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As New World Looms, Is There Enough Time To Iron Out The Bugs?

SystemSystem Member UncommonPosts: 12,599
edited March 2020 in News & Features Discussion

imageAs New World Looms, Is There Enough Time To Iron Out The Bugs?

Brian a while back had a chance to check out Amazon's New World, and while he came away impressed, he still has questions. Namely - will some of the major bugs he noticed during the Alpha be ironed out before Amazon's launch?

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Comments

  • HyperpsycrowHyperpsycrow Member RarePosts: 954
    First !




  • FlyinDutchman87FlyinDutchman87 Member UncommonPosts: 336
    What I found most disturbing was the major game changes and fundamental mechanics that are getting swapped in and out, in a game that's supposed to be launching in a few weeks.
    RaapnaapinfomatzScot
  • bcbullybcbully Member EpicPosts: 11,843
    edited March 2020
    DOA

    Didnt Wildstar try this 50v50 guild pvp shit?
    [Deleted User]RaapnaapNorseGodAlomar
  • UtinniUtinni Member EpicPosts: 2,209
    Every game is going to fail.
    ScotTacticalZombeh
  • bcbullybcbully Member EpicPosts: 11,843
    Utinni said:
    Every game is going to fail.
    Some faster than others
    NorseGod
  • SovrathSovrath Member LegendaryPosts: 32,938

    bcbully said:

    DOA

    Didnt Wildstar try this 50v50 guild pvp shit?



    Is that really the reason Wildstar had issues? I tend to doubt it.
    moshra[Deleted User]SamhaelAlomar
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • BrotherMaynardBrotherMaynard Member RarePosts: 647
    edited March 2020
    I wouldn't say the way the game is shaping up is inherently bad. It all depends on how the devs balance out the PvP and PvE components and rewards and how well they manage to link the various systems. They must provide equally engaging activities and equally valuable rewards to both camps and make the interaction between them as seamless as possible.

    I see a lot of the original Rift's dynamic activities in the way Amazon presents this game. Even though there don't seem to be many quests, NPCs and all that usual stuff in NW, if they implement the dynamic systems well and manage to connect them to each other and to the players' professions, it could turn out to be an amazing game. Personally, my best MMO time was in the first days of Rift (pre-nerf), where I was only doing dynamic events. So I do have some cautiously good feeling about a lot that NW claims to deliver, because it reminds me precisely of that all the potential behind the early Rift.

    A lot depends on whether the sneak peaks, teasers, etc. are just hype without any substance behind it or whether there is something solid there.

    And one final remark re: Amazon. Many people seem to think that Amazon = big money for the game = they'll pump cash in until NW succeeds.

    I'd say that is very far from reality. Amazon did not get to where it is by supporting failures or by being wasteful. The game will get its chance, sure - but Amazon will not hesitate to kill it (and start something different) the moment the game stops showing promise or if it takes too long to do that.




    Kyleran
  • bcbullybcbully Member EpicPosts: 11,843
    Sovrath said:

    bcbully said:

    DOA

    Didnt Wildstar try this 50v50 guild pvp shit?



    Is that really the reason Wildstar had issues? I tend to doubt it.
    No WS was complete garbage. 

    50v50 guild pvp with opt in world pvp is the exact reason WS pvp failed though. 
  • UtinniUtinni Member EpicPosts: 2,209


    And one final remark re: Amazon. Many people seem to think that Amazon = big money for the game = they'll pump cash in until NW succeeds.

    I'd say that is very far from reality. Amazon did not get to where it is by supporting failures or by being wasteful. The game will get its chance, sure - but Amazon will not hesitate to kill it (and start something different) the moment the game stops showing promise or if it takes too long to do that.




    Amazon loses money on lots of endeavors. They only recently became profitable without AWS which is still the majority of their income.
  • WizardryWizardry Member LegendaryPosts: 19,332
    edited March 2020
    Guess what Mr,Writer,Blizard has loads of money and yet they keep turning out low budget games,like heroes and the Diablo's and even Hearthstone is same old.All 3 of those games have the potential to be at least 500% better,i know what a developer is capable of .

