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What's Going on with The Wagadu Chronicles? Here's the Latest Update on Development | MMORPG.com

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  • QuizzicalQuizzical Member LegendaryPosts: 25,507
    Aeander said:
    Quizzical said:
    Aeander said:
    The problem with "natural body types" in games is that they are not natural for the lifestyle portrayed in video games. You think you aren't going to lose weight while running hundreds of ingame miles and swinging a sword every day?

    I'm all for choice, and the choice is a good thing, but it's not realistic for the narrative of most games.
    Have you ever seen the athletes who work out like crazy in real life?  They're not super skinny after losing a ton of weight.  They look kind of like this:


    Cool. But that's muscle. It's not fat.
    Different player, but you can't tell me that this is all muscle and no fat:

    http://cdn1.sbnation.com/assets/3781421/mebelly.gif

    Yes, there's a whole lot of muscle there, but 6'1" humans don't weigh well over 300 pounds with no fat on them.
    Ungood
  • UngoodUngood Member LegendaryPosts: 7,534
    Quizzical said:
    Aeander said:
    Quizzical said:
    Aeander said:
    The problem with "natural body types" in games is that they are not natural for the lifestyle portrayed in video games. You think you aren't going to lose weight while running hundreds of ingame miles and swinging a sword every day?

    I'm all for choice, and the choice is a good thing, but it's not realistic for the narrative of most games.
    Have you ever seen the athletes who work out like crazy in real life?  They're not super skinny after losing a ton of weight.  They look kind of like this:


    Cool. But that's muscle. It's not fat.
    Different player, but you can't tell me that this is all muscle and no fat:

    http://cdn1.sbnation.com/assets/3781421/mebelly.gif

    Yes, there's a whole lot of muscle there, but 6'1" humans don't weigh well over 300 pounds with no fat on them.
    Same idea as Strongmen

    Check out how much impact something as little as 20 pounds can make, 13.12, gives a good comparison look.


    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • ashiru_1978ashiru_1978 Member RarePosts: 818

    Scot said:





    najita21 said:


    This game is doing something that is very important. African culture and natural body types have been highly marginalized in video games. Everyone who plays video games should have options that relate to their heritage and identity.





    This game may be a flop like so many others, but the intent is in the right place and I'm looking forward to seeing where it goes.






    It's good to have all options for body types available. If I want to make a normal looking fit character, I should be able to, if I want to make a fat blob that can barely move around, I should be able to as well. It would be even better if body type affected stats such as speed, reflexes, stamina, endurance and others. If you're a normal fit type, you are like a main DPS, if you're a fat blob you're the meat shield.


    Nearly all games that have a toon creator can make you an overweight black guy if that's what you want to be. So are we not already there? The artwork makes it look like the toons will be somewhat more "African" than we commonly see but it is the graphics detail of what what they will look like in game that counts.



    I don't care if I have to be forced with an African character, I only care if the game is interesting and fun or not. If it's some boring driver I won't bother with it. If it's fun, I will play the shit out of it.
    [Deleted User]
  • ashiru_1978ashiru_1978 Member RarePosts: 818

    Aeander said:

    The problem with "natural body types" in games is that they are not natural for the lifestyle portrayed in video games. You think you aren't going to lose weight while running hundreds of ingame miles and swinging a sword every day?

    I'm all for choice, and the choice is a good thing, but it's not realistic for the narrative of most games.



    Africans 300 years ago had to be lean, lanky and thin so they can outrun a lion or whatever. Now they can be fat while chatting on their smartphones, cause they don't get chased by lions anymore.
    Gdemami
  • ScotScot Member LegendaryPosts: 24,471

    Aeander said:

    The problem with "natural body types" in games is that they are not natural for the lifestyle portrayed in video games. You think you aren't going to lose weight while running hundreds of ingame miles and swinging a sword every day?

    I'm all for choice, and the choice is a good thing, but it's not realistic for the narrative of most games.



    Africans 300 years ago had to be lean, lanky and thin so they can outrun a lion or whatever. Now they can be fat while chatting on their smartphones, cause they don't get chased by lions anymore.
    Women in tribal cultures all over the world would seem overweight to our eyes. They are not hunting and having more fat is good for survival in lean times. Of course in this day and age it is hard to find a tribe untouched by modern society, but historically this was certainly the case. I do wonder though do modern women want to play as overweight regardless of "heritage" considerations? I doubt it. 
    [Deleted User]
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