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Archeage Unchained will be B2P without subscription.

13

Comments

  • jimmywolfjimmywolf Member UncommonPosts: 292
    i think they just want copy BDO B2P model and cash shop, since it remained successful for awhile and made them a lot of money despite player hate over it's many flaws it  was very profitable. 
    Sovrath



  • AAAMEOWAAAMEOW Member RarePosts: 1,617
    jimmywolf said:
    i think they just want copy BDO B2P model and cash shop, since it remained successful for awhile and made them a lot of money despite player hate over it's many flaws it  was very profitable. 
    Which is why I don't believe Archeage at all.  They might start out with vanity item, and gradually add more pay to win later on.

    Not to mention BDO's success might have more to do with their mobile game than PC game.  And I would guess many of their revenue is from Asian players, so it probably isn't very accepted from western gamers.
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    edited August 2019
    The funny about all of this is....they put a week long timer up yet hardly provide any information regarding this "revolutionary" decision they are making in regards to the game, such as providing how much it will cost up front, dates, "founder pack" options (because we know there will be those) and what will be in the shop (which will obviously be a shop because they said credits bought pertaining to the client will remain to that client). I think one thing people being 'optimistic' about this need to keep in mind is that pets/mounts/costumes all have perks in this game, so unless they were going to restructure that system for one client, I dont think this can realistically work with the ideology that both clients will update at around the same time/pace. But like I said before, I'll wait a few months after its live, should be enough time to make a proper assessment since that's when fresh start servers used to turn. From the face of it, it just sounds like an upfront wall to access fresh start. Lets not forget that they mentioned an Archepass with no details....
  • iixviiiixiixviiiix Member RarePosts: 2,256
    edited August 2019
    "no trap no trick !!!" said Trino

    Caffynated
  • KyleranKyleran Member LegendaryPosts: 44,059
    On further reflection I'll be passing this time around. Fool me once and all...

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Kyleran said:
    On further reflection I'll be passing this time around. Fool me once and all...
    Too many people are getting caught up in "Gamigo is doing something that Trion wouldn't do" and forgetting Gamigo's history. It just feels too much like a paid to enter fresh start, especially since core information wasn't provided upfront after having this week long timer. I'd love to be wrong, thus is why I said I'll wait a few months after, but at the end of the day, its Gamigo....:


    Ask the little playerbase of Rift how these 'new' changes are coming along.

    Kyleran[Deleted User]
  • KyleranKyleran Member LegendaryPosts: 44,059
    Albatroes said:
    Kyleran said:
    On further reflection I'll be passing this time around. Fool me once and all...
    Too many people are getting caught up in "Gamigo is doing something that Trion wouldn't do" and forgetting Gamigo's history. It just feels too much like a paid to enter fresh start, especially since core information wasn't provided upfront after having this week long timer. I'd love to be wrong, thus is why I said I'll wait a few months after, but at the end of the day, its Gamigo....:


    Ask the little playerbase of Rift how these 'new' changes are coming along.

    Actually,  the ultimate villain is XLGames, they created the initial monetization model, Trion just implemented it as built by the game's creator.

    While Gamigo may suck in all sorts of other ways they can only do what XLGames permits in terms of monetization.

    So no way will I pay XLGames a 2nd time for AA, which I still consider my first time around being one of my greater game buying mistakes.


    gervaise1iixviiiixalkarionlog

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • alkarionlogalkarionlog Member EpicPosts: 3,584
    Albatroes said:
    The funny about all of this is....they put a week long timer up yet hardly provide any information regarding this "revolutionary" decision they are making in regards to the game, such as providing how much it will cost up front, dates, "founder pack" options (because we know there will be those) and what will be in the shop (which will obviously be a shop because they said credits bought pertaining to the client will remain to that client). I think one thing people being 'optimistic' about this need to keep in mind is that pets/mounts/costumes all have perks in this game, so unless they were going to restructure that system for one client, I dont think this can realistically work with the ideology that both clients will update at around the same time/pace. But like I said before, I'll wait a few months after its live, should be enough time to make a proper assessment since that's when fresh start servers used to turn. From the face of it, it just sounds like an upfront wall to access fresh start. Lets not forget that they mentioned an Archepass with no details....
    its the new adage, we will hype teh anoucement to hype the game to hype something else in the game and so on. pretty much they are using the know stall tactics as a normal tactic to entice people...
    FOR HONOR, FOR FREEDOM.... and for some money.
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    Rhoklaw said:
    DMKano said:
    Rhoklaw said:
    Kyleran said:
    Rhoklaw said:
    So a game that has been "literally" sucking their fans dry through P2W monetizations for 5 years, suddenly decides to turn it all around and offer up the same game to everyone for free after purchasing the base game?

