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Ship of Heroes CCT Beta Going On Now - MMORPG.com

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  • MendelMendel Member LegendaryPosts: 5,609
    Torval said:
    Man, game studios never cease to amaze me at the ways they try and kill themselves. This could be titled, "How not to market your software".

    This should have been an open test trying to get as many people playing with their CCT as possible. Get the product into users hands. Get them interested. Get them hooked or at least make an impression. Now only a few people, who have already bought in, are going to see it. This won't drive any new sales. It won't drive excitement outside of that backer group. No one else cares because it's just another opaque indie showcasing a common software feature.

    I call it the "preaching to the choir" approach.  Appease those customers who are known to be willing to give them money first.  Marketing it's not.



    [Deleted User]

    Logic, my dear, merely enables one to be wrong with great authority.

  • KyleranKyleran Member LegendaryPosts: 44,088
    edited November 2019

    Kyleran said:



    Kyleran said:


    "once the insults start flowing ...the game has been won."
    Your words certainly speak for themselves. Enjoy your easily won battle. I'll bet you've racked up a mountain of them by now from all the people and games you've shit on just because it amuses you.
    Well, according to some psychologists I have a "problem."

    https://lifelabs.psychologies.co.uk/users/37483-noel-bell/posts/19907-what-motivates-internet-trolls-and-how-to-deal-with-their-vile

    They are probably right, after all, 34K posts yes?  :#

    But then again, perhaps it is those who angrily reply which have the real issues, I dunno.  :D

    Back on topic, I see others posting the graphics aren't terribly remarkable, so if SOH can't offer substantial improvement over its predecessor I say why bother?

    Especially as I truly question whether they have the money to actually deliver a game anywhere as good as COH, MMORPGs are expensive you know, just ask Chris Roberts. Cheers.

    ;)
    Post edited by Kyleran on

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • ScotScot Member LegendaryPosts: 24,478
    edited November 2019
    You can't make something as good as CoH without the same sort of funding as that game has, that's why I have talked about managing your expectations before.
    Post edited by Scot on
    Blaze_RockerKyleran
  • GutlardGutlard Member RarePosts: 1,019

    lahnmir said:


    robjoliu said:

    wonder if they going to change the name of the game.


    Boat of Heroes?

    /Cheers,
    Lahnmir



    Pinas of Heroes?

    Gut Out!

    What, me worry?

  • blamo2000blamo2000 Member RarePosts: 1,130
    Scot said:
    blamo2000 said:

    Scot said:



    LilithM said:


    Something is off about the graphics in this game. It feels so, yesterday. Or like a single person working on the game using a free engine, 3D models they downloaded for free coupled with animations they bought for 10$. Not saying it can't change one day but nothing in it make me want to actually spend 50$ and start playing.




    I don't think the graphics are that bad at all, to be honest they only have to be better then CoH to be good enough. As to will I buy, I always wait until launch reviews regardless of how good I think a game is I wait.



    I agree about the graphics but I am having a really hard time understanding your thinking on reviews. Why let gatekeepers with an agenda do your thinking for you? Is this the only medium you put stock into reviews? Did you let the reviewers tell you not to watch Chappelle's special, or Burr's, or 300?

    I don't and never have been able to connect the relevancy of what someone else thinks about something and what I think about something. In fact, most of my favorite games were reviewed poorly when they were released by both critics and audiences (influenced by critics since they just parrot the same tripe).

    If anything, there seems to be a reverse correlation - if the critics and nincompoops hate it, its probably a real game with depth and complexity and I'll greatly enjoy it.
    That is a real issue, so you have to gather as much data as you can. Many players baulk at this thinking it takes up too much time. It can, when deciding to get Hitman 2 recently I had to spend ten minutes reading an explanation of the dlc's in a game I had already spent several minutes before checking Metarcritic and Steam reviews to put it on my wishlist. Hitman is a franchise, you know what you are getting, extra time for games which stand on their own merits. But that time is worth it, you can waste a couple of hours on a game you will end up not liking before you realise it is not for you.

    My big tip is something you may already be doing. Always read the lowest scoring reviews first, in Metacritic they will give a game 90 and tell you nothing you need to know. Same goes for people who downvote on Steam, check those out. It is the review that gives 70 that raises your concerns that the mouse and keyboard controls for this port are sloppy. So there you may want to wait until that's sorted out, it may never get sorted out mind you. Another thing to watch is gaming journalists love anything new, they nearly all think gaming is too centred around shooters and driving games. So "new" formats are given a huge benefit of doubt, even if they are in fact poor games.

    A personal peeve, narrative "games", they can have virtually no game play, they would make better books and films but we get a game. Some are great, but most for me fail to enthral. The reviews they get would make you think mana had rained from heaven when many are just walking simulators with a so-so story. Also be careful about games that deal with "human interest", relationships and so on, which reviewers seem to think will appeal to players of any demographic.
    Honestly, I'd rather waste my time trying a game for myself than reading what anyone else has to say about it.

    But, I have very specific tastes and reviews from critics never focus on what I care about, and reviews from players rarely do (and finding the ones that actually have information I care about takes a lot of time reading through useless information to find it).

    Most of my favorite games were extremely buggy on release, but since my taste is so particular I can't let the impact my decision.  For instance, when Pool of Radiance: ROMD came out, it had some very serious bugs and was getting slammed by everyone.  But it checked all my boxes so I had no choice but to buy it.  It isn't even near one of my favorite games, but worth playing for me?  Yes, definitely.  Worth playing and supporting as I want more like it made.

    For me if a game has x, y and z elements I am going to buy it.  The issue with reviews only comes when I don't know if a game has x, y, or z or how x, y or z was implemented.  In which case I make a post asking (and rarely get answered with specific or useful information) or read user reviews, which usually focus on everything but what specific information I am looking for.  Usually when I ask if a game has x people reply back with how I am stupid or wrong to like x or care about x.

    I have never once read a review of a game by a "professional" critic I thought was in any way useful or relevant to me and what I like or care about.  
    Blaze_Rocker
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