    Just a case in point,when Blizzard started having the fallout,people leaving,bonuses taken away,just an overall change in how things are done they actually tried and asked if players really cared about the Esport side of the game.

    Rather than some examples i know of including streamers ,i should cut straight to the chase.

    These giants have a lot of overhead,they have a lot of people that want to make a lot of money.These giants try their best to cut costs which using the example Blizzard has been doing.

    The assumption of this article is that Amazon wants to spend lots of time and money to get this right,i doubt this by 100% NO,this is not how they do business.

    If you are still blind to the opinion then look at the simple fact>>a mostly definitive release time line.They are even already selling pre orders ona game not even known to be ready.How can a SERIOUS developer have ANY kind of release date without first saying....ok here is our Beta to see if it is ready to launch".

    This is a non professional way to do this,make sure it is ready then announce the release date.So what this tells me is,Amazon like all the rest,DOES NOT care,whatever problems are around at the time and on release day,they will simple "get around to fixing the issues".Every single day this game is not making money,the team,the board,the CEO,the investors are not making money,this will be guaranteed to be a RUSH job.
    McSleazSamhael

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • MaridMarid Member UncommonPosts: 128
    Iron out the bugs? Wow...you are completely naive about how this works, aren't you? They don't have to iron out the bugs because most gamers are addicted to video games and they will gladly overlook some silly ol' bugs to get their fix. Look at the recent release of Wolcen: Lords of Mayhem as an example...people knew that the game had lots of problems right before it launched, but that didn't stop over 100,000 people from buying the game anyway.

    The famous psychologist, Timothy Leary, once called television the "plug in drug" because of its addictive properties...video games are a hundred times more powerful that TV, in terms of their addictive qualities. Video game publishers, and their bankster financiers, know this and they use it to their benefit.

    Iron out the bugs...sheesh!
    McSleazMendelNorseGodinfomatz
  • UtinniUtinni Member EpicPosts: 2,209
    Marid said:
    Iron out the bugs? Wow...you are completely naive about how this works, aren't you? They don't have to iron out the bugs because most gamers are addicted to video games and they will gladly overlook some silly ol' bugs to get their fix. Look at the recent release of Wolcen: Lords of Mayhem as an example...people knew that the game had lots of problems right before it launched, but that didn't stop over 1,000,000 people from buying the game anyway.


    Fixed it for you.
  • Thomas2006Thomas2006 Member RarePosts: 1,152
    When you have to say "I wholeheartedly believe the actual game was (and is) in better shape than what I played, but it was concerning, to say the least. " Then there is already problems.

    Why would they give you a subpar build of the game to play. Its not like this was a last min thing planned by them. If anything the build you where playing should have been more stable then what is currently in head.

    It is this whole well the release will be better attitude that has gotten us into the release the game as alpha and patch it up as we go or until people stop buying then we just move on to the next game.

    Have we as gamers really stooped to such a low that we will accept garbage and be hope that it will just get better. I mean has Anthem and all the many many games over the past 15 years not showed us anything.

    Now that is not to say New World is going to be a bad game. It is still to early to say but it sure does not bode well when there is only a few months left and the game has majorly changed from what it was original developed and advertised as. And to just be a few months out and parts of the game world not loading and such does not give much faith. At this stage it should be all about polishing the game and fixing minor bugs. Not changing major system and still trying to get the game to work.
    Kyleran
  • SovrathSovrath Member LegendaryPosts: 32,938
    bcbully said:
    Sovrath said:

    bcbully said:

    DOA

    Didnt Wildstar try this 50v50 guild pvp shit?



    Is that really the reason Wildstar had issues? I tend to doubt it.
    No WS was complete garbage. 

    50v50 guild pvp with opt in world pvp is the exact reason WS pvp failed though. 

