Just peeked in again. 53 in Gods Reach and 3 in Dregs... It's early though. In in EU servers are 104 in Gods Reach and 8 in Dregs... It's about 2:30 PM in Central Europe right now...
No RvR worlds available. No Hungerdome. ZERO players in the Eternal Kingdoms. So that is everyone currently playing the game.
I'll update later today as it moves into more popular playing times in NA -------------------------------- Some questions to those that play more:
1. My EK shows 0/0 players. I suppose that is because I have not entered it. But I see others with varying caps: 0/7 0/10 0/15 etc... What drives those caps? And do the EKs now stay open when you are not in them?
2. Possibly related to above. How do you see the benefits for VIP? I do not see it on the out of game screen any more and I do not see it as a buff in game any more. Do we have to consume our VIP time to make it show up? What are the benefits?
3. Neither I nor a buddy got to pick our faction for Gods reach. Is it now automatically assigned? Did I actually pick it but not know? There used to be a pop-up that would warn us.
Like ive said in other threads for Crowfall
Its Boring.. simple as that
It will have surge a bit at release then tail off rapidly because of it .....
Backed it over a year ago , and have played it alot thru every update , forcing myself to log in ..
Bored to tears each time , just everything about it is contrived, forced and boring ..
Here is what I have in my account. I'm am sure that similar will be sold in the shop going forward. All of these were from a KS pledge. I deleted some beta and playtest accesses to make this fit.
(1 cell) Grassland Parcel (rank 1)
1x1 grassland 9
12 Months VIP
This ticket can be redeemed for 1 year of VIP Membership status. It cannot be traded to other players. 3
2015 Pledge Participant
Pledged for Crowfall in 2015 1
2015-large-keep
2015 Large Keep Bundle 1 Unbundle
2016 Pledge Participant
Pledged for Crowfall in 2016 1
2019-campaign-reward-badge-illara-silver
Silver badge awarded for competition in the Trial of Illara. 1
2019-campaign-reward-badge-kane-silver
Silver badge awarded for competition in the Trial of Kane. 1
2019-campaign-reward-badge-valkyn-silver
Silver badge awarded for competition in the Trial of Valkyn. 1
2019-test-reward-back-tankard-oak
An oaken tankard rewarded for pre-alpha testing. 1
Active in Beta Right Now
1
All Father Statue Relic w/Blessing of Knowledge (KS exclusive)
Statue grants Blessing of Knowledge 1
Alpha Group 2
Alpha Group 2 Access Entitlement 1
Alpha Group 3
Alpha Group 3 Access Entitlement 1
Ancient Sunfire Skull
Reward for winning the third Decapathon event. 1
Arcane Weapon set - KS
Cosmetic upgrade for weapons 1
Arkon Greatsword Relic (Large)
1
Blades of Fire Weapon Skin/Sigil [Crow Reward 9]
1
Bloodwine Drinking Horn Relic (extra small size)
1
Centaur Relic
Grants Blessing of Courage 1
Character Slot
An additional character slot 3
Corrupted Horse Mount Skin [Crow Reward 2]
1
Cottage
A cottage for your personal kingdom 2
Credits - Patron KS
1
DO NOT USE [LIVE TESTING COPY] Fort Lodge
[LIVE TESTING COPY] Fort Lodge 1
Digital Art Book
Download a visually stunning collection of Crowfall artwork 1
Digital Game Copy
Downloadable copy of Crowfall 1
«1234567»
Digital Sound Track
Downloadable Crowfall sound track 1
Dragon Sigil & Totem [Crow Reward 10]
1
Dragon Statue/Totem [Crow Reward 6]
1
Dwarven Blacksmith Thrall
Improved crafting 1
Enabled for Guild Crest Creation
You are enabled to create a guild crest 1
Forum Access
1
Forum Badge/Frame - Amber Patron 18'
1
Forum Badge/Frame - Amber Patron KS
1
Gaea's Tree of Life (EK) and Chest Sigil [Crow Reward 5]
1 Unbundle
God Statue (1 of 12) - KS
Choose an exclusive god statue for your personal kingdom 1
Guild Hall - Company Garrison
1
Hero Nameframe and Sigil [Crow Reward 3]
1
Hero's Throne & Zealot Sigil [Crow Reward 1]
1
KS Pig
Guinea Beast Pack Animal 1
KS Vault size +20%
Increases the capacity of your account vault by 20% of base vault size
Kane Gunshow Emote [Crow Reward 7]
1
Kickstarter Participant
Participated in Kickstarter 2
Kronos Hourglass Belt Totem [Crow Reward 15]
1
Malekai Spider Totem [Crow Reward 8]
1
Name a Fallen Hero
Choose the name of a fallen hero (subject to approval) 1
Name a Fallen Monarch
Choose the name of a fallen monarch (subject to approval) 1
Nightmare Mount-KS
Magical figurine that summons a unique mount 1
One month VIP
7
Quarterhorse-KS
Magical figurine that summons a unique mount
Regal Wolf Mount Skin [Crow Reward 12]
1
Savage Hellcat Mount [Crow Reward 13]
Savage Hellcat Mount Skin [Crow Reward 13] 1
Siege Perilous Match Access
Can Play Siege Perilous Matches 1
Skin recipe for the Corrupted Horse mount [Crow Reward 2]
1
Skin recipe for the Maeve Sea Horse mount
1
Skin recipe for the Pack Pig mount
1
Skin recipe for the Regal Wolf mount [Crow Reward 12]
1
