Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Pantheon: Rise of the Fallen October Video Newsletter Outlines Racial Passive Abilities

13»

Comments

  • XarkoXarko Member EpicPosts: 1,180
    NorseGod said:
    kitarad said:
    achesoma said:
    Gnomes get +3% dodge? Lolwut?  The ONLY race with no tanking classes get the dodge bonus.  MAKES SENSE TO ME! Halflings got totally screwed on that one.  They should have got the dodge bonus.  There is ZERO reason to make Halfling warrior unless dagger-tanking wraiths will be in high demand.
    For rogues and bards the dodge is for those classes.
    That reminds me. Is there stealth?
    Yes.
  • AmatheAmathe Member LegendaryPosts: 7,630
    Torval said: ...  EQ2 did that with some races, like the Fae, who could featherfall.
    I loved that. It's why I rolled a Fae. That, and their starting city.
    [Deleted User]

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • UtinniUtinni Member EpicPosts: 2,209
    People complaining about these racials have been playing wow for too long. These are racials for an RPG, not a damage meter.
    XarkoKyleranSovrath[Deleted User]
  • bng28bng28 Member UncommonPosts: 102
    Utinni said:
    People complaining about these racials have been playing wow for too long. These are racials for an RPG, not a damage meter.
    Yes, your choice matters more than just an active ability.  You could be a halfling tank, but it makes sense that you wont be as hardy as an ogre and probably not as good because of your small stature, but you can do it.  Allocation of starting attributes will be an important decision as much as your race/class makeup.  

    Kyleran
  • KyleranKyleran Member LegendaryPosts: 44,069
    bng28 said:
    Utinni said:
    People complaining about these racials have been playing wow for too long. These are racials for an RPG, not a damage meter.
    Yes, your choice matters more than just an active ability.  You could be a halfling tank, but it makes sense that you wont be as hardy as an ogre and probably not as good because of your small stature, but you can do it.  Allocation of starting attributes will be an important decision as much as your race/class makeup.  

    As is often true in real life, sometimes a person or character just has advantages which make them particularly well suited to certain roles and almost useless in others.

    Shaquille o Neil would have made a terrible horse jockey.

    ;)


    [Deleted User]bng28

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • bng28bng28 Member UncommonPosts: 102
    Kyleran said:
    bng28 said:
    Utinni said:
    People complaining about these racials have been playing wow for too long. These are racials for an RPG, not a damage meter.
    Yes, your choice matters more than just an active ability.  You could be a halfling tank, but it makes sense that you wont be as hardy as an ogre and probably not as good because of your small stature, but you can do it.  Allocation of starting attributes will be an important decision as much as your race/class makeup.  

    As is often true in real life, sometimes a person or character just has advantages which make them particularly well suited to certain roles and almost useless in others.

    Shaquille o Neil would have made a terrible horse jockey.

    ;)


    LOL and as a horse jockey would make a terrible NBA center.
  • bng28bng28 Member UncommonPosts: 102
    edited October 2019
    kitarad said:
    achesoma said:
    Gnomes get +3% dodge? Lolwut?  The ONLY race with no tanking classes get the dodge bonus.  MAKES SENSE TO ME! Halflings got totally screwed on that one.  They should have got the dodge bonus.  There is ZERO reason to make Halfling warrior unless dagger-tanking wraiths will be in high demand.
    For rogues and bards the dodge is for those classes.
    Also, Considering gnomes are a heavily caster based race, i imagine they will have a lower innate AGI, DEX or whatever stat adds to dodge, than other races like halflings.  So it makes sense to me to add the dodge % for gnomes to close that gap for classes who may be hindered by race with  lower starting attributes in regards to dodging.

    Additionally, as a caster in a game like this, you get whacked 3-4 times in a dungeon, ya dead.  Dodging once could be the difference between the cleric landing a heal and you dying.
Sign In or Register to comment.