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2019 is Officially The Greatest YEAR Ever For Star Citizen!

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Comments

  • rodarinrodarin Member EpicPosts: 2,611
    Kefo said:

    MaxBacon said:
    Kefo said:
    And I’m asking you to tell me something concrete beyond people having fun since that is subjective, or more people logged in, or something generic like “they did major updates”. I hope they had major updates since this is alpha and it’s been in dev for 8 years.

    If this was the greatest year ever then you should be able to easily spit out a list of their achievements for 2019 that isn’t broken or a horribly buggy mess. Yes I know it’s alpha as I’ve heard that excuse for years now when it’s convenient to explain away why there’s bugs but then also told it’s the greatest year ever or this is already better then most AAA games. 
    Then simply go see the roadmap with all the categorized feature-lists for all the patches of the year.

    Milestones are diluted in many areas that are iteration upon as it develops, the result lead to a quite improved game experience, the game's best year is not because the scale of a single milestone, such as when the first players landed on moons, it's from the perspective of who plays the game then and now.
    Ok so then nothing of note for 2019. That all you had to say instead of trying to dance around the subject.

    Also the part I bolded in your quoted text is just you saying people having fun which should be a given since they are attempting to make a game. 
     But are they really though? How many people log into the test demo on a daily basis? A couple hundred at the most? They have like 3 million 'citizens' supposedly that is a pretty small percentage. 

    Considering all the money some people have spent on this abortion you would think more would log in on principle alone just to 'get their moneys worth'.

    Sure when they release a new 'update' there is a bit more uptick (and when everyone takes screenshots of Twitch traffic) but for the most part its the same 4 PAID streamers streaming the same shit day in and day out to the 5-15 viewers they each have playing with the same 15-15 people (who are those same viewers)

    I think 'fun' is a pretty subjective word here. They paid some of the bigger streamers for awhile there about a year ago to showcase it, and it was a complete failure. (in terms of trying to show this thing was close to playable) These guys didnt know NOT to go to all the bugged places where they would get stuck or CTD or whatever other crap they encountered. But it was definitely entertaining. At least they didnt make that same mistake this time around. But then again they didnt have to, the guys who actually LIKE this project were critical enough of this joke they just released.
    Gdemami
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited January 2020
    Kefo said:

    MaxBacon said:
    Kefo said:
    And I’m asking you to tell me something concrete beyond people having fun since that is subjective, or more people logged in, or something generic like “they did major updates”. I hope they had major updates since this is alpha and it’s been in dev for 8 years.

    If this was the greatest year ever then you should be able to easily spit out a list of their achievements for 2019 that isn’t broken or a horribly buggy mess. Yes I know it’s alpha as I’ve heard that excuse for years now when it’s convenient to explain away why there’s bugs but then also told it’s the greatest year ever or this is already better then most AAA games. 
    Then simply go see the roadmap with all the categorized feature-lists for all the patches of the year.

    Milestones are diluted in many areas that are iteration upon as it develops, the result lead to a quite improved game experience, the game's best year is not because the scale of a single milestone, such as when the first players landed on moons, it's from the perspective of who plays the game then and now.
    Ok so then nothing of note for 2019. That all you had to say instead of trying to dance around the subject.

    Also the part I bolded in your quoted text is just you saying people having fun which should be a given since they are attempting to make a game. 
    reee with the low-effort arguments.

    The different milestones achieved in 2019 are perceived differently by everyone, you, for example, devalued Microtech what for others that's the highest point of the year.

    For others biggest milestone this year was finally adding play loops that they can buy and rent their ships for first time, or it was the massive expansion of the game-world with Arccorp, Microtech, V4, the new stations, etc...

    End of the day, if your opinion/bias is to devalue what was done in the year to "nothing", that's up to you.
    Post edited by MaxBacon on
  • KyleranKyleran Member LegendaryPosts: 44,057
    Erillion said:
    @Kefo People having fun is the most important thing in a game. Something that is often forgotten. And yes, it’s subjective. Thankfully it’s subjective. Otherwise Ubisoft would already have made a formula out of it ;-)


    Have fun 
    Silly rabbit, progression is the most important thing in a game,  doesn't even really matter if it is "fun" or not. 