Skin recipe for the Savage Hellcat mount [Crow Reward 13]
1
Spectral Spider Mount and Belt Totem bundle [Crow Reward 14]
1 Unbundle
Stoneborne Relic
Grants Gaes of Craftsmanship 1
Swift Maeve Sea Horse Mount
1
Victory Salute emote [Crow Reward 4]
1
Warcry Emote [Crow Reward 11]
1
Warhorse-KS
Magical figurine that summons a unique mount 1
Woodland Grove Parcel (rank 1)
Land for your Kingdom. Produces knotwood. 1
[LIVE TESTING COPY] Cottage
1
[LIVE TESTING COPY] Parcel Shire Rank 1
1
[LIVE TESTING COPY] Small Fort Pack
1
[LIVE TESTING COPY] Woodland Grove Parcel
1
[LIVE TESTING COPY] Woodland Hills Parcel
1
[LIVE TESTING COPY] Woodland Stream Parcel
1
[TESTING COPY] Cottage
1
[TESTING COPY] Fort Lodge
1
[TESTING COPY] Parcel Shire Rank 1
1
[TESTING COPY] Small Fort Pack
1
[TESTING COPY] Woodland Grove Parcel
1
[TESTING COPY] Woodland Hills Parcel
1
[TESTING COPY] Woodland Stream Parcel
1
ks-small-castle
Kickstarter Small Castle Bundle 2 Unbundle
ks-small-fort
Kickstarter Small Fort Bundle 3 Unbundle
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Everything in the game works well enough, but just not enough for me. Missing important things like an economy system, UI is outdated, combat is low skill, despite their hype of deep character customization, it isn't. PVE is not their specialty but being it is a big part of the game experience, it shouldn't be so bland. ... For players that like GvG and want to do timed sieges for the chance to win a battleground every few weeks, this game is perfect. I wish it was a 3rd person Albion Online as that game has a lot more going for it, but can't have it all apparently.
Curious regarding some points you raised:
1) UI seemed good to me. I would like some QoL, especially in combination with the crafting interface (for example, to be able to filter only the materials relevant to what I am crafting), but nothing particularly egregious. What annoyed you in the UI? (note I only played the game for a few hours in God's Reach so far).
2) You mentioned that crafting needs work. It seemed deep enough to me. What is missing from the economy system? Compared to Albion for example, since you mentioned it and I have experience in it?
3) To me combat felt nothing special but still a bit above average (I still liked it more than, say, Albion's). I liked the progression and customization options that I saw so far.
Agree on the comment of Albion. I sank 500h in that game and loved the economy, the skill-based progression, single shard world with territory control and bustling towns, and its aesthetics a lot. Only thing that eventually drove me away was the combat. Still consider it a great game and I enjoyed my time in it.
Generally I liked what I saw in Crowfall so far. I will wait till faction warfare is added and then will jump in. I know I will eventually want to play Dregs but I prefer to start with the more organic and free-form grouping that I assume RvR will offer.
1) It's an UI and it functions fine. The inability to move, hide, adjust most of it is annoying. They had a version in the works that did all that and had a better chat tabs that you'd find in most games. UI devs have come and gone and along the way they went with a static design even though they plan to add more options in the future. Not sure why they wouldn't make it user friendly as they've tinkered with the same overall design for years.
2) Crafting is better then most MMOs but it still leaves much to be desired for me. Only particular stats have value to a character but most crafting options only gives a couple actually useful choices. It isn't an entirely open system. The game's stat sheet is long yet players can only craft with a portion of them. So it's good, just held back for whatever reason. They've been improving it but still click heavy UI.
As for Economy. The EK and vendor model is not great. Having to log in each EK, run to the vendor stalls, go over every single item individually, is not efficient at all. For someone with a lot of time and that enjoys waving their mouse around, I guess it's fun. There should at least be some form of search to know where things are. Doesn't compare to Albion's markets at all. Also mob vs crafted items has been a big issue as basically you have to be a top end crafter to make stuff better where Albion everything is crafted even on mobs.
3) Albion's click to move is one of the big reasons I don't play it long term still. However, Crowfall's reticle design is pointless when so many powers are AOE or raycast and target assisted. There is more skill shots and aiming in Albion despite the action combat Crowfall promises.
Again, none of it is terrible, it just isn't great compared to the numerous MMOs I've played. Much of which seems to be because of design choices or lack of dev talent. It isn't a lack of funding or running out of time.
