So, I am still playing this game. Or have come back to playing it after countless hours in BDO and ESO.
Yep, it's like getting on that rusty ride at the county fair. It's been neglected and certainly needs a new coat of paint. The people running it should put down their bottle of booze or crack pipe or whatever and pay attention to their rides. There are definitely some maintenance issues. Be nice if zoning wasn't like playing Russian Roulette with the disconnect demons, or if my outfit didn't clip so much. But hey, my huge-breasted warrior can go topless, unlike the PG-porn of more modern MMOs.
And yeah, it's blatantly pay to win. For cash I can buy gear that makes the game much easier to play and even be competitive in PvP. For cracking open my wallet the game becomes playable and fun for twitchless old men like me.
For the anniversary, there's a new quest and it kicked my butt. There were no giant red circles or special glitters. I had to pay attention to animations and dialogue. I actually had to pay attention to the screen. I haven't felt that involved in the fight in a long time. It was a decent story with some tough bosses. I have failed to complete quests in this game.
And though it doesn't have a huge population, there's still plenty of players to help with quests and dungeons and other group content. In fact, some quests can be a bother as I have to wait for mobs to respawn because others are cleaning them out. There's quite a crowd at the world-boss events and the raids run frequently.
Sure, it's still a hand-holding theme-park. But the hand is pretty rough and the rides are pretty bumpy. What I thought were fetch quests kept me interested and rereading the text because I hadn't paid attention to the quest giver. Even junk mobs will swarm me and ruin my day.
I'd love to write more, but I gotta log in and watch some gruesome fatalities.
TSW, LotRO, EQ2, SWTOR, GW2, V:SoH, Neverwinter, ArchAge, EQ, UO, DAoC, WAR, DDO, AoC, MO, BDO, SotA, B&S, ESO,
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But if one is lazy like me, it's easier to just pay and play the content that almost requires it (Khitai) than to grind for it. There's also beginner, twentieth and fiftieth level stuff for purchase that definitely makes the game easier to play. Fights are shrunk from rotating through combos, while the health bar drops, to only one or two combos.
As a side note, I am disappointed how most (all?) have become so gear centric. The slot-machine mechanics to get the gear is even more disappointing. This non-immersive mechanic seems to be fundamental in modern game design.
Even with the pay-to-win gear, much of the content is still challenging. As I wrote, the Anniversary Quest still kicked my butt. I lost count of the numbers of times I died. Several times I fought the boss straddling more than one of my tombstones.
It breaks my heart and challenges my imagination to dream of what this game could be with a little investment.
TSW, LotRO, EQ2, SWTOR, GW2, V:SoH, Neverwinter, ArchAge, EQ, UO, DAoC, WAR, DDO, AoC, MO, BDO, SotA, B&S, ESO,
I self identify as a monkey.