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EVE v. Star Citizen

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  • BabuinixBabuinix Member EpicPosts: 4,462
    edited January 2020
    Babuinix said:
    Babuinix said:
    So in order to own the ship you need 300 USD to purchase it right? So you need that ship and can't mine without it. Renting is terrible and to earn 41 creds takes hours. Point still stands.
    I already showed how you can mine without having a ship. Also that there's a easy and fast way to use them by just playing the game.



    No, renting is not terrible, it lets you test ships with minimal time investment. You "dont take hours" to earn 41k credits lol



    You can already do all this with a basic package. Something anyone would know if they did a minimal research or if they actually played the game lol

    Stick to killing boars dudes, better for everyone.  :D 
    Yeah, hand mining. That'll compete with the big spenders.
    Actually it did not only competed with the mining ships but surpassed not long ago. Using a ship has extra-costs like fuel, repairs that hand mining does not.

    Using a ship doesn't let you mine the smaller rocks either.

    Different tools for different tasks.

    You'd know that if you spent time researching about the subject instead of excuses to hate on it.  :)
    The way you describe it, it sounds like a terrible system. You are saying that hand mining out performs a $155 mining ship.

    See, I thought that someone that paid $155 for a mining ship had a huge advantage over someone that didn't buy a mining ship (the only mining ship available). This would make sense in the P2W scheme they have set up. But you are saying that isn't the case. You are saying that the people that buy the mining ships are at a disadvantage to hand miners because of fuel costs and repairs.

    In this case, the game isn't pay to win, it's pay to lose. What a terrible system if what you say is true.
    There's a bit more to it. It's not that linear with Star Citizen since there's multiple factors to consider.

    When, and If, you ever find the clairvoyance to not feel the need to wrap everything about this game in negativity foil, I'll glady take the time to take you on tour when the next freeflight comes.
    rpmcmurphyPhaserlight
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    edited January 2020
    The way you describe it, it sounds like a terrible system. You are saying that hand mining out performs a $155 mining ship.

    See, I thought that someone that paid $155 for a mining ship had a huge advantage over someone that didn't buy a mining ship (the only mining ship available). This would make sense in the P2W scheme they have set up. But you are saying that isn't the case. You are saying that the people that buy the mining ships are at a disadvantage to hand miners because of fuel costs and repairs.

    In this case, the game isn't pay to win, it's pay to lose. What a terrible system if what you say is true.
    Isn't there also the Argo Mole, another mining ship that costs $320 or something?

    In the latest patch they also made it so rental ships cannot be modified or upgraded, only cash bought ships or fully purchased in game ships get that luxury.
  • BabuinixBabuinix Member EpicPosts: 4,462
    Mole is the multicrew medium mining ship:

    Requires a dedicated pilot plus 3 laser operators to to work at full strenght.

    Bigger lvl of profit but needs to be split between the crew.

    Makes sense to not let people modify rented ships. You don't own the vehicle after all. Just like we dont rent cars to costumize them later lol

  • sgelsgel Member EpicPosts: 2,197
    The way you describe it, it sounds like a terrible system. You are saying that hand mining out performs a $155 mining ship.

    See, I thought that someone that paid $155 for a mining ship had a huge advantage over someone that didn't buy a mining ship (the only mining ship available). This would make sense in the P2W scheme they have set up. But you are saying that isn't the case. You are saying that the people that buy the mining ships are at a disadvantage to hand miners because of fuel costs and repairs.

    In this case, the game isn't pay to win, it's pay to lose. What a terrible system if what you say is true.
    Isn't there also the Argo Mole, another mining ship that costs $320 or something?

    In the latest patch they also made it so rental ships cannot be modified or upgraded, only cash bought ships or fully purchased in game ships get that luxury.
    But didn't you hear what Babs claimed?
    You make more profit by hand mining... you don't need ships.
    Star Citizen: selling obsolete ships since 2011.

    ..Cake..

  • BabuinixBabuinix Member EpicPosts: 4,462
    edited January 2020
    You can make good money with all styles of mining if you know how to play. 

    Just like you wont be able to mine a big ass asteroid with fps mining alone you  be wont be table to mine rare stuff inside caves with the ships. :) 
    Post edited by Babuinix on
  • CoticCotic Member UncommonPosts: 268
    Look me with my tiny ass lazor puttin fragmernts in my pockets makin more money than a big ass ship with its industrual lazors and extractions beams.

    Such immersion mon.
    Babuinix
  • BabuinixBabuinix Member EpicPosts: 4,462
    Cotic said:
    Look me with my tiny ass lazor puttin fragmernts in my pockets makin more money than a big ass ship with its industrual lazors and extractions beams.

    Such immersion mon.
    Good luck finding diamonds worth of anything with your big ass industrial machinery  :D


  • MaridMarid Member UncommonPosts: 128
    Sooo, after almost a decade of development, and over $300 million dollars spent, the 500 (FIVE HUNDRED!!) developers of Star Citizen have managed to create a mining simulator!