Just peeked in again. 53 in Gods Reach and 3 in Dregs... It's early though. In in EU servers are 104 in Gods Reach and 8 in Dregs... It's about 2:30 PM in Central Europe right now...
No RvR worlds available. No Hungerdome. ZERO players in the Eternal Kingdoms. So that is everyone currently playing the game.
I'll update later today as it moves into more popular playing times in NA -------------------------------- Some questions to those that play more:
1. My EK shows 0/0 players. I suppose that is because I have not entered it. But I see others with varying caps: 0/7 0/10 0/15 etc... What drives those caps? And do the EKs now stay open when you are not in them?
2. Possibly related to above. How do you see the benefits for VIP? I do not see it on the out of game screen any more and I do not see it as a buff in game any more. Do we have to consume our VIP time to make it show up? What are the benefits?
3. Neither I nor a buddy got to pick our faction for Gods reach. Is it now automatically assigned? Did I actually pick it but not know? There used to be a pop-up that would warn us.
I would be more interested to see player numbers launch and a month after launch.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
1) It's an UI and it functions fine. The inability to move, hide, adjust most of it is annoying. They had a version in the works that did all that and had a better chat tabs that you'd find in most games. UI devs have come and gone and along the way they went with a static design even though they plan to add more options in the future. Not sure why they wouldn't make it user friendly as they've tinkered with the same overall design for years.
2) Crafting is better then most MMOs but it still leaves much to be desired for me. Only particular stats have value to a character but most crafting options only gives a couple actually useful choices. It isn't an entirely open system. The game's stat sheet is long yet players can only craft with a portion of them. So it's good, just held back for whatever reason. They've been improving it but still click heavy UI.
As for Economy. The EK and vendor model is not great. Having to log in each EK, run to the vendor stalls, go over every single item individually, is not efficient at all. For someone with a lot of time and that enjoys waving their mouse around, I guess it's fun. There should at least be some form of search to know where things are. Doesn't compare to Albion's markets at all. Also mob vs crafted items has been a big issue as basically you have to be a top end crafter to make stuff better where Albion everything is crafted even on mobs.
3) Albion's click to move is one of the big reasons I don't play it long term still. However, Crowfall's reticle design is pointless when so many powers are AOE or raycast and target assisted. There is more skill shots and aiming in Albion despite the action combat Crowfall promises.
Again, none of it is terrible, it just isn't great compared to the numerous MMOs I've played. Much of which seems to be because of design choices or lack of dev talent. It isn't a lack of funding or running out of time.
Thanks a lot for the detailed answer. Out of those, I can see the EK/vendor model be potentially annoying and tedious for me in the long run.
You used to have to keep your character logged into your EK for anyone to use it. Not sure if that is still the case but when I looked earlier this morning the ones that said 0/X did not allow me to join...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I am a supported and a critic. Being a yes man doesn't do anything for anyone. I see issues, I point them out, especially when developers ask for feedback.
The one thing that makes me skeptical of your posts is that you have only negative things to say about the game.
Usually I have nice things to say even about games that I do not like and end up not playing for long. When I see a post (or series of posts) that only has a long list of negatives, half of them usually turn out to be untrue or exaggerations. Same for super positive posts.
The factual ones (can't move the UI elements around etc) check out so far. In any case, going to look out for the points you raised, thanks (trying out the game at the moment).
This is a good point, and all their objections are either really petty, like whining about the UI (Which works just fine).
Or vastly unfounded, like build complexity, which is in fact there, and since you plan to test the game, you will learn that development system is rather complex, witch choices that matter.
Or just totally misunderstood. Like the game Economy. It's there, but, also keep in mind Crowfall is a Team game, with the best game experience going to be joining a guild, and working within that. When you have a guild based system, there is not going to be a huge need for auction houses, much like hardcore anything (PvE/PvP) Top guilds work within themselves, their harvesters get the mats for their crafters, who make the gear for their players. So if you are not in a guild, you will in fact miss out on a huge part of the interwoven systems of Crowfall. If your goal was to treat it like a PvE game where you harvest and sell your wears for insane prices, Crowfall will be a letdown.
Personally their fussing about combat sounds like someone that never played the game. So not sure what to say on that one.
We are talking about a bunch of pixels, it isn't important so I agree my issues can be seen as petty. I'm not losing any sleep over it.
Artcraft hyped up the player driven economy with EK being the backbone of the game. Players having kingdoms with markets and using SWG nostalgia to sell copies. At no point did they say the economy is only within a guild. Looking at games like EVE and Albion with full loot and community economies, I don't agree with your point that it needs to be within guild. Trying to buy and sell to the public in Crowfall is not fun. Can't imagine trying to play the economic game in it as a full time role as Artcraft said people would be doing.
