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PvP was always a major part of New World ever since its first inception, and the team took to their blog recently to talk about their vision for PvP in their MMO.
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So now they're trying to create content and change the game. But they can't let go of the original idea.
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2025: 48 years on the Net.
Example Fortnite,Valorant,all the shooters.
claiming both pve and pvp can co exist is a bit of a false claim.
If a player cannot touch the other player it is like putting each player in a 24/7 instance.
If you stick pve players in actual instances it is not co existing.If a pvp 20-20 battle is going on and pve players cannot interact at all then it is NOT co existing anymore than just using the same login screen to enter the game.
It is like saying i live in Ontario so i am coexisting with my fellow Canadians.
I can exist on the same street as 50 other people but never once interact with any of them.
So they will SEPARATE the two causes and claim they are co existing lol.
I am baffled as to how they will implement ideas like 20-20 with only 3 factions there will be thousands of players all wanting in.Are thjey going to create instances for pvp as well,just turn the whole game into one giant game of instancing?
Never forget 3 mile Island and never trust a government official or company spokesman.
No, I meant a PvP-only MMO has never made big money.
Shooters and battle royale games are of course different.
And I'll wager that the vast majority of WoW players are primarily PvE.
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2025: 48 years on the Net.
It's like they think their audience has never played this type of game before and wouldn't know. Who knows? Maybe that IS their target audience.
But to me it reads more like this might be new to them and that doesn't exactly fill me with confidence.
For some reason reading their blogs I always think back to the time when this site did an interview with them and asked them about dual-welding and they brought up sword + shield as a type of DW they already have... no really, they did
"So talking to some of the weapons that you want to add in the game, like pistols, is there currently dual wielding in New World right now?
In New World we have the sword in the shield, which is where you hold the sword in one hand and the shield in the other hand. That is our only sort of dual-wielded weapon right now.
https://www.mmorpg.com/interviews/new-world-interview-talking-combat-pvp-and-more-with-david-verfaillie-2000118463
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
What is a PVP only MMO?
It will most likely be a lukewarm PVP and PVE game trying to appeal to the masses of both worlds.....
The only reason it has successful PvP is because it separated the players into servers and there is no penalties when you die in PvP. This an important distinction.
EvE is successful but it is nowhere close to what WoW is. WoW is successful because they separated the players into servers and allowed the BGs on the PvE servers that appealed to people who mostly PvE but enjoy PvPing without risk. It is a great combination and one you cannot beat.
If New World takes notes from DAoC with keeping PvP and PvE separate, yet coexisting at the same time, they could have a good game. I am interested in seeing how it goes.
Wait, i thought this was a pve only game.
Wait, i thought this was a... to be determined.
I didn't ask what a PVP MMO was, but what is a PVP "ONLY" MMO. Implies that is all there is which I don't believe exists.
I've never seen anyone "forced" to play a video game regardless of what it offered. Games are a choice.
-mklinic
"Do something right, no one remembers.
Do something wrong, no one forgets"
-from No One Remembers by In Strict Confidence
players vs developers.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
If the rewards for PvP or PvE are the same there will be huge issues. I get tired of pointing this sort of thing out, devs should know this by now. Well I can only hope I am wrong.
They already have no separate gear or stats for PvP and PvE. If that's a problem for you, it's already there.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Isn't Darkfall a PvP MMO? I also thought Shadowbane was a PvP MMO. One could also argue that any sandbox MMO is a PvP MMO.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Terrible idea. One item one game. Let them earn their money and balance the risk.
I don't think "PvP only" means an MMO world with nothing but player characters. I think it means you can only play in a PvP environment where PvP is the most viable means of leveling. Saying a game isn't PvP only because it had random mobs running around the world or NPC keep guards is a bit silly.