in particular. And from there you will set your own skill ceiling according to the time you can sink in.

    Some skilled players jump into a group of four clueless guys to kill them all, out pure skill (and a bit of luck).

    At the honest price of 30 bucks, I did not feel the urge to wait and I am more than happy with my purchase.

    My only concern is the number of maps (4 for the main mode).

    However playing the game is a true gaming experience and you can spend hours into the character builder (for loadouts/builds and appearance customization).

    KyleranMadFrenchieTacticalZombeh
  • Viper482Viper482 Member LegendaryPosts: 4,101
    PVPers have trouble finding games? Every game I play has some form of PVP in it.

    But is it good pvp?
    Make MMORPG's Great Again!
  • DauzqulDauzqul Member RarePosts: 1,982
    I can't play a MMO without PvP. However, I don't want my PvP experience to be some limited 10v10 or whatever type of battleground. I want world PvP - ability to be attacked by any opposing faction.
  • AsheramAsheram Member EpicPosts: 5,078
    edited June 2019
    For me its the combat mechanics that make it fun along with the customization options, plus the just jump in and fight and leave when you want/need to. Why I love Warband and its mp mods.

    Plus is doesnt run too bad on a gtx660

    World stuff means you need to be doing stuff in the world til it happens.
  • KyleranKyleran Member LegendaryPosts: 44,059

    Viper482 said:



    PVPers have trouble finding games? Every game I play has some form of PVP in it.






    But is it good pvp?



    Define what makes PVP "good? "
    Sovrath

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    Kyleran said:

    Viper482 said:



    PVPers have trouble finding games? Every game I play has some form of PVP in it.






    But is it good pvp?



    Define what makes PVP "good? "
    This is just me. 

    Button mashing and zerging are part of the fun. But combat should be complex enough that when someone masters it could be able to 1v3 or 1v5 or 1v10 people!

    Rewards and punishments (of course!) should be based more on personal performance and less on win/loss of the team. 
    Kyleranbcbully
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited June 2019
    Viper482 said:
    Tried it....don't get it. Maybe in 1v1 there is actually some skill, but when you always have numerous people swinging around it's just a zergfest.
    Mordhau is good PvP.  Friendly fire is on, zerging can often lead to as much damage being done to one another as an enemy.  And those swings also cause your allies to flinch.  I've seen a teammate go down to a 1-2 punch of friendly fire interrupting their swing, allowing the enemy to land a second blow right after.

    If you mean both sides having a zerg that clashes...  Friendly fire dangers still apply, and if you're playing the game's intended main game mode, Frontline, it's as much about giving and taking ground as it is kills or deaths.
    RexKushmanAsheramKyleran

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  • AsheramAsheram Member EpicPosts: 5,078
    It would be awesome if you took all the combat mechanics and customization of mordhau and added conquorers blades open world and troops and sege 
    MadFrenchie
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited June 2019
    I like PVP but I don't like realistic medieval setting. The only way I can tolerate it is if there's dragons, witches, wizards, and such.

    What they've done with the first person combat is commendable. It looks more tempered and less bunny hoppish. It has risk versus reward elements and actually rewards being "good". If a studio could integrate this combat system, give it a couple more layers and drop it into an feature rich MMORPG it would make a lot of folks who like this setting, happy AF.
    For whatever reason, I'm the opposite.

    If I could get a gritty, pseudo-historical Dark Ages MMORPG, I'd be into it.  Specifically if the devs allowed guilds and alliances to take center stage.  That doesn't mean come up with all these complex and intricate interacting systems that are just gonna fall apart the first time a player acts in a way the devs didn't expect, but just allowing competitive objectives to provide substantial benefits that make objectives like keeps and land worth fighting over and claiming.  A robust system of customization to make the decorations in the land/keep to reflect their owners, and an Alliance system that actually makes forming an Alliance with other guilds something real and meaningful in game.

    DAoC never had an intricate alliance system, but they had a dedicated alliance chat and PvP objectives that couldn't be taken and held without the cooperation of large numbers.  The result was vibrant guilds and vibrant alliances of guilds.  Players literally had two groups of "friendly" players to look for a group with before they had to turn to the general server population.  Bad apples could be identified and actually dealt with (usually by removal from the guild and, by consequence, the alliance).  THAT'S how community is built: allowing folks to freely associate and meet up with the same set of folks over and over in-game with a little bit of game system encouragement that says "You guys are in the same tribe!"

    EDIT- That meandered into a completely different topic, but whatevs.  I find it interesting that @FlyByKnight and I have such polar opposite tastes in this particular instance.  Really hammers home the idea that pleasing a massive audience is super tough.
    Post edited by MadFrenchie on
    Asheram

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