Believe me, I know this community very well, and I know how the article would be taken here. I would gently nudge the "never mobile" players back to the article to give it a good read again.
Guild Wars 2's profits have been sliding for a long time. Mobile games aren't just an infusion of revenue, but they could be the entire studios lifeline to keep PC titles with sluggish revenue available to play.
Many of you hate the idea that mobile MMOs are becoming more prevalent, but the writing has been on the wall for a while now. I get it. However, even free to play and buy to play games have to make money, and when they don't... they disappear.
I would rather see a mobile version of Guild Wars hit the market and bolster revenue than see all guild wars games disappear, or stop their update cycles indefinitely.
Think about it, get back to me.
With love, Steven Weber
They brought in cash shops because the games would not get
made without the revenue, they turned subscription games into F2P because they
would fold otherwise. They bought in casino game play, a travesty of a gaming system
but you do know that anything that increases revenue is good for the game
right?
Now we need every game to go mobile, because unless they do your game is not
going to survive. So far these changes have distorted the game play, making every
game as much as possible a “fun” arcade version driven by cash shop and
casino design.
Now with the transfer to mobile, it will be the mobile game
that makes more money calling the shots, but don’t worry they will use the
revenue from the mobile game to make dlc for the PC and console game. Does anyone
here think that is really going to happen? Quite a few mobile games are now out
for PC and console titles; perhaps you could point us to the shower of gold
coins that has been heaped on the original PC or console game?
I applaud that you have posted to face the music, we can get a tad heated on here but that is part of the 'ahem' charm.
Believe me, I know this community very well, and I know how the article would be taken here. I would gently nudge the "never mobile" players back to the article to give it a good read again.
Guild Wars 2's profits have been sliding for a long time. Mobile games aren't just an infusion of revenue, but they could be the entire studios lifeline to keep PC titles with sluggish revenue available to play.
Many of you hate the idea that mobile MMOs are becoming more prevalent, but the writing has been on the wall for a while now. I get it. However, even free to play and buy to play games have to make money, and when they don't... they disappear.
I would rather see a mobile version of Guild Wars hit the market and bolster revenue than see all guild wars games disappear, or stop their update cycles indefinitely.
Think about it, get back to me.
With love, Steven Weber
They brought in cash shops because the games would not get
made without the revenue, they turned subscription games into F2P because they
would fold otherwise. They bought in casino game play, a travesty of a gaming system
but you do know that anything that increases revenue is good for the game
right?
Now we need every game to go mobile, because unless they do your game is not
going to survive. So far these changes have distorted the game play, making every
game as much as possible a “fun” arcade version driven by cash shop and
casino design.
Now with the transfer to mobile, it will be the mobile game
that makes more money calling the shots, but don’t worry they will use the
revenue from the mobile game to make dlc for the PC and console game. Does anyone
here think that is really going to happen? Quite a few mobile games are now out
for PC and console titles; perhaps you could point us to the shower of gold
coins that has been heaped on the original PC or console game?
I applaud that you have posted to face the music, we can get a tad heated on here but that is part of the 'ahem' charm.
With love,
Scot
Look at Black Desert.
The mobile version is greatly out-performing its PC and console counterparts but they still receive regular updates. The PC version just got a huge naval update.
Guild Wars 2 is going to have to do something soon or it will, as StevenWeber(star of NBCs sitcom Wings) put it, disappear. Revenue for GW2 keeps sliding bit by bit and there is nothing on the horizon, like another expansion or even big update, to reverse course.
And as much as the MMORPG.com community seems to think otherwise - video games ARE NOT charities! They have to make money! Making money is their only reason for existing. If Guild Wars 2 doesnt start bringing in more money it will join City of Heroes. It used to be going Free to play was the magic bullet for that but since everything is Free to play now no one cares anymore. So, mobile version it is.
Believe me, I know this community very well, and I know how the article would be taken here. I would gently nudge the "never mobile" players back to the article to give it a good read again.
Guild Wars 2's profits have been sliding for a long time. Mobile games aren't just an infusion of revenue, but they could be the entire studios lifeline to keep PC titles with sluggish revenue available to play.
Many of you hate the idea that mobile MMOs are becoming more prevalent, but the writing has been on the wall for a while now. I get it. However, even free to play and buy to play games have to make money, and when they don't... they disappear.
I would rather see a mobile version of Guild Wars hit the market and bolster revenue than see all guild wars games disappear, or stop their update cycles indefinitely.
Think about it, get back to me.
With love, Steven Weber
They brought in cash shops because the games would not get
made without the revenue, they turned subscription games into F2P because they
would fold otherwise. They bought in casino game play, a travesty of a gaming system
but you do know that anything that increases revenue is good for the game
right?
Now we need every game to go mobile, because unless they do your game is not
going to survive. So far these changes have distorted the game play, making every
game as much as possible a “fun” arcade version driven by cash shop and
casino design.
