"We built the company up, and while doing so
we’ve already created a playable MMO, one that might see some success were it released but it’s only the foundation of what we all want to ship.
It’s playable, we’ve already had four pre-alpha tests with hundreds running around the game.
The world is decently large enough for perhaps a couple, three weeks of average/normal play."https://www.pantheonmmo.com/content/blogs/151/188/much-to-do-about-pantheon-cco-update (section on "A little more about Visionary Realms")
This is a huge bit of news. Last I heard they were emphasizing pre-alpha status, and working on a project that would include and feature the various game systems.
I am puzzled that Brad feels a game with perhaps two weeks of playable content would ever succeed (even if only in part)
if released?
There is also a way to back into evaluating where they are. Suppose you want to play the game for two years. Ok, we are presently 1 year, 11 months, and 1 week of playable content short of that. So, quite a ways to go it seems.
It also states:
"Of course, I won’t give a date – I am no longer allowing myself to ever give a date as to when something related to this game is supposed to be done. That’s externally of course, player facing. Inside VR, well, people know what they have to do and why it’s important to move forward the best we can without violating the Vision. And
making sure our visuals get closer and closer to any other AAA game. "
So they are shooting for AAA quality. Admirable, but time consuming and expensive. I guess this means my elven ranger won't wear a Christmas tree on his chest, like, um, before.
This Dev Diary is chock full of interesting matters. Don't rely on me. Better to read it yourself and reflect.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Comments
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Logic, my dear, merely enables one to be wrong with great authority.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Thanks @Amathe
Or you could have stood against a zone wall and whacked stuff.
Or maybe you raced to max and did progression raiding.
It depends on what you spend your time doing.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Logic, my dear, merely enables one to be wrong with great authority.
Oh I thought we were talking about just today.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
They only need to create the content.
World building is faster once you have everything you need in place.
We are talking about another couple of years of course.
But compared to other games in development Pantheon is in a much better place.
These rpg's just reskin the same model over and over to make you think there are a pile of different mobs/npc's.Then what ALL of them are doing is really lazy work,attach a marker to these npc's,attach a quest and the rest is RAIDS,dungeon instances.Those two ideals are to me so lame for 2019,i can't even bother to play something like that for free.
Is there a god given hope that this game will be any different than the hundred predecessors all copying Wow,i have a gut feeling NO,content will be same old.If there are lazy type quests,at least have people explore and think to solve them,don't give any of those go to said instance and kill Boss,go kill 10 bears just because you'll get some xp or loot,i want more depth than that.
Never forget 3 mile Island and never trust a government official or company spokesman.
I skimmed through some videos and read some info, and it has some gimmicky stuff like environmental resistance things you build up - but I can't find any information on a solid character development system and the choices players will have to build characters.
I don't know if they need 50 weeks of content to release, even though it seems advisable. They are taking the graphics to an AAA level, which is another good mood, and this is one of the good things of many they are doing well. If this is the 2020 version of EQ2 I will be happy.
However in second generation mmoprgs their is, but no one ever attached numbers to this timely event. Let me explain:
I'm not a great player but I do have a talent of using the "social panels" in all mmo's. I have a hobby of studding server populations every time I log in, and every game. I've been doing this for years.
I spend time on how many classes and levels are logged on at different times of day. I take note of players and how much they advance. I put a bracket around a group of people close to my level and watch the entire group advance several levels.... And in every case they move equally in time a few levels. I know who's power leveling, honestly it's not that many.
I've kept pace with brackets of players, and in EVERY CASE we maintain equal for weeks on end.
It's a standard, at least in second generation mmorpg's of which I play, It maybe the same for first and third gen also, I don't play them often.
I'll list three games and say an "equal standard" can be determined, but many more are the same:
-Everquest 2
-World of Warcraft
-Vanguard
I never actually charted on paper leveling speed, as it's never been an important, it's more a simple mental notation, but here would be my guess at a standard.
1-10 1 or 2 or 3 days (This is often the rush levels)
11-20 5 days
21-30 8 days
31->> 1 day each, slightly slower as levels increase.
3-4 months from on average for a standard player that has knowledge of the content. That's without doing the official math.
Should the funding unexpectedly come to a halt for some reason (which he's well familiar with) he's in a position to ship what they have built to date, say as an early access title and shipping additional content post launch.
Actually a good strategy for a developer to take. I'm guessing most of the other indie MMORPGs in development would be in a really bad state, largely unplayable if suddenly forced to launch in the near future because the funding well ran dry.
My assessment of him just went up a few notches if this is really true and not just blah speak.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Anyway,
I think Visionary Realms should make a total effort to complete the game entirely before release...... Broken half done games are always the trademark of this industry.
They have to be a rare exception !
No fate but what we make, so make me a ham sandwich please.