    ;)


    Erillion

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • KefoKefo Member EpicPosts: 4,229
    MaxBacon said:
    Kefo said:

    MaxBacon said:
    Kefo said:
    And I’m asking you to tell me something concrete beyond people having fun since that is subjective, or more people logged in, or something generic like “they did major updates”. I hope they had major updates since this is alpha and it’s been in dev for 8 years.

    If this was the greatest year ever then you should be able to easily spit out a list of their achievements for 2019 that isn’t broken or a horribly buggy mess. Yes I know it’s alpha as I’ve heard that excuse for years now when it’s convenient to explain away why there’s bugs but then also told it’s the greatest year ever or this is already better then most AAA games. 
    Then simply go see the roadmap with all the categorized feature-lists for all the patches of the year.

    Milestones are diluted in many areas that are iteration upon as it develops, the result lead to a quite improved game experience, the game's best year is not because the scale of a single milestone, such as when the first players landed on moons, it's from the perspective of who plays the game then and now.
    Ok so then nothing of note for 2019. That all you had to say instead of trying to dance around the subject.

    Also the part I bolded in your quoted text is just you saying people having fun which should be a given since they are attempting to make a game. 
    reee with the low-effort arguments.

    The different milestones achieved in 2019 are perceived differently by everyone, you, for example, devalued Microtech what for others that's the highest point of the year.

    For others biggest milestone this year was finally adding play loops that they can buy and rent their ships for first time, or it was the massive expansion of the game-world with Arccorp, Microtech, V4, the new stations, etc...

    End of the day, if your opinion/bias is to devalue what was done in the year to "nothing", that's up to you.
    I didn’t devalue anything. I pointed out that if Microtech (which does look nice) was the only thing of note then maybe calling this the greatest year ever is a bit silly if all they did was release 1 planet for a full year of dev work. You might wanna re read what I post before you attempt to call me a troll.

    See now you’re actually trying to do what I originally asked you to do and give me a list so thanks for that. 

    Correct me if I’m wrong but ArcCorp came out in 2017 didn’t it or are you talking about a graphics overhaul?
    Gdemami
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited January 2020
    Kefo said:
    MaxBacon said:
    Kefo said:

    MaxBacon said:
    Kefo said:
    And I’m asking you to tell me something concrete beyond people having fun since that is subjective, or more people logged in, or something generic like “they did major updates”. I hope they had major updates since this is alpha and it’s been in dev for 8 years.

    If this was the greatest year ever then you should be able to easily spit out a list of their achievements for 2019 that isn’t broken or a horribly buggy mess. Yes I know it’s alpha as I’ve heard that excuse for years now when it’s convenient to explain away why there’s bugs but then also told it’s the greatest year ever or this is already better then most AAA games. 
    Then simply go see the roadmap with all the categorized feature-lists for all the patches of the year.

    Milestones are diluted in many areas that are iteration upon as it develops, the result lead to a quite improved game experience, the game's best year is not because the scale of a single milestone, such as when the first players landed on moons, it's from the perspective of who plays the game then and now.
    Ok so then nothing of note for 2019. That all you had to say instead of trying to dance around the subject.

    Also the part I bolded in your quoted text is just you saying people having fun which should be a given since they are attempting to make a game. 
    reee with the low-effort arguments.

    The different milestones achieved in 2019 are perceived differently by everyone, you, for example, devalued Microtech what for others that's the highest point of the year.

    For others biggest milestone this year was finally adding play loops that they can buy and rent their ships for first time, or it was the massive expansion of the game-world with Arccorp, Microtech, V4, the new stations, etc...

    End of the day, if your opinion/bias is to devalue what was done in the year to "nothing", that's up to you.
    I didn’t devalue anything. I pointed out that if Microtech (which does look nice) was the only thing of note then maybe calling this the greatest year ever is a bit silly if all they did was release 1 planet for a full year of dev work. You might wanna re read what I post before you attempt to call me a troll.

    See now you’re actually trying to do what I originally asked you to do and give me a list so thanks for that. 

