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New World has seen delay after delay, all of which have been chalked up to the need to implement more mid-to-late game content for players to enjoy. While the Amazon made MMO is on its way towards a summer release, it took some time this week to explore its vision for some of that PvE content, namely its Expeditions.
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Kind of funny though. Their blog reads as if they've just invented the wheel instead of the same repeatable dungeon runs MMOs have had for 20 years.
Don't forget that this is the same studio that when asked if there would be dual wielding said (paraphrasing): "Well you can hold a weapon in one hand and a shield in the other, so yes."
https://www.mmorpg.com/interviews/new-world-interview-talking-combat-pvp-and-more-with-david-verfaillie-2000118463
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You're getting it whether you want it or not
If you don't buy it, Sooner or later it'll just show up in an amazon order and install itself.
This again proves that Survival games have already passed the other genres with persistent open worlds.
The LAST thing I want to do in gaming is instances,this was Blizzard's lazy approach with Wow.
Never forget 3 mile Island and never trust a government official or company spokesman.
I'd hate to say this but I gotta agree with Wizardry.. Instances are the way of the past, but than again Wizardry if they weren't instance base than you just have the sweaty ooks camping whatever chest or valuables in these dungeons... Than there would be an uproar about it.. Its not like you can fight anyone in these dungeons if they were open.
That said, a mixture of the two wouldn't be bad too.
That stuff works better with quests imo, they shouldn't waste development time trying to put anything that isn't streamlined and quickly absorbable in dungeons.
Whether it’s good or not I’m sure they will insure millions of “players” for their ads.
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Nothing wrong with a group finder for instances, as long as it's scope is server only, not global/all-servers.
That is the direction WoW went with, and it killed all sense of server community & reputation.
Hopefully New World doesn't repeat the same mistakes of history.
LOL, I except I don't think there *is* such a possibility.
Put some nice armor or weapon reward for running the dungeon, but fix the RNG so that you almost never get it. Then you'll have to run the same dungeon dozens of even hundreds of times to get what you want.
And they call that "content".
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Looks like Anthem 3.0