There has to be something seriously wrong when a PvP game allows one to go AFK and watch Netflix ,shouldn't one be on alert for attacks. I can understand this happening in a PvE game but why a PvP game allows people to go afk is very odd.
It is a gross exaggeration to call it afking unless of course one is cheating by using a bot program (made illegal 4 years go) which few players actually do these days.
My mining involved one pilot afk in a boosting ship safe in a POS (mechanic removed 2.5 yrs ago) while I managed 5 other accounts all on the same laptop.
Four accounts mined, which involved regularly moving around an asteroid belt to get in range of the best rocks and regularly turning on two lasers on all 4 ships about every 3 minutes as they shut off when the ships hold is full.
When full, each holds cargo was manually jettisoned into space, and my 6th account, a hauler would have to fly or tractor the ore to its hold. Once full, the hauler flew to station or POS, loaded the ore into a refinery, and once refined, moved again to 0a cargo hold or container.
All a very manually intense process and hardly what I would classify as afking, though it was possible to watch Netflix between cargo dumps, assuming one is very good at multi tasking which I actually am though I often "watch" the same show 3 or 4 times in order to catch all of it.
As noted CCP has made several big changes to make null sec far less safe for krabs and botters with this just another jab at the PVE community.
Mining on multiple accounts in EVE is literally the least AFK thing I've ever done in the game. I've, no joke, PVP'd many many times semi afk while watching a movie and waiting for an FC to tell me what to target and shoot next.
When mining, however, I was running seven account concurrently. One in a Rorqual boosting the rest of my fleet and constantly moving ore from the fleet hangar to the ore hangar. Another in an Orca flying back and forth to the Rorq to haul ore. The other five was a constant ALT+TAB fest all night swapping lasers between rocks, targeting new rocks and making sure I was in range of everything that I wanted to target AND constantly moving ore from my tiny ore bay to the Rorqual's ore bay.
Four hours of mining was literally exhausting. I'd do it, rake in a couple billion and then go take a nap. Not even remotely in the same galaxy as AFK. Anyone who thinks that running a mining fleet solo can be done AFK has never done it and they've never even put two seconds into thinking about how they would do it, or they would realize how wrong they are very quickly.
That being said! I've lived heavily on both sides of the gun in EVE. I've PVP'd for about half my time in game and PVE'd for the other half and I will say that PVE'ing is far less risky than PVP'ing.
The game gives players far far FAR more tools to avoid non-consensual PVP, than it gives PVP'ers to force someone to fight. PVP'ers get Warp Scramblers, Warp Disruptions and Warp Bubbles. Bingo bango bongo... that's it.
Meanwhile PVE'ers have dozens of tricks. Warp Core Stabilizers, Cloaks, Insta-Warp Ceptors, Align-Cloak-Warp, Aligning to a Citadel, Citadel Tethers, Jump Bridges, Player Gates, Safe Spots, Target Breakers, ECM, ECM Drones, Docking, Jumping a gate while enemy is aggressed... I could go on and on. If you get stuck in a fight as a PVE'er, then you didn't play very well.
Honestly, we only catch the stupid or very unlucky when we're out PVP'ing. If you know what you're doing, you can avoid a fight with half your brain tied behind your back in EVE.
I've been living with a PVE alliance for about two years now. I've been ratting in null sec with a carrier, then a super and mining with my seven miners. In two years I've lost a grand total of two, TWO, Covetors while making tens of billions.
Why? Because I follow the two most simple and easy rules in the game for PVE. Don't lift a finger without intel on your pocket and ASA (Always Stay Aligned). That's it. Two simple rules and I haven't lost an expensive ship in forever. I only lost the covetors because when I fleet warped to the Citadel they bumped into each other and the interceptor caught them. Boo hoo.
There has to be something seriously wrong when a PvP game allows one to go AFK and watch Netflix ,shouldn't one be on alert for attacks. I can understand this happening in a PvE game but why a PvP game allows people to go afk is very odd.
It is a gross exaggeration to call it afking unless of course one is cheating by using a bot program (made illegal 4 years go) which few players actually do these days.
My mining involved one pilot afk in a boosting ship safe in a POS (mechanic removed 2.5 yrs ago) while I managed 5 other accounts all on the same laptop.
Four accounts mined, which involved regularly moving around an asteroid belt to get in range of the best rocks and regularly turning on two lasers on all 4 ships about every 3 minutes as they shut off when the ships hold is full.
When full, each holds cargo was manually jettisoned into space, and my 6th account, a hauler would have to fly or tractor the ore to its hold. Once full, the hauler flew to station or POS, loaded the ore into a refinery, and once refined, moved again to 0a cargo hold or container.
All a very manually intense process and hardly what I would classify as afking, though it was possible to watch Netflix between cargo dumps, assuming one is very good at multi tasking which I actually am though I often "watch" the same show 3 or 4 times in order to catch all of it.
As noted CCP has made several big changes to make null sec far less safe for krabs and botters with this just another jab at the PVE community.
Mining on multiple accounts in EVE is literally the least AFK thing I've ever done in the game. I've, no joke, PVP'd many many times semi afk while watching a movie and waiting for an FC to tell me what to target and shoot next.
When mining, however, I was running seven account concurrently. One in a Rorqual boosting the rest of my fleet and constantly moving ore from the fleet hangar to the ore hangar. Another in an Orca flying back and forth to the Rorq to haul ore. The other five was a constant ALT+TAB fest all night swapping lasers between rocks, targeting new rocks and making sure I was in range of everything that I wanted to target AND constantly moving ore from my tiny ore bay to the Rorqual's ore bay.