How are builds complex? Each class has 3 spec trees with the talents that support them, sure you could make a busted character, but it's obvious which options to pick. Disciplines are a great feature from Shadowbane and I hope they continue to expand on them, but currently the meta, small power bar, and lack of good options (quantity over quality) leaves little room to make actual unique builds. Someone playing a particular class spec will play nearly identical to someone else with completely different disciplines as 2-3 powers that are likely just another attack or buff don't change it up that much.
I agree the UI works just fine, but some don't want to settle for the bare minimum when so many games have shown what else is possible.
This is a good point, and all their objections are either really petty, like whining about the UI (Which works just fine).
Or vastly unfounded, like build complexity, which is in fact there, and since you plan to test the game, you will learn that development system is rather complex, witch choices that matter.
Or just totally misunderstood. Like the game Economy. It's there, but, also keep in mind Crowfall is a Team game, with the best game experience going to be joining a guild, and working within that. When you have a guild based system, there is not going to be a huge need for auction houses, much like hardcore anything (PvE/PvP) Top guilds work within themselves, their harvesters get the mats for their crafters, who make the gear for their players. So if you are not in a guild, you will in fact miss out on a huge part of the interwoven systems of Crowfall. If your goal was to treat it like a PvE game where you harvest and sell your wears for insane prices, Crowfall will be a letdown.
Personally their fussing about combat sounds like someone that never played the game. So not sure what to say on that one.
All these might just be a matter of taste too, which is why I was interested in hearing both sides, as someone with little experience in the game
For example the complaint about not being able to move or customize the UI. I know others get annoyed with this too and GW2 got flak for that many times, but it personally does annoy me at all, as long as the vanilla UI is good. I also read by a poster elsewhere that the buff indicators take lots of screen real estate. Not annoyed by that personally either. Having dealt with BDO's UI, which is horrendous, I felt that Crowfall's UI was well above average.
Same for combat. Wasn't amazed (I liked BDO's, GW2's, MHW's, Wildstar's combat more for example) but it was fine for me. But again it comes down to personal taste.
One thing I did notice that I was not a big fan of in a youtube vid today was the visual effects clutter in large fights. But still all things considered, me likee, me will playee.
Ok, I'll have to agree with you, that the combat particle effects are not ideal for the game, they are a bit much.
But one of the things I liked about Crowfall was that it was clean, it was not a showy glitter game, it was simple, and for larger fights, this is a plus.
Less Visual Clutter is in fact more Game in Wargames.. IMHO.
tzervo said: Thanks a lot for the detailed answer. Out of those, I am mostly concerned about the EK/vendor model being very annoying and tedious in the long run. I guess that comes from mr Koster who was consulting them and has mentioned he is against centralized AH's:
Haven't played SWG so I am curious if I will like it or not. At least it will be an opportunity to see that model for myself.
Let me help you out.
EK vendors are not a thing, really.
Last I played, EK's are mainly by invite only, so, most players might only have access to their own EK, their Guild, and their friends.
Honestly, vendors are a less then ideal way to trade in Crowfall, again, team based game, and ideally, larger guilds will have their own crafters and harvesters, which will provide for their members, as acceptable, they are not going to dump tons into a new member, who may or may not leave next week, like they would invest into someone that has been with them since alpha... Obviously.
Also keep in mind with the way the seasons work, guilds are going to be looking for harvesters and crafters at the early start of the game, and looking more for combat types as the seasons move on.
Now, again, some players want a more small group, solo run, and you can do that in Crowfall, but the best Vendors (Assuming you are not in a guild, or have a wide circle of friends) are going to be in the Server Keep. Often these vendors will be sponsored by a guild, and their goal is mainly to unload their extras, or make some money to fund their own needs, so they will sell something they have in abundance, like armor, to buy something they need, like say, body parts that they may be having little luck getting their hands on, or worse, they have taken heavy looses, and need to rebuild a lot of their members vessels, and this has put a strain on their current supplies.
Again, it's a war game, it is not a PvE game.
So things like expecting the RvR to have impact on something outside the RvR, when there is nothing outside the RvR, is just people not getting how the game is set up.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
You see how absurd your argument is?
You are defending a game, in which a skill has a requirement and the requirement is not written.
You spend the point. Get the skill. Put it in your skill bar. It stays grey. You press it and says the requirements.
Why is that so hard?
The fact that people have standards so low and respond so passive agressive or straight up toxic to problems with this game made me think twice about putting my time on it.
I think I'm not alone on this so, good luck.
Well depends. Since this is Past Tense that means it happened During the Alpha or Beta.
If this happened during the Alpha.
If that is the case, allow me to say that again ALPHA. If you were expecting something other than a very rough hewn system, with a lot of info missing, graphics, and even systems missing, that was a fault on your expectations on what an Alpha is.
For me, I got that it was an Alpha, the fact the keep was mostly Gray Block, really drove that home every time I logged in, I began to enjoy watching the walls and figures get textured in. But playing an Alpha means that lots of things like animations are going to be missing, things like graphics were missing, and yes, info was missing, a lot of crap was going to be missing. I was there when they made pig mounts active, and the fact they had no graphic for them, was hilarious to me, but again.. Alpha.