    Correct me if I’m wrong but ArcCorp came out in 2017 didn’t it or are you talking about a graphics overhaul?
    It's not the only thing of note no, it's simply the most visual one. I told you from the start you can check the roadmap it has everything, the small things, and the big things, it's up to you how you perceive the value of each milestone on the game itself.

    Arccorp came with the first quarter of 2019, the very first planet was the previous update 3.3.5 with Hurston.

    The planets of Crusader are actually showing the merits of dev, because by lore they are wildly different, and have major landing zones on them, from Hurston's polluted planet, city & biomes, to Arccorp mega-city, to Microtech's extreme weather and the upcoming Crusader Gas Giant, each of them with their own requirements highlighted different milestones achieved on the tech & mechanics of the game itself.


  • AmatheAmathe Member LegendaryPosts: 7,630
    I also think this may be SC's best year. Since the game's followers seemingly measure "fun" by how much money the game raises (whether it releases or not), and since it is raking in about a million a week, there would seem to be unending "fun" on the horizon. Just not my sort of fun. 
    botrytisKefoNorseGodScotPhaserlight

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • WizardryWizardry Member LegendaryPosts: 19,332
    It's funny because i already knew the answer before clicking the thread.
    Funny how we relate "not all of us"good GAMING with money made....sad.

    Like you would  THINK someone is about to mention all kinds of great stuff finished and in place but nope,it is ...they made this xoxoxoxo many millions without even a release.

    Welcome to the new age of gamer's,we pick games where we can feel good about our own choices based on the developers earnings  rather than actually playing FUN games.

    I love words like potential....improving.....Will be...MIGHT be the greatest game ever.
    SC is one thing ONLY>>>>a cash shop in the sky.
    botrytisNildenKefoNorseGod

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • WizardryWizardry Member LegendaryPosts: 19,332
    edited January 2020
    I can put the game into perspective based on my scoring system.

    If i think a game is even remotely playable,it is a 5-6/10.If i think a game is not worth my time it is a 4 or less.If a game is kind of just barely there,decent to maybe pretty good,it might be a 6-7/10 and i will likely own it and be playing it.

    Guess where SC falls into the scoring?LESS than a 4,not worth even my time to type these sentences,yet i did,why,well because i am eating,so i need something to do while cutting my time.

    I realize it is not released yet so should not be scored as a finished game but partially the reason is Chris is AFRAID to ever call this finished because then the money train stops or comes to a very slow crawl.As long as he NEVER finishes this,he will always  have a crutch to fall back on.

    If the game all of a sudden is finished and is a decent product ,i will say so but i still do not condone how he has gone about his business running this operation.IDC what i think about a studio owner, i will still rate a game based on my opinions of how a game should be designed from an EFFORT and cost evaluation and the final product.

    A game is either worth buying or it is not,simple as that and right now this game falls under the category of IS NOT worth playing or buying in to.That can all change but for now..NOPE.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited January 2020
    Amathe said:
    I also think this may be SC's best year. Since the game's followers seemingly measure "fun" by how much money the game raises (whether it releases or not), and since it is raking in about a million a week, there would seem to be unending "fun" on the horizon. Just not my sort of fun. 
    Funding & the game progress are holding hands. If people like what they see they are more likely to buy the game.

    If I had to brand 2019 for SC into something, it'd be the year of "I finally pledged!" posts as the game previous year has been convincing quite a bunch of skeptics to buy in early.

    Not on this site ofc, you guys like to angry at stuff :p 
  • gervaise1gervaise1 Member EpicPosts: 6,919
    edited January 2020
    MaxBacon said:


    Not on this site ofc, you guys like to angry at stuff :p 
    Now don't be cruel. I continue to maintain that @Kefo and others deserve credit for helping to get people to check out SC for themselves.

    I mean 2019 was the year of @Kefo 's 4,000th SC post (think they are all on SC). That is serious dedication and deserves credit.
    GdemamiBabuinixErillionMaxBaconHatefull
  • NildenNilden Member EpicPosts: 3,916
    Wizardry said:
    It's funny because i already knew the answer before clicking the thread.
    Funny how we relate "not all of us"good GAMING with money made....sad.