    Well, GW2 succeeded at doing this, but ArcheAge the game itself makes this whole "vision" an impossible concept. Such as, how do you handle in game property ownership? First come first serve right? So once all land slots are claimed, why would anyone else bother joining? In hopes someone doesn't pay the rent? Nah, this isn't going to work. You needed a subscription model in order to limit who can own land. This format you've described just sounds like another train wreck waiting to happen, but uhm, good luck with that.
    They are saying everyone will be able to get land, but haven't elaborated on the details, coming "soon." 
    Interesting... land ownership for everyone? I'm curious how they're going to make that work.

    Capping pop per server combined with at least 1 reserved plot per account is the only way that can work.

    Also capping the max number of plots per account

    Would have been nice if this system was in place 5 years ago.

     But greed got the best of XL

    Too late for me - no thanks as I have zero confidence in Gamigo.

    As soon as sales slow down - boom cash shop p2w
    That's just it. Certain trade packs are zone specific. So whoever gets the land in the obvious best trade pack zones gets the clear monetary advantage. Which means, failed game. This is all speculation of course as I'm sure they've thought about how to implement this for about 2 weeks, lol.
    I don't think you know what you was saying since you could just bring the items required for the trade pack without having the farm in the zone, sometimes we did a guildy merchant run we would make the trade pack in the east and bring west
    kenguru23 said:
    "Housing will be available for everyone. "
    I wonder how are they going to make this work?I  remember everytime a new server opened the space was gone in hours. Are they making housing instanced? Or am I just misunderstanding the statement...
    I don't understand how you have open world housing without enough land.

    I never got far into AA because of P2W andna seemingly endless gear grind in a PvP environment.  Meaning if you aren't a non lifer or credit card warrior you had no shot in PvP.  Maybe I am wrong but that was my impression.

    here was the deal it become like this the best credid card win after it hit f2p, during alpha you would just craft and recraft gear over and over, the best you could get was crafting, you need to do several gear and crit on crafting then, but you would raise your skill lvl on each piece done with would raise you crit chance the more you raised the skill lvl, but now you have to run dungeons for drops and keep doing repeats for token to make the weapons, before was optional then you was forced, because they nerfed the crafting


    a TL DR for the whole topic on AA

    don't bother to try and don't bother to even look, anything this game had was destroyed long ago, not only by trion but also by XLgames, and there is no way gamigo could save a game unless you belive being conned as saving
    FOR HONOR, FOR FREEDOM.... and for some money.
  • MultibyteMultibyte Member UncommonPosts: 130
    To me, this totally feels like "fool me once..." situation. Will stay away.
    Kyleran[Deleted User]
  • TillerTiller Member LegendaryPosts: 11,485
    edited August 2019
    Multibyte said:
    To me, this totally feels like "fool me once..." situation. Will stay away.
    It is in this case, though I do think the age of any new subscription based MMOs is long gone. Anyone who has tried it or will try it will fail, triple A or Indie. Only the older MMOs people have invested a lot into survive, and they still offer cash shop fluff in some form.
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • vegetableoilvegetableoil Member RarePosts: 768
    iixviiiixwingoodPhry
  • botrytisbotrytis Member RarePosts: 3,363
    It should have been this way from the beginning. It is too little too late.


  • Shooter564567Shooter564567 Member UncommonPosts: 44
    All MMO's should have nothing more than a monthly subscription to play.
  • iixviiiixiixviiiix Member RarePosts: 2,256
    All MMO's should have nothing more than a monthly subscription to play.
    I disagree with your monthly subscription , i prefer hour subscription .
  • HyperpsycrowHyperpsycrow Member RarePosts: 954
    Im up for buying and trying..hmm this game or wow .,.im confused




  • Asch126Asch126 Member RarePosts: 543
    DMKano said:
    Asch126 said:
    They're doing the exact same thing both Black Desert and Bless did.