If it was during the Beta.
Keep in mind, it's still a Beta, things like text info boxes WILL in fact be missing, it's expected, and you should have Bug reported that the info block was missing, and just dealt with it till they got around to fixing it, that is what playing a Beta is about. While the systems may all be live, there will still be a lot missing, and it needs to undergo, often a huge amount of polish.
So let me say that again, you were not playing a Live game, and if that was not something you could handle, yes, the best thing you could have done, was go off and enjoy a launched game, and let the people who wanted to play Alpha's and Beta's, deal with that kind of environment, that would have been the best for everyone involved.
Now, with all that said, if that happened after they went Officially Live (Expected Launch Day Julay 7, 2021), I would be on your side, that was sloppy on their part, and they should have had the info bubble, or at least something that told you want what going on, like pretty much most other games out there.
But, and allow me to explain this to you again, what your complaint is, you were playing an un-Finished game, and are complaining that it was Un-Finished. There is simply no way I can take your side in that stance.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
You see how absurd your argument is?
You are defending a game, in which a skill has a requirement and the requirement is not written.
You spend the point. Get the skill. Put it in your skill bar. It stays grey. You press it and says the requirements.
Why is that so hard?
The fact that people have standards so low and respond so passive agressive or straight up toxic to problems with this game made me think twice about putting my time on it.
I think I'm not alone on this so, good luck.
Not only that, but they just announced launch and have given out thousands of keys. Now is when people pop in to see whats changed and/or see it for the first time and see if its something they want to buy.
If Ashes were to announce they were launching next month and dropped a few thousand keys on here they would be scooped up in minutes and the server would be flooded. And I am not fan of Stephen.
If New World dropped a few thousand keys on here (even with the wipe and launch coming) they would be gone in minutes and the servers would be slammed.
The population playing the game pre announcement was in the triple digits.
I'm going to give it one last shot at launch, but anyone who thinks this game is in a good place for launch is fooling themselves. Crowfall exists one step above Camelot Unchained on the food chain. CU is shambling on like a zombie. CF has been bitten and will likely succumb. But we will see in a month. Would like nothing more than to be wrong and have the game take off. I have tons of shit I can sell
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I highly doubt that any game that dropped a bunch of keys and told people "Oh yah , your progress will be wiped at the end of the month" would see any massive influx of sustainable numbers actively playing the game. Most games, when they drop keys, that is when the game starts, which is why all the people jump in and play like mad to get a head start on the losers and nobbs that will start on the actual launch day.
Anyone that plays games, knows this is the way.
I mean really, anyone here going to admit they would go whole hog playing for hours on end knowing that in a month, everything they did was going to be pointless and be erased, and the game starting fresh at launch.
I am sure they are getting good number of would be, 10 min players, who would download the game, check it out for 10 min, just to get a feel for the controls, look at the graphics, etc, just getting their feet wet.
I mean, really, I plan to Download the game next week, and then just set things up, and wait for Launch day, like every sane person with some common sense.
Right now, you have what amounts to some people going down to the race tracks a week before race day, claiming that racing is dead because no one is on the tracks racing.. to me, personally, I find that a special kind of silly.
Do I think Crowfall will be a smashing success, and the next WoW or Fortnight? Nahh, it will be a fun game, no doubt have it's supporters, and be one of the many, like.. well the many other games out there.
Anyway.. see you all on race day, good to know that there will be a lot you there, if nothing else, hocking your wares like everyone.. should be fun to see that go down, might see how much I can haggle you down for.. LOL.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
You see how absurd your argument is?
You are defending a game, in which a skill has a requirement and the requirement is not written.
You spend the point. Get the skill. Put it in your skill bar. It stays grey. You press it and says the requirements.
Why is that so hard?
The fact that people have standards so low and respond so passive agressive or straight up toxic to problems with this game made me think twice about putting my time on it.
I think I'm not alone on this so, good luck.
Not only that, but they just announced launch and have given out thousands of keys. Now is when people pop in to see whats changed and/or see it for the first time and see if its something they want to buy.
If Ashes were to announce they were launching next month and dropped a few thousand keys on here they would be scooped up in minutes and the server would be flooded. And I am not fan of Stephen.
If New World dropped a few thousand keys on here (even with the wipe and launch coming) they would be gone in minutes and the servers would be slammed.
The population playing the game pre announcement was in the triple digits.
I'm going to give it one last shot at launch, but anyone who thinks this game is in a good place for launch is fooling themselves. Crowfall exists one step above Camelot Unchained on the food chain. CU is shambling on like a zombie. CF has been bitten and will likely succumb. But we will see in a month. Would like nothing more than to be wrong and have the game take off. I have tons of shit I can sell
The writing is on the wall.
We will see in a month.
