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Godfall is a melee focused action-looter that will release this holiday season on the Playstation 5. In the gameplay video, Keith Lee, the game director of counterplay games unveiled the weapon classes, as well as some in depth mechanics on how gameplay will work in Godfall.
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This looks interesting but too bad about the melee only thing. I prefer looters that give you lots of class options with very different skills and play styles.
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They cut a LOT of corners with this design,ended up with a very basic swing swing dodge swing dodge swing..zzzzzzzzzzz. Some effort put into the visuals but the backdrop world is 99%pointless,all it does is create lanes for the game to spawn your foes...when you get there. Graphics don't even matter anymore,any indie studio can deliver graphics so in reality even that part is not showing great effort,just more so than the really bad studios.
Never forget 3 mile Island and never trust a government official or company spokesman.
I want to be able to learn the best way to traverse the map design,i want VARIED attacks,long range,mid range,short range,this offers you ONE range ...sigh.
This is reall ya VERY slack effort and i see NO reason why this has anything to do with PS5 because this should play on a PS2.
Never forget 3 mile Island and never trust a government official or company spokesman.