How many is exactly enough?
I'm asking this question because of the whole allied race thing with wow in the last expansion. Personally, I like to level one of each class just to be versatile and in case devs decide to completely change one of my favorite classes' play-styles (i.e. hunter in legion, which they unfortunately keep doubling down on) I can change accordingly.
That said, allied races are essentially just more vanity added to the game (which some people argue that some of them could've just been existing race customization options instead of an entirely 'new race' especially with the supposed additional customization options coming in Shadowlands which makes half the allied races look stupid for existing, i.e. high-mountain taurens and light forged draenei).
So if you're someone like me, you have a minimum of 12 (24 if you play both sides) and whatever else after if you like having multiple races as multiple classes.
Do you have a limit?
I'm only using wow as an example since other games can vary for each person in how much they want to level, like FFXIV is designed to have everything able to be done on one character, yet some people still like to have high level alts.
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They are mostly just there for me to play around with when, for whatever reason, there isn't anything that night fun to do for my main.
I am not someone heard to say "yeah I have 12 max level alts." Nope. No interest in that.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Loved the class stories in SWTOR so I leveled the classes with the most enjoyable stories. GW2 and ESO has easy leveling so I leveled every class.
One good thing about alts, if the Devs love doing rolling class nerfs and buffs it's easy to shelve a character until it gets buffed again.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Races I do for what racial I think fits best for the build I have in mind or just on a whim if the racial differences are not a big deal.
So my "limit" I guess is one of each class.
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15 races, with 14(?) different starting areas made for more than 1 server full of alts. I spent my 3 years in EQ 1 with my highest level character being 37, most under 20.
When I played WoW, the same happened, but not as extensively. I had a server for The Horde and one for The Alliance.
Too many MMOs today have players start in the same area (or less than a handful of areas), on the same mega-server. Playing alts today boils down to the same exact content over and over with little variance. I can't do that now
GW 2 I created 1 character of each race and tried to vary the classes. I couldn't make different classes of the same race because I'd seen it all already.
My outlier game was City of Heroes. It all started in either Atlas Park or Galaxy City. I still made an unhealthy amount of alts because the archetypes and power sets were so diverse. I filled all 10 US based servers with alts (8 each).
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
In SWTOR, I was playing each class on each side for the story. I think I completed like 5/8 when I stopped. Same reasons from WoW, as I would rather experience a new class in new areas/stories than endgame grind.
In LOTRO, I was playing 1 of each class, and worked on the classes that were most fun in PvMP on both sides, and switched off as nerf hammers dropped.
In ESO, I was playing 1 of each class also, and trying to experience the three faction stories all the way through. It was pretty fun soloing and stuff, as I didn't raid and barely did dungeons in that game.
It's the same in any MMORPG I play. I start with what I think seems like it will be the most fun class to play. I usually see other classes out and about that do cool things and want to try them, but I usually try each class to the end for the story, if there is one.
There isn't enough. There aren't enough slots. There isn't enough story. Give me more of what I want plx.
Gut Out!
What, me worry?
Druid is my favorite class in WoW. Anything to do with shifters really.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I really like how FFXIV has you keep one character but level all the classes individually - one of the bigger strengths of that game. Alts take on a bit of a different meaning there.