I'm also interested in where it will be a month or 3 after launch. If it hits ghost town there is no coming back from that.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
Frames? Is this 2018? When was the last time you leveled a character?
I've been in many betas over the years and every single one had lines out the door. This is the first some what marketed MMO that I've seen with such low numbers. The same few playing now are those that have been playing for years.
Many have come and gone over time, with a wave during initial beta and some major updates, but the population has seen zero growth overall. Sure if there were several more wipes or uncertain things to come, population might not be exploding, but there is 1 more wipe and only a couple weeks left to experiment, explore, and learn the game before launch. This game actually has outcomes that matter unlike WoW or games where it's everyone doing their own thing.
I don't doubt many will show up at launch, but to have such low interest at this point is unheard of.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
Frames? Is this 2018? When was the last time you leveled a character?
I've been in many betas over the years and every single one had lines out the door. This is the first some what marketed MMO that I've seen with such low numbers. The same few playing now are those that have been playing for years.
Many have come and gone over time, with a wave during initial beta and some major updates, but the population has seen zero growth overall. Sure if there were several more wipes or uncertain things to come, population might not be exploding, but there is 1 more wipe and only a couple weeks left to experiment, explore, and learn the game before launch. This game actually has outcomes that matter unlike WoW or games where it's everyone doing their own thing.
I don't doubt many will show up at launch, but to have such low interest at this point is unheard of.
Agreed.
On a side note- Do we know what is included in the VIP subscription yet? Is it finalized? Cant find it on the website.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Ok, I'll have to agree with you, that the combat particle effects are not ideal for the game, they are a bit much.
But one of the things I liked about Crowfall was that it was clean, it was not a showy glitter game, it was simple, and for larger fights, this is a plus.
Less Visual Clutter is in fact more Game in Wargames.. IMHO.
Yep, I agree. I generally like that it is clean as well. It's only some of the visual effects in combat that are the big offenders. At the same time, they give clear feedback on the skills used so maybe in combat I will come to appreciate them. For the record, the vid I was refering to:
Last I played, EK's are mainly by invite only, so, most players might only have access to their own EK, their Guild, and their friends.
I read that you can also make your EK public, so I assumed this is a way to facilitate trading. Is that wrong?
Seems like Ungood hasn't played for years maybe.
EK are definitely a thing and vendors are the main form of trade as there is no central stand around and spam trade spot with how the game works. Players can set the access rules for their EK and a few guilds have had public markets with a lot of vendors to go through if you have a lot of time.
Artcraft hyped up the player driven economy and sandbox concept. Players are supposed to buy/sell/trade to each other, not just within a guild. So far that idea hasn't lived up to the hype because the tools are poorly designed or missing.
That vidoe is a year old. They've toned down, ramped up, removed a lot of visuals since then. 5v5 it isn't bad but the more players the harder it is to see anything. Not much different the other MMOs. No way people can see with 100v100 in the same space. Luckily the game is very forgiving so just aim in the direction of enemies and hit the buttons. Will hit something eventually.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
You see how absurd your argument is?
You are defending a game, in which a skill has a requirement and the requirement is not written.
You spend the point. Get the skill. Put it in your skill bar. It stays grey. You press it and says the requirements.
Why is that so hard?
The fact that people have standards so low and respond so passive agressive or straight up toxic to problems with this game made me think twice about putting my time on it.
I think I'm not alone on this so, good luck.
Well depends. Since this is Past Tense that means it happened During the Alpha or Beta.
If this happened during the Alpha.
If that is the case, allow me to say that again ALPHA. If you were expecting something other than a very rough hewn system, with a lot of info missing, graphics, and even systems missing, that was a fault on your expectations on what an Alpha is.
For me, I got that it was an Alpha, the fact the keep was mostly Gray Block, really drove that home every time I logged in, I began to enjoy watching the walls and figures get textured in. But playing an Alpha means that lots of things like animations are going to be missing, things like graphics were missing, and yes, info was missing, a lot of crap was going to be missing. I was there when they made pig mounts active, and the fact they had no graphic for them, was hilarious to me, but again.. Alpha.
If it was during the Beta.
Keep in mind, it's still a Beta, things like text info boxes WILL in fact be missing, it's expected, and you should have Bug reported that the info block was missing, and just dealt with it till they got around to fixing it, that is what playing a Beta is about. While the systems may all be live, there will still be a lot missing, and it needs to undergo, often a huge amount of polish.
So let me say that again, you were not playing a Live game, and if that was not something you could handle, yes, the best thing you could have done, was go off and enjoy a launched game, and let the people who wanted to play Alpha's and Beta's, deal with that kind of environment, that would have been the best for everyone involved.
Now, with all that said, if that happened after they went Officially Live (Expected Launch Day Julay 7, 2021), I would be on your side, that was sloppy on their part, and they should have had the info bubble, or at least something that told you want what going on, like pretty much most other games out there.