    Like you would  THINK someone is about to mention all kinds of great stuff finished and in place but nope,it is ...they made this xoxoxoxo many millions without even a release.

    Welcome to the new age of gamer's,we pick games where we can feel good about our own choices based on the developers earnings  rather than actually playing FUN games.

    I love words like potential....improving.....Will be...MIGHT be the greatest game ever.
    SC is one thing ONLY>>>>a cash shop in the sky.
    Yep. This is where we are now in gaming. It's the greatest year because of how much money they made.

    Sad indeed.
    NorseGodGdemamiScotnewbismx

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • KefoKefo Member EpicPosts: 4,229
    gervaise1 said:
    MaxBacon said:


    Not on this site ofc, you guys like to angry at stuff :p 
    Now don't be cruel. I continue to maintain that @Kefo and others deserve credit for helping to get people to check out SC for themselves.

    I mean 2019 was the year of @Kefo 's 4,000th SC post (think they are all on SC). That is serious dedication and deserves credit.
    Eh there are some that aren’t on SC. But what can I say? I like to argue against the dreams.txt that people try to push as reality.

  • KefoKefo Member EpicPosts: 4,229

    MaxBacon said:
    Kefo said:
    MaxBacon said:
    Kefo said:

    MaxBacon said:
    Kefo said:
    And I’m asking you to tell me something concrete beyond people having fun since that is subjective, or more people logged in, or something generic like “they did major updates”. I hope they had major updates since this is alpha and it’s been in dev for 8 years.

    If this was the greatest year ever then you should be able to easily spit out a list of their achievements for 2019 that isn’t broken or a horribly buggy mess. Yes I know it’s alpha as I’ve heard that excuse for years now when it’s convenient to explain away why there’s bugs but then also told it’s the greatest year ever or this is already better then most AAA games. 
    Then simply go see the roadmap with all the categorized feature-lists for all the patches of the year.

    Milestones are diluted in many areas that are iteration upon as it develops, the result lead to a quite improved game experience, the game's best year is not because the scale of a single milestone, such as when the first players landed on moons, it's from the perspective of who plays the game then and now.
    Ok so then nothing of note for 2019. That all you had to say instead of trying to dance around the subject.

    Also the part I bolded in your quoted text is just you saying people having fun which should be a given since they are attempting to make a game. 
    reee with the low-effort arguments.

    The different milestones achieved in 2019 are perceived differently by everyone, you, for example, devalued Microtech what for others that's the highest point of the year.

    For others biggest milestone this year was finally adding play loops that they can buy and rent their ships for first time, or it was the massive expansion of the game-world with Arccorp, Microtech, V4, the new stations, etc...

    End of the day, if your opinion/bias is to devalue what was done in the year to "nothing", that's up to you.
    I didn’t devalue anything. I pointed out that if Microtech (which does look nice) was the only thing of note then maybe calling this the greatest year ever is a bit silly if all they did was release 1 planet for a full year of dev work. You might wanna re read what I post before you attempt to call me a troll.

    See now you’re actually trying to do what I originally asked you to do and give me a list so thanks for that. 

    Correct me if I’m wrong but ArcCorp came out in 2017 didn’t it or are you talking about a graphics overhaul?
    It's not the only thing of note no, it's simply the most visual one. I told you from the start you can check the roadmap it has everything, the small things, and the big things, it's up to you how you perceive the value of each milestone on the game itself.

    Arccorp came with the first quarter of 2019, the very first planet was the previous update 3.3.5 with Hurston.

    The planets of Crusader are actually showing the merits of dev, because by lore they are wildly different, and have major landing zones on them, from Hurston's polluted planet, city & biomes, to Arccorp mega-city, to Microtech's extreme weather and the upcoming Crusader Gas Giant, each of them with their own requirements highlighted different milestones achieved on the tech & mechanics of the game itself.


    See we could have avoided all this back and forth if instead of digging in your heels and trying to dance around the subject and try to be clever you could have just said all of this. 

