When I was a kid we used to have belly flop contests at the pool. Usually some ruddy faced fat kid won by landing like a beluga.
So among games that flopped, which one flopped the hardest?
I vote Everquest Next. "Sorry guys we're done. It's not fun."
Wow. Like a bug hitting a windshield. Instant death with no meaningful discussion of what really happened.
Honorable (or dishonerable) mention to CoE.
Who gets your vote?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Comments
EQN is a good candidate.
I would say Tabula Rasa deserves an honorable mention. I mean, RG had to go into space to escape the fallout from that one.
Hard to not have FFXIV 1.0 on the list.
Firefall. Another classic flop. I actually liked that game a lot too...
SWG NGE?
Vangard is another good one.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Teraflops means trillion floating point operations per second.
Next on the list:
WoW:
Ok.. I know.. it's hard to say that WoW is a flop, and as an overall game, it's not. In fact Wow could be seen as the juggernauth of the gaming world, the crowning achievement of what an MMO could accomplish and how successful one could be. WoW is what other games stive to get to. No argument.
However, a few months after Cataclysm, they started to bleed numbers, they just started to hemorrhage subs in amounts that other games could not dream of having that many subs to start with, they lost 2 million subs in the first year after Cataclysm, and it just kept going down.
That was the kind of flop that you look at, and it's was like watching a great white shark jump out of the water, and then screwing up the dive so bad, they hit the pier, knocked themselves out and flopping hard back into the water, it was the kind of screw up that was so impressive that you know, no matter how hard you flopped.. even if it killed you.. it would never be that impressive.
Which is really, the truth, many games have came and went, and never flopped to the tune of 10 million lost subs, which is what WoW did.
I have no idea what they did wrong with Cataclysm, but.. dayum...
It isn't easy to simply call a game a flop because it may have its fans and even rabid ones at that. However there are games that just start out so bad that it had no chance at all.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Logic, my dear, merely enables one to be wrong with great authority.
But taken by itself the NGE version (while not the SWG we wanted) wasn't all that bad of a game. It became more streamlined, more quests were added, some easy content was actually made more challenging.
I'm just saying if you look at the NGE version as a game in it's own right, it wasn't a flop.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Honorable mentions: APB: All Points Bulletin and Firefall.
I go for ff XIV since its just such a huge company behind such an awful mmorpg. With apb and firefall its more about horribly mismanaged studios burning through a sick amount of investor money.
If I could include projects that never made it to launch Its Everquest Next closely followed by Project Copernicus. WTF were those guys thinking. However, mmorpg projects are shut down all the time because developers understood that the game would be a turd on release. It takes a special something to release that turd so that's why i go for the first three titles mentioned.
Which is also why I mentioned WoW. WoW is still AFIK king of the MMO's.. but.. whatever it did with Cataclysm, was like.. Dayum.. you dun screwed up something.
EQN though was a monumental flop of epic proportions.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
It's cool and I do know what "tera" (kilo, mega, giga, etc...) and "teraflops" are.
Guess who's not quitting their day job to become a comedian... ME!
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Nah keep trying. And now for something completely different:
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Ahhh, well in that case I'm going to go with Stargate Worlds. Would have been pretty sweet if what they said would have come to pass, instead we got a pyramid scheme.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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