But, and allow me to explain this to you again, what your complaint is, you were playing an un-Finished game, and are complaining that it was Un-Finished. There is simply no way I can take your side in that stance.
Even when they launch, more features will be added in the future.
Also, from reading other players comments on other sites. Ungood does make a point, they are stating they are only logging in for a few hours to check out the game before launch.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
Frames? Is this 2018? When was the last time you leveled a character?
I've been in many betas over the years and every single one had lines out the door. This is the first some what marketed MMO that I've seen with such low numbers. The same few playing now are those that have been playing for years.
Many have come and gone over time, with a wave during initial beta and some major updates, but the population has seen zero growth overall. Sure if there were several more wipes or uncertain things to come, population might not be exploding, but there is 1 more wipe and only a couple weeks left to experiment, explore, and learn the game before launch. This game actually has outcomes that matter unlike WoW or games where it's everyone doing their own thing.
I don't doubt many will show up at launch, but to have such low interest at this point is unheard of.
Actually, it works in reverse.
It's the FINAL wipe left, and then the game goes live. This would be the Go Time, the quite right before race day.
There is near to zero reason for anyone to actually PLAY the game at this point, the New/Returning Players that are coming in at this time are just there to check it out, look at the UI, wander the landscape, take in the sights, and again, like you and Slap, and others here, they have absolutely no reason to actually PLAY the game at this point.
Now, All the people that have been with the game, have zero need to log in at this point, my guild, has all but taken a complete break from playing or even logging into the game right now, and instead is discussing build theory in our Discord, as such, what is going on right now, is now going on outside the game.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
Frames? Is this 2018? When was the last time you leveled a character?
I've been in many betas over the years and every single one had lines out the door. This is the first some what marketed MMO that I've seen with such low numbers. The same few playing now are those that have been playing for years.
Many have come and gone over time, with a wave during initial beta and some major updates, but the population has seen zero growth overall. Sure if there were several more wipes or uncertain things to come, population might not be exploding, but there is 1 more wipe and only a couple weeks left to experiment, explore, and learn the game before launch. This game actually has outcomes that matter unlike WoW or games where it's everyone doing their own thing.
I don't doubt many will show up at launch, but to have such low interest at this point is unheard of.
Actually, it works in reverse.
It's the FINAL wipe left, and then the game goes live. This would be the Go Time, the quite right before race day.
There is near to zero reason for anyone to actually PLAY the game at this point, the New/Returning Players that are coming in at this time are just there to check it out, look at the UI, wander the landscape, take in the sights, and again, like you and Slap, and others here, they have absolutely no reason to actually PLAY the game at this point.
Now, All the people that have been with the game, have zero need to log in at this point, my guild, has all but taken a complete break from playing or even logging into the game right now, and instead is discussing build theory in our Discord, as such, what is going on right now, is now going on outside the game.
Odd , every open Beta ive been in leading up to launch with a full wipe , Severs were jam packed excitement was rabid ..
Here is a video from a few days ago. It shows off the pvp.
This game is already toxic as shit, the griefing is going to be crazy. New players coming into the game are going to get smoked in the newbie pvp area unless they run in groups. The devs have already mentioned they don't like the zerg alliances that are already happening and they're looking for ways to mitigate against it.
Then there's the performance problems. People with high end machines probably won't have too many problems as long as your CPU is decent but we have seen people with 3080s but older CPUs have frame issues which shouldn't be a thing.
The class balance is rock, paper, scissors style for the most part. You can overcome a lot of it with skill and gear. For example; a base cutthroat might crit with their main attack for 1.2-1.5k. With a middle of the road crafted weapon you might hit 3.5k. With really good crafted gear you can get up near 8k.
If you're going to play join a guild. Don't bother looking for builds online, most people stopped trying to keep up with the rapid changes and anything you find unless it was done in the past couple of weeks is probably outdated.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
Frames? Is this 2018? When was the last time you leveled a character?
I've been in many betas over the years and every single one had lines out the door. This is the first some what marketed MMO that I've seen with such low numbers. The same few playing now are those that have been playing for years.
Many have come and gone over time, with a wave during initial beta and some major updates, but the population has seen zero growth overall. Sure if there were several more wipes or uncertain things to come, population might not be exploding, but there is 1 more wipe and only a couple weeks left to experiment, explore, and learn the game before launch. This game actually has outcomes that matter unlike WoW or games where it's everyone doing their own thing.
I don't doubt many will show up at launch, but to have such low interest at this point is unheard of.
Actually, it works in reverse.
It's the FINAL wipe left, and then the game goes live. This would be the Go Time, the quite right before race day.
There is near to zero reason for anyone to actually PLAY the game at this point, the New/Returning Players that are coming in at this time are just there to check it out, look at the UI, wander the landscape, take in the sights, and again, like you and Slap, and others here, they have absolutely no reason to actually PLAY the game at this point.
Now, All the people that have been with the game, have zero need to log in at this point, my guild, has all but taken a complete break from playing or even logging into the game right now, and instead is discussing build theory in our Discord, as such, what is going on right now, is now going on outside the game.