    Although things that don’t exist in game yet can’t be considered for 2019 lol
    NorseGodGdemami
  • bentrimbentrim Member UncommonPosts: 299
    If you don't play SC, and know NOONE who does.....does it still exist??????
    NorseGod
  • GdemamiGdemami Member EpicPosts: 12,342
    Amathe said:
    I also think this may be SC's best year. Since the game's followers seemingly measure "fun" by how much money the game raises (whether it releases or not), and since it is raking in about a million a week, there would seem to be unending "fun" on the horizon. Just not my sort of fun. 
    ...well, that is how reasonable part of the world look at things - people spent money on stuff they enjoy/deem worthy therefore more money spent, more satisfied customers.

    But who cares about reason, right?
  • rodarinrodarin Member EpicPosts: 2,611
    I still seriously doubt the money they are (claiming) making. Tt is still all self manufactured. 

    When you look at what they have raised and what there is to 'play' it just doesnt add up.

    So it comes down to two maybe three things when you boil it all down. And none of them is positive. IMO

    One: they really have raised close to 300 million counting 'pledges', sales, and 'investments' (loans). If that is the case then it is an example of the BIGGEST waste of money in gaming history. Or at least worst case of mismanagement of funds ever. Assuming even 50% was put directly into the project (either through salaries or rebuilding an engine or whatever)

    Two: theyre lying about the money they raised to keep the few disciples they have left hopeful and still getting SOME money coming in. But even if that is the case they has still raised over 100 million for sure right? So is what there is now 100 million 'worth' of 'product' I say no not even close.

    Three: Its somewhere in the middle and they have also 'sold' off (secretly) pieces of the 'company' to entities that they havent admitted to. (I think there are at least two now, the 46 million or whatever and some disclosed and probably undisclosed amounts to entities. The 'known' is listed under 'other income' on their so called financial report, that amount is roughly 8 million for last year. There was also a line on their spread sheet (since been deleted) where I saw something about Intel or some other big name company that had 'given'/'invested' money. But they have been 'partnered' with them for awhile and maybe that was an itemized amount for Intel specifically and they didnt want it public.

    But it still all comes down to MONEY. because it HAS to.

    People love throwing that 90 days comment around. I can tell you this if not for the folly and dreams of people with more money than brains it wouldnt have lasted 90 days. The ONLY thing keeping this thing (barely on fumes) is the money they are continually able to have given to them. If money completely stopped coming in what you see is what you get. So no matter WHAT The amount of money is they dont have ANYTHING remotely close to a playable game, MMO or single player. Yet it is still 'the best year ever for them'. So at least 7 and probably closer to 9 years of 'work' put into this and tens and probably hundreds of millions of dollars and what you see is what there is.

    The DREAM is real apparently (still) but the reality there (still) neither of them is seeing any sort of playable game getting released anytime soon. SQ 42 supposed to be released this year. I would say 99.9% certainty it wont be. I would even put a 2021 release at less than 50%.

    Two years from now we will (probably) be having the same talk but the critics will have a FAILED SQ 42 to add to their already overwhelming arsenal of reasons why this thing is a scam. And the white knights will still be here quoting how much money they have raised and how its all right around the corner and be parroting whatever the reason SQ 42 hasnt been released yet.

    But i want to hear it from the contingent of white knights. if (when) we hit Jan 2022 and SQ 42 still isnt available for retail sale will your devotion to this abortion be lessened?
    GdemamiErillioncheeba
  • ErillionErillion Member EpicPosts: 10,328
    You get the same answer from me again that you got through all of last year - „it’s ready when it’s ready“. I can wait. I have plenty of other games to play in the meantime ... AND the Star Citizen Alpha. 


    Have fun 
  • mmoloummolou Member UncommonPosts: 256
    To the thread title: might be the greatest year so far, but remains to be seen if it truly is the greatest year ever.
    It is a funny world we live in.
    We had Empires run by Emperors, we had Kingdoms run by Kings, now we have Countries...
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited January 2020
    Kefo said:
    See we could have avoided all this back and forth if instead of digging in your heels and trying to dance around the subject and try to be clever you could have just said all of this. 