    Congratulations, guys, great job!
    botrytisBabuinixPhaserlight
  • UtinniUtinni Member EpicPosts: 2,209
    Babuinix said:
    Cotic said:
    Look me with my tiny ass lazor puttin fragmernts in my pockets makin more money than a big ass ship with its industrual lazors and extractions beams.

    Such immersion mon.
    Good luck finding diamonds worth of anything with your big ass industrial machinery  :D


    Surely if you've got the technology to travel between star systems you've moved past "industrial = big and lumbering"
    Babuinix
  • BabuinixBabuinix Member EpicPosts: 4,462
    Utinni said:
    Babuinix said:
    Cotic said:
    Look me with my tiny ass lazor puttin fragmernts in my pockets makin more money than a big ass ship with its industrual lazors and extractions beams.

    Such immersion mon.
    Good luck finding diamonds worth of anything with your big ass industrial machinery  :D


    Surely if you've got the technology to travel between star systems you've moved past "industrial = big and lumbering"
    Surely.  :D
  • AmatheAmathe Member LegendaryPosts: 7,630
    Don't call me Surely.
    AlBQuirkyBabuinix

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • UtinniUtinni Member EpicPosts: 2,209
    Babuinix said:
    Utinni said:
    Babuinix said:
    Cotic said:
    Look me with my tiny ass lazor puttin fragmernts in my pockets makin more money than a big ass ship with its industrual lazors and extractions beams.

    Such immersion mon.
    Good luck finding diamonds worth of anything with your big ass industrial machinery  :D


    Surely if you've got the technology to travel between star systems you've moved past "industrial = big and lumbering"
    Surely.  :D
    Just imagining rednecks with their ford F2850 super duty mining ships.
  • AmatheAmathe Member LegendaryPosts: 7,630
    edited January 2020
    AlBQuirkyBabuinix

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • IsilithTehrothIsilithTehroth Member RarePosts: 616
    Babuinix said:
    So in order to own the ship you need 300 USD to purchase it right? So you need that ship and can't mine without it. Renting is terrible and to earn 41 creds takes hours. Point still stands.
    I already showed how you can mine without having a ship. Also that there's a easy and fast way to use them by just playing the game.



    No, renting is not terrible, it lets you test ships with minimal time investment. You "dont take hours" to earn 41k credits lol



    You can already do all this with a basic package. Something anyone would know if they did a minimal research or if they actually played the game lol

    Stick to killing boars dudes, better for everyone.  :D 
    Lol take 10 times as long mining as the other guy cause they spent 300 USD on a ship or spent 6 months earning credits to rent one that can be destroyed since you can't get insurance on it.

    MurderHerd

  • AlBQuirkyAlBQuirky Member EpicPosts: 7,432
    Vrika said:
    I think they're different enough games. EVE is much more a strategy game, whereas Star Citizen has much more in common with first person shooters.

    We're looking much more at EVE vs Crowfall and Star Citizen vs GTA V than EVE vs Star Citizen.
    Would Elite Dangerous be a better comparison? I really have no idea :)

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR


  • KyleranKyleran Member LegendaryPosts: 44,058
    edited January 2020
    AlBQuirky said:
    Vrika said:
    I think they're different enough games. EVE is much more a strategy game, whereas Star Citizen has much more in common with first person shooters.

    We're looking much more at EVE vs Crowfall and Star Citizen vs GTA V than EVE vs Star Citizen.
    Would Elite Dangerous be a better comparison? I really have no idea :)
    In some ways yes as ED and SC are both more realistic space flight simulators which rely on and reward a player's skill to actually pilot their ship.

    ED doesn't have the large scale wars of EVE, and its universe is procedurally generated and nearly infinite which isn't true of EVE. 

    Hard to compare either to SC as it isn't  released yet so hard to say how things will shape up as games are always a sum of  of their parts, and SC isn't fully assembled yet.

    EVE and ED both are of more interest to me until SC starts letting players retain their progression though others who enjoy testing the available sub systems seem to think otherwise.
    PhaserlightAlBQuirky

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • jazz.bejazz.be Member UncommonPosts: 962
    edited January 2020
    AlBQuirky said:
    Vrika said:
    I think they're different enough games. EVE is much more a strategy game, whereas Star Citizen has much more in common with first person shooters.

    We're looking much more at EVE vs Crowfall and Star Citizen vs GTA V than EVE vs Star Citizen.
    Would Elite Dangerous be a better comparison? I really have no idea :)
    It really is. A part of SC is ED in a sense. SC is much bigger in many ways, though ED's universe is created with different goals in mind than SC's universe and ED's universe is HUGE (billions of systems if I'm not wrong compared to a hundred or so SC is aiming for?), but equally repetitive.
    However at this point I think the part of SC that is comparable to ED is inferior to ED. The ship handling feels better and imo how in ED any ship can be fitted for any role (somewhat) is more interesting. But it's not that much of a big deal.
    Now the other stuff SC has to offer which isn't in ED is so huge that it makes those differences I just talked about appear like details, important details but still details. ED is very small in potential gameplay opportunities compared to SC.
    AlBQuirky
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