Now with the transfer to mobile, it will be the mobile game
that makes more money calling the shots, but don’t worry they will use the
revenue from the mobile game to make dlc for the PC and console game. Does anyone
here think that is really going to happen? Quite a few mobile games are now out
for PC and console titles; perhaps you could point us to the shower of gold
coins that has been heaped on the original PC or console game?
I applaud that you have posted to face the music, we can get a tad heated on here but that is part of the 'ahem' charm.
With love,
Scot
Look at Black Desert.
The mobile version is greatly out-performing its PC and console counterparts but they still receive regular updates. The PC version just got a huge naval update.
Guild Wars 2 is going to have to do something soon or it will, as StevenWeber(star of NBCs sitcom Wings) put it, disappear. Revenue for GW2 keeps sliding bit by bit and there is nothing on the horizon, like another expansion or even big update, to reverse course.
And as much as the MMORPG.com community seems to think otherwise - video games ARE NOT charities! They have to make money! Making money is their only reason for existing. If Guild Wars 2 doesnt start bringing in more money it will join City of Heroes. It used to be going Free to play was the magic bullet for that but since everything is Free to play now no one cares anymore. So, mobile version it is.
"I would rather see a mobile version of Guild Wars hit the market and bolster revenue than see all guild wars games disappear, or stop their update cycles indefinitely." - So would I if I thought that was what was going to happen.
I am not contesting that a new mobile version for an ailing (if GW2 is ailing) MMO will do better financially at least in the short term, releasing on a new platform tends to do that. But I do not see evidence that BDO got the money for the naval expansion from the mobile version. I would also question that PC BDO did not have the money to do that naval expansion itself, it seems to be doing well.
Has anyone in the industry said that the PC and console versions are getting huge cash injections from mobile? That the money from mobile goes into the same big pot that the money from PC and console goes in? It seems to me that further development will prioritize the platform that makes the most money and that's mobile.
We may well be seeing the death kneel for MMOs on PC and console being peeled, they may end up being moved exclusively to mobile as the genre is not fairing as well as it used to. Time and time again we have been told these revenue based moves are for the best, every time they have had an bad impact on gameplay. This time I am wondering: will they end up not being made or supported on PC and console any more?
i tought after last year's blizzcon they finally understood... guess they didn't.
no we don't want "mobile versions" of our games, get over it.
NCsoft's 2 mobile MMOs make more than twice all of their PC MMOs combined.
So, no, people very much do want mobile versions of MMOs
I'm surprised that a mobile version of GW2 hasn't already happened considering it's circling the toilet.
Their latest marketing campaign is partnered with Quiznos fast food sandwich chain of all things.
What the fuck? Really?
They couldn't even partner with Firehouse Subs?
I got a marketing email. I'd share the web version but they embed personal info even in the web based email version. Here is the link to their legal blurb about the campaign though. https://www.guildwars2.com/en/legal/quiznos/
Welp, I just saw the promotion on Facebook. Guild Wars 1 was the greatest online game ever made. Now the company that made it sold the last of its goddamn dignity with a side of potato chips and a drink.
Comments
They brought in cash shops because the games would not get made without the revenue, they turned subscription games into F2P because they would fold otherwise. They bought in casino game play, a travesty of a gaming system but you do know that anything that increases revenue is good for the game right?
Now we need every game to go mobile, because unless they do your game is not going to survive. So far these changes have distorted the game play, making every game as much as possible a “fun” arcade version driven by cash shop and casino design.
Now with the transfer to mobile, it will be the mobile game that makes more money calling the shots, but don’t worry they will use the revenue from the mobile game to make dlc for the PC and console game. Does anyone here think that is really going to happen? Quite a few mobile games are now out for PC and console titles; perhaps you could point us to the shower of gold coins that has been heaped on the original PC or console game?
I applaud that you have posted to face the music, we can get a tad heated on here but that is part of the 'ahem' charm.
With love,
Scot
I am not contesting that a new mobile version for an ailing (if GW2 is ailing) MMO will do better financially at least in the short term, releasing on a new platform tends to do that. But I do not see evidence that BDO got the money for the naval expansion from the mobile version. I would also question that PC BDO did not have the money to do that naval expansion itself, it seems to be doing well.
Has anyone in the industry said that the PC and console versions are getting huge cash injections from mobile? That the money from mobile goes into the same big pot that the money from PC and console goes in? It seems to me that further development will prioritize the platform that makes the most money and that's mobile.
We may well be seeing the death kneel for MMOs on PC and console being peeled, they may end up being moved exclusively to mobile as the genre is not fairing as well as it used to. Time and time again we have been told these revenue based moves are for the best, every time they have had an bad impact on gameplay. This time I am wondering: will they end up not being made or supported on PC and console any more?
I'm not mad. I'm disappointed.