    Although things that don’t exist in game yet can’t be considered for 2019 lol
    ..... I told right from the start you have all milestones listed on the previously released updates on the roadmap. I am not your personal google because you feel entitled to not search up what you are saying, low effort negative spin narrative will get little of my bother to counter  >->
    Post edited by MaxBacon on
  • 13lake13lake Member UncommonPosts: 719
    edited January 2020
    Star Citizens chugs along nicely, and the goalpost moving, logical fallacies, flip-flopping, elaborate justifications, deflections, denials and lack of understanding of game development process and how companies work just keeps escalating and escalating and becoming more elaborate.

    Fear, anger and envy have overcome any common sense and logic.

    And it's no wonder it's escalating and that there's no common ground, I've noticed at least 2 dozen different reasons and preconceptions at play here on top of the extreme amount of money, transparency, and complete ignoring of usual limitations, problems and impediments of projects like this that RSI just keeps bulldozing through :)
    newbismx
  • KefoKefo Member EpicPosts: 4,229
    MaxBacon said:
    Kefo said:
    See we could have avoided all this back and forth if instead of digging in your heels and trying to dance around the subject and try to be clever you could have just said all of this. 

    Although things that don’t exist in game yet can’t be considered for 2019 lol
    ..... I told right from the start you have all milestones listed on the previously released updates on the roadmap. I am not your personal google because you feel entitled to not search up what you are saying, low effort negative spin narrative will get little of my bother to counter  >->
    I didn’t make the claim that this is the best year ever either (and I know you didn’t make the thread) but if a claim is made then it needs to be backed up and telling me to look at a list that I can easily dismiss cause of my bias sort of defeats the purpose of trying to convince myself and others this is the greatest year.

    And clearly it bothered you enough to engage with me for 2 pages and get super defensive about it. 
  • GrindcoreTHRALLGrindcoreTHRALL Member UncommonPosts: 335
    Best year for SC. Games runs amazing on my computer. I am stoked they now have the ability to keep data between huge patches without wiping. Couple that with the new game play loops, dynamic weather systems, new volumetric cloud effects and visuals, planets, space stations, ships, weapons, quests,  and massively improved stability and FPS, I am really surprised people are trying to devalue the progress without seemingly playing it themselves. I just keep reading, "ITS NOT RELEASED YET" and "I READ SOME PEOPLE COMPLAIN ABOUT STABILITY ON FORUMS". 

    People having problems running the game will be far louder than the people who are running it just fine. For me personally its running far better while looking far better than ever before, while having far more to do.


    MaxBaconBabuinixErillion
  • ScotScot Member LegendaryPosts: 24,427
    But guess what 2020 will be even "better"! ;)
  • BabuinixBabuinix Member EpicPosts: 4,462
    edited January 2020
    It very well could be the best year for SC and for the sake of the backers, I hope it was. 

    However, your choice of KPIs on which you base your conclusion is rather strange. I think the amount of donations and number of streamers are not the best indicators of the project's success. I think a number of achieved project milestones would be a better indicator.
    Well if you noticed my post mentions that in the first place. :)
    Babuinix said:
    So it seems that Star Citizen just keeps getting better and better! :)

    As new features and constant updates keep the community engaged and the game more and more playable more and more Citizens start to see the light and join the Universe!
    It's not my fault that most go with the low effort route and focus on dramas and negativity, all while ignoring the multiple development update posts or gameplay videos. Both showcasing clearly the progress made along the years, I guess that it's because that would actually involve some kind of effort and knowledge about the subject.

    Sure, I can post the links to the 8 quarterly updates and all the features added to the game in the last 2 years that upped the playability and gameplay options which resulted in an increase of player numbers and funding...

    - 2018 Quarterly Patches: 3.1 // 3.2 // 3.3 // 3.4

    - 2019 Quarterly Patches: 3.5 // 3.6 // 3.7 // 3.8

    ... but would that change anything to the people who never played the game and haven't made an effort to understand what's being developed wouldn't magically start now lol B)
    Post edited by Babuinix on
    Erillion
  • ElsaboltsElsabolts Member RarePosts: 3,476
    The game is taking too long.
    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
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