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Where are VR companies?

A whole pandemic driving fear of being close and you'd think VR companies would been promoting tech and VR offices, clubs and events. I always figured if VR wanted to hit home with gaming it would need more business application to get regular people familiar with it. 

A SARS coronavirus seems like a good catalyst. Hopefully some people already planned and working behind the scenes. 
NarugalkarionlogPhaserlight

Comments

  • MMOExposedMMOExposed Member RarePosts: 7,400
    problem is they cant all agree on a platform that all work together. Its divided. 
    Narug

    Philosophy of MMO Game Design

  • iixviiiixiixviiiix Member RarePosts: 2,256
    edited March 2020
    They are in China and get hit by the virus so they can't even product headsets . so there are no point for promoting tech when you don't even have headset to sell .
    Narug
  • NeblessNebless Member RarePosts: 1,877
     you'd think VR companies would been promoting tech and VR offices, clubs and events. 
    The thing is there's already existing tech that allows those things to happen be it Discord, group chat, conference call on the telephone or where they all log into a site and everyone see's each other on the computer screen and can share data.

    If fact for most of those VR tech would probably be a worse alternative since in all those examples above you'd be doing that and multi-tasking something else while doing it.  Using a VR headset to accomplish those meetings would really limit you to just the VR world.

    It's actually happening right now with the political rallies; they've cancelled the in person and instead everyone's going to a website and watching the guy talk live.

    Until the price of VR get's low enough it can challenge the existing tech it's not going to break in.

    I'm thinking VR use for simulators, be it computers, technical etc.... is where the break through / cross over to gaming is going to happen, but again the price has to be such it doesn't break the bank.

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  • AmatheAmathe Member LegendaryPosts: 7,630
    edited March 2020
    The thing is, we already have easy to use text transmissions, e-mail, video conferences, document sharing, smartphones, etc. We use these every day. Having a 3-D image of my office sofa and ficus tree doesn't really add anything.
    [Deleted User]cheyane[Deleted User]MendelAAAMEOWmaskedweasel

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  • UtinniUtinni Member EpicPosts: 2,209
    DMKano said:
    Amathe said:
    The thing is, we already have easy to use text transmissions, e-mail, video conferences, document sharing, smartphones, etc. We use thise every day. Having a 3-D image of my office sofa and ficus tree doesn't really add anything.

    So much this. 

    My company asked all employees to work from home.

    So we have about 60 thousand employees VPNing in, using zoom for meetings, and with all other apps already being cloud hosted VR wouldnt add much to what is already here.


    Gamigo doesn't have 60 thousand employees 
  • AAAMEOWAAAMEOW Member RarePosts: 1,617
    People dont' watch VR pron... So I'm never a believer in VR.

    kitaradTuor7
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    DMKano said:
    Amathe said:
    The thing is, we already have easy to use text transmissions, e-mail, video conferences, document sharing, smartphones, etc. We use thise every day. Having a 3-D image of my office sofa and ficus tree doesn't really add anything.

    So much this. 

    My company asked all employees to work from home.

    So we have about 60 thousand employees VPNing in, using zoom for meetings, and with all other apps already being cloud hosted VR wouldnt add much to what is already here.


     Actually, wearing a VR headset would detract from things like video meetings. 

     "Why is that weirdo wearing goggles?" 


    Tuor7



  • NorseGodNorseGod Member EpicPosts: 2,654
    Maybe the demand isn't as high as some of you think.
    Tuor7
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  • Veiled_lightVeiled_light Member UncommonPosts: 855
    VR is the perfect platform for small developers to release an MMO on. Just because graphics don't matter in VR, you don't have to have big art teams, it can look as basic as Rec Room. What really makes VR is presence, as soon as you're immersed, then you buy anything.... in fact the games with "realistic" or "high end graphics" have just looked worse to me than games that have polygons painted with shaders. 
    Narug
  • WizardryWizardry Member LegendaryPosts: 19,332
    Except there is no way i can feel immersed looking at crap graphics.I feel the exact opposite,VR NEEDS to look good.Otherwise what are you immersing yourself in,the camera angles?

    Also disagree in that VR is a god place for a small developer,like not even close to the place they should be touching.It is dam near impossible to find a high quality game as is and VR is suppose to add even MORE work to the project.

    The only reason anyone is getting in on it is because it is a small market,not very much competition.So any crap will sell just like it does with mobile games because people are addicted to their toys,they feel they just have to buy stuff even if it is crap stuff.

    The place small studios should enter the market is where they already are,the arpg's,moba's,casino games,survival games,board games,anything a small team of 2-10 people can pull off.

    A perfect example of the GIMMICK that VR is just look at Valve.They are releasing a smallish game and branding it as a successor to Half Life ..lmao.The real truth is that Valve si trying to sell VR headsets and is trying to use the marketing brand of Half Life to boost sales,very lame if you ask me.

    Tuor7

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • cheyanecheyane Member LegendaryPosts: 9,404
    Scrambling for parts "made in China" ?
    Narug
    Garrus Signature
  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 4,198
    NorseGod said:
    Maybe the demand isn't as high as some of you think.
    Maybe but if VR ever wants to be big it needs to find ways into households or other business applications. 
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