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EG7 has reportedly acquired Daybreak Game Company, the developers responsible for Everquest, H1Z1 and more, in a deal worth $300 million, according to new reports.
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/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
EQ3?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Sort of has a creepy Westworld feel to it?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Logic, my dear, merely enables one to be wrong with great authority.
Nothing so far says one way or another, but the way it sounds on the surface is that this acquisition adds the company to the EG7 portfolio rather than simply absorbing it or making widespread changes to the branding.
It's probably too early to say for sure, but more info will likely trickle out soon. We'll be sure to cover it when it happens.
"EG7 is a global gaming cooperative comprised of established companies from around the world that specialize in video game entertainment such as Toadman Studios, Antimatter Games, Petrol, Sold Out and Big Blue Bubble. Our mission is to provide a full platform of services through our network of specialized verticals to work collaboratively to create and bring to market video game entertainment."
Their press releases and financial reports are offered both in English and Swedish, so I'm guessing that they're based in Sweden. The above tangle of buzzwords that they post in numerous places on their site isn't exactly English, however. And while I don't know Swedish, I don't think that's Swedish, either. So I'm going to assume that either English or Swedish is their second language and they don't have a first language.
So my immediate reaction was another foreign based business looking for more of a foothold in the US market.Turns out they are based out of Sweden and reading over the portfolio's seems more like a bunch of businessmen than people interested in games.
It just so happens the gaming business is a lucrative one and the publishing marketing side even more so with no risk attached.
So here I am again wondering WHY anyone would buy this faltering business,well as I said a bunch of savvy businessmen that will do just like DBG did and cut costs and manipulate the assets and books so they can attain profits from stone.
The part that talks about registered users is again baffling.Sure it is SIMPLE to look on paper and say BIG numbers with the potential to get a large number of those players back into spending money. One big problem,rich business owners don't get rich by randomly acquiring loose assets and failing busiensses,potential is a pipe dream,factual profits is all they care about.
Looking over their operation 10 studios 270 employees,that is pretty darn low and says INDIE all the way.Serious studios have that many on ONE game.Then you figure of that number with 10 different operations how many are just office staff or board members etc etc,so VERY few actually working on games.IMO they made their money through marketing so again WHY then would you want DBG?
My hunch >>EGOS they seriously feel they have the smarts and know how to turn some serious profits out these brand names.So 3/4/5 brands that equates to 60-80 million per,not very much money to be honest,in comparison FFVII cost more than that over 20 years ago lol.
Never forget 3 mile Island and never trust a government official or company spokesman.
Never forget 3 mile Island and never trust a government official or company spokesman.
Logic, my dear, merely enables one to be wrong with great authority.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Still, it sucks that games like LOTRO and EQ are being relegated to this type of treatment.
These kind of acquisitions normally start with a restructure and someone is put in place that will follow the new owners vision of what is to come. Thats when we will get the real idea of what EG7 wants with DS.
SoE and DS just didnt seem to know what to do with the EQ IP after EQ1. I still think EQ2 was not what fans were asking for and same with EQN. Can EG7 get a clue on what type of fan EQ has? Or like you said, will they slice it up, package it in colorful wrappers and sell the crap out of it till it has no name of value?
거북이는 목을 내밀 때 안 움직입니다
Only thing is EQ3 has been in the works for some time. Thats what has been hinted at for some time.
Yes I agree but that does not mean you cant service the EQ1 fans. I know I have said this allot on these forums. If SoE only 5 years older then WoW had followed Blizzards lead in keeping EQ1 up to date, I think they would have made EQ1 a much larger home. Updated UI, Graphics, recycle un-played areas, updated the leveling experience. There could be many ways to stop the bleed, maybe grow the EQ1 fan base.
거북이는 목을 내밀 때 안 움직입니다
https://www.enadglobal7.com/portfolio/
They also apparently own Project I.G.I, one of the first FPS games i played on PC about 20 years ago. They are making a new game in the series, I.G.I Origins. Glad to see a new IGI in development.