    BDO started very fair - now it has a ton of P2W.

    Bless is a total shitshow.

    AA is a better game than Bless but the publisher is awful.

    Expect AA to go P2W after sales slow down - just my 2c - I wouldnt touch this with a 10 foot pole - but that's just me

    Look at Gamigo and their other games - P2W to the core.... why would this be different longterm, it's pretty obvious what the plan is - get players back and then turn P2W to 11
    I meant more that the game was free, but now it'll have a price tag.

    If i'm not mistaken, both Bless and BDO were F2P titles before coming to the West, with BDO's dev infamously saying the price tag was what prevented P2W from being implemented....before they did it away.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    I smell a bait-n-switch
  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    By the way.  Camelot Unchained wants their name back.

    Age of Conan
  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    Bloodaxes said:
    Iselin said:
    Kyleran said:
    Iselin said:
    Are they going to charge those who already bought packages in the original chained version?
    Yes, absolutely,  no credit or discount for previous patronage, no transfer of characters or assets.
    The only thing better than selling a game is selling it twice :)
    In a way, it makes "sense". If they allowed people to transfer, there would be an imbalance vs the newer people. It sucks, but I can understand why.
    I'd be happy to start over but I paid 150 bucks for this game already and I'm not paying another damn dime. 
    IselinKyleran
  • BloodaxesBloodaxes Member EpicPosts: 4,662
    Bloodaxes said:
    Iselin said:
    Kyleran said:
    Iselin said:
    Are they going to charge those who already bought packages in the original chained version?
    Yes, absolutely,  no credit or discount for previous patronage, no transfer of characters or assets.
    The only thing better than selling a game is selling it twice :)
    In a way, it makes "sense". If they allowed people to transfer, there would be an imbalance vs the newer people. It sucks, but I can understand why.
    I'd be happy to start over but I paid 150 bucks for this game already and I'm not paying another damn dime. 
    Yeah it's a shitty move by them absolutely.

  • fcweddfcwedd Member UncommonPosts: 196
    Not the best timing with Classic WoW releasing.
    PhryKyleran
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Torval said:
    fcwedd said:
    Not the best timing with Classic WoW releasing.
    They're two different games. The PvP in WoW is completely meaningless. It affects literally nothing substantial regarding gameplay. Gamers who want engaging pvp aren't going to be satisfied with WoW for long or at all. I'm not sure what people get out of WoW pvp other than smack talking in Stormwind. I wouldn't think an open world pvp game like AA would appeal to them tbh.
    Wouldn't other pvp mmorpgs like DAoC etc blown wow's pvp scene out of the water by that logic?
    [Deleted User]
  • IselinIselin Member LegendaryPosts: 18,719
    edited August 2019
    Albatroes said:
    Torval said:
    fcwedd said:
    Not the best timing with Classic WoW releasing.
    They're two different games. The PvP in WoW is completely meaningless. It affects literally nothing substantial regarding gameplay. Gamers who want engaging pvp aren't going to be satisfied with WoW for long or at all. I'm not sure what people get out of WoW pvp other than smack talking in Stormwind. I wouldn't think an open world pvp game like AA would appeal to them tbh.
    Wouldn't other pvp mmorpgs like DAoC etc blown wow's pvp scene out of the water by that logic?
    DAoC came before WOW and yes, it pre-emptively blew WOW PvP out of the water.

    Having said that, early WOW had kind of fun PvP when large groups would gather or someone decided to go after all leaders of the opposite faction storming the cities. I still use my Black War Bear from that achievement :)

    I've always said that PvP in MMOs is best for large group battles. 1v1 ganking with the huge effect of level disparity is kind of pathetic compared to the non-MMO games that create an even playing field for that type of PvP.
    [Deleted User][Deleted User]
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    “Microtransactions? In a single player role-playing game? Are you nuts?” 
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  • MMOExposedMMOExposed Member RarePosts: 7,400
    game needs a new Housing Method honestly. 

    Philosophy of MMO Game Design

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