    What's the difference between that an some battleground? That might be the reason it failed for you but there are people who would love 50 x 50 battleground pvp.

    or essentially "battleground" pvp.

    Even Warhammer online had the tiered battleground pvp which was hella fun.

    I think Wildstar had other issues that contributed to its downfall.
    KyleranAlomarTacticalZombeh
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • MendelMendel Member LegendaryPosts: 5,609
    Marid said:
    Iron out the bugs? Wow...you are completely naive about how this works, aren't you? They don't have to iron out the bugs because most gamers are addicted to video games and they will gladly overlook some silly ol' bugs to get their fix. Look at the recent release of Wolcen: Lords of Mayhem as an example...people knew that the game had lots of problems right before it launched, but that didn't stop over 100,000 people from buying the game anyway.

    The famous psychologist, Timothy Leary, once called television the "plug in drug" because of its addictive properties...video games are a hundred times more powerful that TV, in terms of their addictive qualities. Video game publishers, and their bankster financiers, know this and they use it to their benefit.

    Iron out the bugs...sheesh!

    I was in the IT business before Microsoft popularized the 'good enough' software model.  There will be no bugs ironed out, as the parameters of "acceptable" change.  Players are already addicted to whatever new comes out, no matter the quality.  We have lost the customer-developer struggle when we meekly accept mediocrity in the products we purchase.  Where is the incentive for developers to do better?  Customers certainly aren't rewarding that behavior.  "Whatever" isn't a standard.



    MaridinfomatzAlomar

    Logic, my dear, merely enables one to be wrong with great authority.

  • bcbullybcbully Member EpicPosts: 11,843
    Sovrath said:
    bcbully said:
    Sovrath said:

    bcbully said:

    DOA

    Didnt Wildstar try this 50v50 guild pvp shit?



    Is that really the reason Wildstar had issues? I tend to doubt it.
    No WS was complete garbage. 

    50v50 guild pvp with opt in world pvp is the exact reason WS pvp failed though. 

    What's the difference between that an some battleground? That might be the reason it failed for you but there are people who would love 50 x 50 battleground pvp.

    or essentially "battleground" pvp.

    Even Warhammer online had the tiered battleground pvp which was hella fun.

    I think Wildstar had other issues that contributed to its downfall.
    Strongholds was the marquee of WS PvP. Just like these 50v50 battles are the marquee of New World PvP.

    Imagine the only pvp you get is 50v50 when you get enough people and when your guild leader say “ok”.

    It wasn’t enough and even worse highly frustrating. This style will hold no one not even the casual pver. They will see it as an unnecessary novelty and continue to burn the the couple months if scripted content the game has.

    Shame on you Amazon. Know your history.
  • MaridMarid Member UncommonPosts: 128

    Utinni said:


    Marid said:

    Iron out the bugs? Wow...you are completely naive about how this works, aren't you? They don't have to iron out the bugs because most gamers are addicted to video games and they will gladly overlook some silly ol' bugs to get their fix. Look at the recent release of Wolcen: Lords of Mayhem as an example...people knew that the game had lots of problems right before it launched, but that didn't stop over 1,000,000 people from buying the game anyway.





    Fixed it for you.



    It would not surprise me one bit if they did sell a million copies of their game...the "public" is hungry for entertainment, and it's hard to keep them fed.
    Alomar
  • MaridMarid Member UncommonPosts: 128

    Mendel said:


    Marid said:

    Iron out the bugs? Wow...you are completely naive about how this works, aren't you? They don't have to iron out the bugs because most gamers are addicted to video games and they will gladly overlook some silly ol' bugs to get their fix. Look at the recent release of Wolcen: Lords of Mayhem as an example...people knew that the game had lots of problems right before it launched, but that didn't stop over 100,000 people from buying the game anyway.



    The famous psychologist, Timothy Leary, once called television the "plug in drug" because of its addictive properties...video games are a hundred times more powerful that TV, in terms of their addictive qualities. Video game publishers, and their bankster financiers, know this and they use it to their benefit.



