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Microsoft's $7.5 billion Bethesda Acquisition Now Approved By The EU | MMORPG.com

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  • ScotScot Member LegendaryPosts: 24,429
    I forgot to mention, the first casualty of this acquisition is likely to be modding, I can't believe how slow I was not to realise that. Does anyone here think Microsoft is going to allow the kind of access to new "Bethesda" titles that they used to? This is an example of why acquisitions are not good for players, does not matter who acquired them, modding will stop or at least be highly curtailed. I can only hope I am wrong on this one.
    Brainy
  • [Deleted User][Deleted User] Posts: 12,262
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  • ScotScot Member LegendaryPosts: 24,429
    Scot said:
    I forgot to mention, the first casualty of this acquisition is likely to be modding, I can't believe how slow I was not to realise that. Does anyone here think Microsoft is going to allow the kind of access to new "Bethesda" titles that they used to? This is an example of why acquisitions are not good for players, does not matter who acquired them, modding will stop or at least be highly curtailed. I can only hope I am wrong on this one.
    I do think they will allow the same level of access.
    Microsoft did not change that ability with, the largest mod game in the world, Minecraft.
    There is no evidence to support the idea that they will stop Elder Scrolls and Fall Out games from a core feature of the two franchises. In fact both Fallout 4 and Skyrim have supported mods on Xbox for years already. 
    Fair one, that's a good precedent.
  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    If it were reversed, and Sony acquired Bethesda... we would be freaking out that Sony would pull future games from PC and make them Playstation exclusives.

    I'm cool with Microsoft, much better too than the trainwreck of Amazon Game Studios.
    Scot
  • laseritlaserit Member LegendaryPosts: 7,591
    Scot said:
    I forgot to mention, the first casualty of this acquisition is likely to be modding, I can't believe how slow I was not to realise that. Does anyone here think Microsoft is going to allow the kind of access to new "Bethesda" titles that they used to? This is an example of why acquisitions are not good for players, does not matter who acquired them, modding will stop or at least be highly curtailed. I can only hope I am wrong on this one.
    I do think they will allow the same level of access.
    Microsoft did not change that ability with, the largest mod game in the world, Minecraft.
    There is no evidence to support the idea that they will stop Elder Scrolls and Fall Out games from a core feature of the two franchises. In fact both Fallout 4 and Skyrim have supported mods on Xbox for years already. 


    Not to mention Flight Simulator which has always been a modders dream. Flight Simulator for a couple decades now has supported a whole industry of entrepreneurs making a living creating mods and addons (hardware and software) for Flight Simulator.

    Even today with their new market place environment, creators can sell freely on their own, in the market place or both.

    Microsoft is certainly not enemy of modding and open ended software. History shows that.  

    [Deleted User]TwistedSister77Scot

    "Be water my friend" - Bruce Lee

  • ScotScot Member LegendaryPosts: 24,429
    If it were reversed, and Sony acquired Bethesda... we would be freaking out that Sony would pull future games from PC and make them Playstation exclusives.

    I'm cool with Microsoft, much better too than the trainwreck of Amazon Game Studios.
    I would certainly be more concerned had Bethesda gone to Sony, my concerns are more about general issues surrounding acquisitions than Microsoft itself.
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