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Genshin Impact has taken the gaming community by storm these last two weeks, and as a result of that massive popularity, the team at miHoYo has reportedly earned back its development budget, per a report by PC Gamer.
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Shame on them and their piss-poor copy-paste dev team.
What if its was an American spy knockoff of CS:GO like Valorant? Would that exist to you? xD
Riot games is owned by the Chinese government though. . . well through a poorly veiled proxy in Tencent.
Doesn't matter. If in the future other companies and games adopt that, like CS:GO, Overwatch, CoD, Battlefield, etc. some of them are not owned by Chinese companies, so doesn't matter.
I'm sick and tired of this stupid tin hat wearing conspiracy theory preachings about China and spying. Everyone is spying on you. Even your phone and laptop's camera and microphone are spying on you. If you don't want to get spied on, sell or destroy all your technology and go live in a cave in the wilderness... sheesh.. I'm sick of all those nutjobs thinking if they install AdBlock or use VPN they are automatically safe or only China are the bad guys... everyone is the bad guys.
China are professional league assholes, Europe lets all the immigrants from the Middle East in like it's no problem and they destroy it with their backward views and refusal to integrate, get cultured and get a job, but instead live on social benefits and commit crimes, also Europeans are taught to be pussies who should be accepting of all the poor immigrants, America has the worst education system in the planet that breeds brainwashed tools that can't think for themselves, many Americans can't even tell what Jakarta or Bratislava are capitals of and think Paris and London are countries or can't even realize there are more than one country in North America...
I don't want to turn this into something political because this is a discussion for games and I won't respond to any further comments that will escalate the political bull crap... We all play games to escape that, but I wanted to express how sick and tired I am of just one side being portrayed as the bad guys and the others being regarded as the good guys when they all are the same trash.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
This is so very true. Once upon a time on these very boards, we'd have regular discussions about how if a game was "this", or if it was "that" we'd have no problem paying more than the standard 15$ montly sub. Well guess what, now you can pay as much or as little as you want. The games may not be "this" or "that", but we claimed we were willing to pay more and they picked that gauntlet up.
I've dabbled in mobile gaming long enough to realize that there are people willing to throw tons of money at pixels, and a whole generation it seems doesn't know any different.
I was part one gaming community where a prominent player and guide disappeared. He resurfaced to let everyone know he'd been out playing Monster Hunter World, and was amazed at how he was able to play a complete game for what he'd been paying weekly on that particular mobile game. He called it a "breath of fresh air". I found it surreal.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Someone's bitter about "pixels."
I am willing to pay more for "a good game" just as others would. Just because we would pay more for what we consider "a good game" doesn't mean that the developers have given us that good game.
But other people are just willing to pay for whatever is considered entertainment (those pixels) and on mobile no less.
Mobile gaming is aside from what we were talking about. I don't play mobile games other than a chess app on my phone so I'm not their target audience.
But people are always willing to pay for entertainment. Is what it is.
And Mobile gaming is its own thing. I feel that it's sort of like gambling and giving the player that "rush."
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Let's not fool ourselves. F2P is not "completely" free.
It's predatory business model, which entices people to spend more money over time than they would normally spend on a buy to play model.
If the game had no monetization model (cash shop, ads, propaganda, licensing deals, or anything of direct or indirect benefit to the dev company or their agenda), then and only then could say it it was completely free...
Well, very typical is being generous. 0.6% 5 star rate, 5% 4 star rate is unacceptably terrible even by gacha standards, and the rate at which you earn rolls is also embarassingly low. The rates are so bad that the pity rate is actually better than the base rate, and that's with this game using an all or nothing 90 summon 5 star pity system, rather than the more generous and normal incremental increasing one.
You'll probably get about 50 hours of free open world goodness out of it, then quit. I expect to see a player and revenue dropoff unless they hit the ground running with new content.
The Resin system is such a heavy-handed resource that the best way to complete the battle pass is to do activities while not spending Resin to obtain the rewards from said activities. And if that state of affairs remains unchanged, the game will die on every platform but mobile.
The $5/month Welkin pass is justifiable enough, but the actual kneejerk microtransactions are so overpriced as to be farcical.
A mere 10 summons would cost you approximately $25-30. And with a rate of 0.6% per summon, there is a very real chance that half the price of a video game just got you 9 garbage weapons and a 4 star character. There's nothing micro about those transactions.
Got wolf boy and electric young emo bow girl.
At the level of the individual f2p games can be completely free, monetarily, and that is the extent to which f2p is claimed.
Every monetization model ever entices people to spend more money on something than they would. Buy to play games aren't exactly shy about encouraging spending above and beyond their purchase price. Some subscription games don't mind trying to get more through cash shops either. With the muddying of monetization overall this isn't as differentiating a factor as it once was.
The only games with no monetization model that could exist are those provided by non-profit organizations which are in short supply, and I expect will remain so indefinitely.
About the game, i dont like art style, i am bored of the genres that i play, solo adventute is boring, ARPG is fun only because i can play it hardcore.
You can see my sci-fi/WW2 book recommendations.
And of course our own countries are not without fault, being aware that there are some really big offenders out there does not mean we give our own a pass for whatever they do.