    Iron out the bugs...sheesh!



    I was in the IT business before Microsoft popularized the 'good enough' software model.  There will be no bugs ironed out, as the parameters of "acceptable" change.  Players are already addicted to whatever new comes out, no matter the quality.  We have lost the customer-developer struggle when we meekly accept mediocrity in the products we purchase.  Where is the incentive for developers to do better?  Customers certainly aren't rewarding that behavior.  "Whatever" isn't a standard.






    This "just good enough" mentality is now SOP in the world economy. I read an article some years ago about how corporations hire psychologists to advise them about what the typical person will accept in terms of quality in the products that they buy...they then cut the quality to meet those levels of expectation. Then there's the fact that corporations actively use psychological warfare techniques to mold public opinion in order to maximize their profits. There's a whole science behind this - it's called "perception management".
    infomatzMendel
  • GroqstrongGroqstrong Member RarePosts: 826
    edited March 2020

    Marid said:

    Iron out the bugs? Wow...you are completely naive about how this works, aren't you? They don't have to iron out the bugs because most gamers are addicted to video games and they will gladly overlook some silly ol' bugs to get their fix. Look at the recent release of Wolcen: Lords of Mayhem as an example...people knew that the game had lots of problems right before it launched, but that didn't stop over 100,000 people from buying the game anyway.



    The famous psychologist, Timothy Leary, once called television the "plug in drug" because of its addictive properties...video games are a hundred times more powerful that TV, in terms of their addictive qualities. Video game publishers, and their bankster financiers, know this and they use it to their benefit.



    Iron out the bugs...sheesh!



    So you never had fun in a game even if it had bugs?

    I dont think any game release ever has been bug free.
  • PsYcHoGBRPsYcHoGBR Member UncommonPosts: 482
    edited March 2020
    I played the alpha over a year ago and thought then that the game was very polished and had a lot of features already.
  • MaridMarid Member UncommonPosts: 128




    Marid said:


    Iron out the bugs? Wow...you are completely naive about how this works, aren't you? They don't have to iron out the bugs because most gamers are addicted to video games and they will gladly overlook some silly ol' bugs to get their fix. Look at the recent release of Wolcen: Lords of Mayhem as an example...people knew that the game had lots of problems right before it launched, but that didn't stop over 100,000 people from buying the game anyway.





    The famous psychologist, Timothy Leary, once called television the "plug in drug" because of its addictive properties...video games are a hundred times more powerful that TV, in terms of their addictive qualities. Video game publishers, and their bankster financiers, know this and they use it to their benefit.





    Iron out the bugs...sheesh!






    So you never had fun in a game even if it had bugs?



    I dont think any game release ever has been bug free.



    Just depends on the bugs...Fallout 4, for example, had numerous game-breaking bugs that forced me to quit playing about mid-way through the main quest. So, it doesn't matter if I enjoyed parts of the game because, ultimately, the game was ruined by lazy/incompetent design.

    I've never had a problem with bugs in Guild Wars 2...there have been some issues, but they are very infrequent and have never affected my game in any appreciable way.
    Alomar
  • blix2006blix2006 Member UncommonPosts: 445
    the outdated graphics are what makes the beta kinda hard to wanna continue.crafting is cool though.
  • NorseGodNorseGod Member EpicPosts: 2,654
    Are they planning on using that crappy engine for all their fail games?
    To talk about games without the censorship, check out https://www.reddit.com/r/MMORPG/
  • BruceYeeBruceYee Member EpicPosts: 2,556
    A couple months away? bugs? Smedley?

    Remember Vanguard and the bare bones H1Z1?

    SE Marvel Avengers pushed their May release date to September. Is there anything preventing New World from doing the same? Especially now with this outbreak they kinda have an excuse right?
    [Deleted User]Leiros
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Honestly, even if the current global situation wasn't going on, it was still going to launch 'bare-bones' given that they had (and still don't have) a clear vision of what they want the game to be, just that people buy it.
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