Four hours of mining was literally exhausting. I'd do it, rake in a couple billion and then go take a nap. Not even remotely in the same galaxy as AFK. Anyone who thinks that running a mining fleet solo can be done AFK has never done it and they've never even put two seconds into thinking about how they would do it, or they would realize how wrong they are very quickly.
That being said! I've lived heavily on both sides of the gun in EVE. I've PVP'd for about half my time in game and PVE'd for the other half and I will say that PVE'ing is far less risky than PVP'ing.
The game gives players far far FAR more tools to avoid non-consensual PVP, than it gives PVP'ers to force someone to fight. PVP'ers get Warp Scramblers, Warp Disruptions and Warp Bubbles. Bingo bango bongo... that's it.
Meanwhile PVE'ers have dozens of tricks. Warp Core Stabilizers, Cloaks, Insta-Warp Ceptors, Align-Cloak-Warp, Aligning to a Citadel, Citadel Tethers, Jump Bridges, Player Gates, Safe Spots, Target Breakers, ECM, ECM Drones, Docking, Jumping a gate while enemy is aggressed... I could go on and on. If you get stuck in a fight as a PVE'er, then you didn't play very well.
Honestly, we only catch the stupid or very unlucky when we're out PVP'ing. If you know what you're doing, you can avoid a fight with half your brain tied behind your back in EVE.
I've been living with a PVE alliance for about two years now. I've been ratting in null sec with a carrier, then a super and mining with my seven miners. In two years I've lost a grand total of two, TWO, Covetors while making tens of billions.
Why? Because I follow the two most simple and easy rules in the game for PVE. Don't lift a finger without intel on your pocket and ASA (Always Stay Aligned). That's it. Two simple rules and I haven't lost an expensive ship in forever. I only lost the covetors because when I fleet warped to the Citadel they bumped into each other and the interceptor caught them. Boo hoo.
I feel you left a few tools out of the PVP kit such as Black Ops ships, the bigger thing to remember is the PVPer "can win" even if they never kill a ship.
Denying PVERs the ability to play their craft is a big part of PVP, so cloaky camping, regularly running though PVE systems to send them all scurrying home or out right camping their systems until they pull up stakes and go elsewhere are all victories for the PVPer.
Meanwhile every night a PVEer is camped in station is a total loss in terms of income that could have been made.
This new change only serves to increase the risk to PVERs tremendously IMO but its OK, I'm not playing anymore and this move certainly won't bring me back, well, at least as a miner.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Comments
When mining, however, I was running seven account concurrently. One in a Rorqual boosting the rest of my fleet and constantly moving ore from the fleet hangar to the ore hangar. Another in an Orca flying back and forth to the Rorq to haul ore. The other five was a constant ALT+TAB fest all night swapping lasers between rocks, targeting new rocks and making sure I was in range of everything that I wanted to target AND constantly moving ore from my tiny ore bay to the Rorqual's ore bay.
Four hours of mining was literally exhausting. I'd do it, rake in a couple billion and then go take a nap. Not even remotely in the same galaxy as AFK. Anyone who thinks that running a mining fleet solo can be done AFK has never done it and they've never even put two seconds into thinking about how they would do it, or they would realize how wrong they are very quickly.
That being said! I've lived heavily on both sides of the gun in EVE. I've PVP'd for about half my time in game and PVE'd for the other half and I will say that PVE'ing is far less risky than PVP'ing.
The game gives players far far FAR more tools to avoid non-consensual PVP, than it gives PVP'ers to force someone to fight. PVP'ers get Warp Scramblers, Warp Disruptions and Warp Bubbles. Bingo bango bongo... that's it.
Meanwhile PVE'ers have dozens of tricks. Warp Core Stabilizers, Cloaks, Insta-Warp Ceptors, Align-Cloak-Warp, Aligning to a Citadel, Citadel Tethers, Jump Bridges, Player Gates, Safe Spots, Target Breakers, ECM, ECM Drones, Docking, Jumping a gate while enemy is aggressed... I could go on and on. If you get stuck in a fight as a PVE'er, then you didn't play very well.
Honestly, we only catch the stupid or very unlucky when we're out PVP'ing. If you know what you're doing, you can avoid a fight with half your brain tied behind your back in EVE.
I've been living with a PVE alliance for about two years now. I've been ratting in null sec with a carrier, then a super and mining with my seven miners. In two years I've lost a grand total of two, TWO, Covetors while making tens of billions.
Why? Because I follow the two most simple and easy rules in the game for PVE. Don't lift a finger without intel on your pocket and ASA (Always Stay Aligned). That's it. Two simple rules and I haven't lost an expensive ship in forever. I only lost the covetors because when I fleet warped to the Citadel they bumped into each other and the interceptor caught them. Boo hoo.
Denying PVERs the ability to play their craft is a big part of PVP, so cloaky camping, regularly running though PVE systems to send them all scurrying home or out right camping their systems until they pull up stakes and go elsewhere are all victories for the PVPer.
Meanwhile every night a PVEer is camped in station is a total loss in terms of income that could have been made.
This new change only serves to increase the risk to PVERs tremendously IMO but its OK, I'm not playing anymore and this move certainly won't bring me back, well, at least as a miner.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon