I, as someone who has never sold a run but has purchased them, view dungeon/raid/etc. selling as a triumph of the community, not a failure of the game.
That view goes back to my experiences with the first game. Specifically, I bought a lot of Droknar's Forge runs and really appreciated the service of those players who frankly could have been doing something more lucrative and reliable with their time.
Also to be clear, to anyone that still can't process this, I have never hid my bias that I think shoe horning Raids into GW2 was the equivalent of infecting the game with Satan's Herpes. Raids have added nothing positive and overall all they have done is divide the player base.
It was a stupid move by Anet to put them, and the fact they continue to push raids on their players with some delusion that they will learn to love them, with things like strike missions, or this new QOL upgrade to make Legendary Armor even more advantageous than Ascended, I sincerely hope burns down their flag ship.
For anyone that wants to rebuke me.. Ask yourself this. Did you read this QOL upgrade and think "Hell yah! that makes me want to spend more money on this game"
If not.. than no matter how much you think this is a good idea.. it isn't.
Because no doubt there will be at least a few players who where spending money, that this will be the last straw for, so if this does not inspire all you raiders to pick their tab.. Anet was the fool to do this for you.
People wanted RAIDS, in GW2, just like in GW1. DOn't like 'em, don't play them. It is pretty easy really.
There are plenty of people that do them. Even Guilds that are just about the RAIDs. All they do.
No, A.Net was not the fool. They saw a market and a want, they filled it. Pretty simple. That is how a free market works.
That said, I have not done Fractals, or RAIDs. Just not for me. I don't get my panties in a bunch over it.
Now see, in a Free Market, ideally when a company makes a move to fill a market want, or fill a void as it's called, the objective is to make more money from that endeavor, not to piss off their existing clients and lose money.
Which is exactly what Anet did.
They divided their player base, which of course caused players to get upset, and they opted to either stop spending money (One way or another) or spend a lot less money, to the tune of them taking million dollar quarterly losses, So obviously it was not just little ol me that was upset by this.
In every other kind of business in the world, that would be called a "bad" or "Stupid" move.
Given that move to piss off their clientele like that, has cost them half their staff, their CEO resigned, and now their head developer has walked away..
So, yah, they were foolish.
Divided the player base in what way exactly? Other than some people just being whiny little bitches.....
Raids get added. People who want to participate do so. Those that don't, carry on with business as usual.
Just for your reference, I haven't played gw2 in a while and have never done a raid.
I love how all the people that are defending raids are saying "Oh yah,. but I never did one" like somehow that adds any validity to their stand.. let me help you, it doesn't.
It just means you're speaking from ignorance.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
I love how all the people that are defending raids are saying "Oh yah,. but I never did one" like somehow that adds any validity to their stand.. let me help you, it doesn't.
It just means you're speaking from ignorance.
What validity? I asked a question. How did adding raids to GW2 fracture the community other than people just being whiny over it? Because it's OPTIONAL content.
I love how all the people that are defending raids are saying "Oh yah,. but I never did one" like somehow that adds any validity to their stand.. let me help you, it doesn't.
It just means you're speaking from ignorance.
What validity? I asked a question. How did adding raids to GW2 fracture the community other than people just being whiny over it? Because it's OPTIONAL content.
I love how all the people that are defending raids are saying "Oh yah,. but I never did one" like somehow that adds any validity to their stand.. let me help you, it doesn't.
It just means you're speaking from ignorance.
What validity? I asked a question. How did adding raids to GW2 fracture the community other than people just being whiny over it? Because it's OPTIONAL content.
It locked a whole tier of gear, Legendary, behind the content. So having that a hard gate to getting legendary armor set the population into those that had Legendary, and those that didn't.
Pretty much like every raid in every other game.
But given by your own admission, you didn't do much in GW2, you might have been totally clueless to the culture of the game before HoT.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
Comments
That view goes back to my experiences with the first game. Specifically, I bought a lot of Droknar's Forge runs and really appreciated the service of those players who frankly could have been doing something more lucrative and reliable with their time.
Raids get added. People who want to participate do so. Those that don't, carry on with business as usual.
Just for your reference, I haven't played gw2 in a while and have never done a raid.
It just means you're speaking from ignorance.
Pretty much like every raid in every other game.
But given by your own admission, you didn't do much in GW2, you might have been totally clueless to the culture of the game before HoT.