Everyone's experience is different. From my experience it has worked how I mentioned.
What MMO betas have been nearly dead and empty that you've been a part of?
It's easy to assume what others are doing, but seems odd that this is the first game I've seen with a population like this.
What guild are you in BTW? Have you been playing during alpha/beta? The frames reference was a bit dated.
Good chunk of those logging in are still the same players and guilds that have been around for years. At least the names and heralds I've seen when I log in the last few days.
Considering how complex people claim this game is, learning prior to launch seems like a absolutely great reason to log in and play. Maybe not doing 40 hours a week taking it serious, but logging in all the same. Popping in to check out the UI or run through the NPE isn't going to give much insight into the actual game and systems. Which has been a common topic of issue brought up about how unfriendly the game is to new players once they do the initial tutorial run.
People in chat told me you can't with gold, only with special currency.
I said I bought a talent that gives a skill and neither of those says there are requirements to use it which goes against my build.
They said that was ok.
I said it wasn't ok. The skill should state if there are requirements.
They said I should go play something else then.
I guess they told that to one too many people.
Given how stupid easy it is to level burning frames, there is no need to get wrapped up in some build.. while I am not sure what talent it was that went against your build to such measures, really, it would be faster, easier, and cheaper to just delete and it and build again if it was that important to you.
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
You see how absurd your argument is?
You are defending a game, in which a skill has a requirement and the requirement is not written.
You spend the point. Get the skill. Put it in your skill bar. It stays grey. You press it and says the requirements.
Why is that so hard?
The fact that people have standards so low and respond so passive agressive or straight up toxic to problems with this game made me think twice about putting my time on it.
I think I'm not alone on this so, good luck.
Well depends. Since this is Past Tense that means it happened During the Alpha or Beta.
If this happened during the Alpha.
If that is the case, allow me to say that again ALPHA. If you were expecting something other than a very rough hewn system, with a lot of info missing, graphics, and even systems missing, that was a fault on your expectations on what an Alpha is.
For me, I got that it was an Alpha, the fact the keep was mostly Gray Block, really drove that home every time I logged in, I began to enjoy watching the walls and figures get textured in. But playing an Alpha means that lots of things like animations are going to be missing, things like graphics were missing, and yes, info was missing, a lot of crap was going to be missing. I was there when they made pig mounts active, and the fact they had no graphic for them, was hilarious to me, but again.. Alpha.
If it was during the Beta.
Keep in mind, it's still a Beta, things like text info boxes WILL in fact be missing, it's expected, and you should have Bug reported that the info block was missing, and just dealt with it till they got around to fixing it, that is what playing a Beta is about. While the systems may all be live, there will still be a lot missing, and it needs to undergo, often a huge amount of polish.
So let me say that again, you were not playing a Live game, and if that was not something you could handle, yes, the best thing you could have done, was go off and enjoy a launched game, and let the people who wanted to play Alpha's and Beta's, deal with that kind of environment, that would have been the best for everyone involved.
Now, with all that said, if that happened after they went Officially Live (Expected Launch Day Julay 7, 2021), I would be on your side, that was sloppy on their part, and they should have had the info bubble, or at least something that told you want what going on, like pretty much most other games out there.
But, and allow me to explain this to you again, what your complaint is, you were playing an un-Finished game, and are complaining that it was Un-Finished. There is simply no way I can take your side in that stance.
Even when they launch, more features will be added in the future.
Also, from reading other players comments on other sites. Ungood does make a point, they are stating they are only logging in for a few hours to check out the game before launch.
People who would be getting these keys are not the ones that have accounts and played it. This is the big marketing push to get NEW people to try the game and buy it at launch. Remember this is a B2P game with an optional sub. They already have the money of the Kickstarter folks. Sure I get the Dregs only having 12 people in it. Those are the guys that have played for years and years, but the God's Reach should be flooded. Instead, it's 200 players on at 9PM...
Edit to add: The beauty is that we will know in a month or two. Launch day sure, you will have folks that bought the game coming in to give it a look. It's what I plan to do. But will those people be there in August? We shall see...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Then there's the performance problems. People with high end machines probably won't have too many problems as long as your CPU is decent but we have seen people with 3080s but older CPUs have frame issues which shouldn't be a thing.
One thing I have to say... I am still running a 1060 and I really have not had any performance issues. No I'm not getting 200FPS or anything, but my frames really have never been an issue.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
2) Crafting is better then most MMOs but it still leaves much to be desired for me. Only particular stats have value to a character but most crafting options only gives a couple actually useful choices. It isn't an entirely open system. The game's stat sheet is long yet players can only craft with a portion of them. So it's good, just held back for whatever reason. They've been improving it but still click heavy UI.
As for Economy. The EK and vendor model is not great. Having to log in each EK, run to the vendor stalls, go over every single item individually, is not efficient at all. For someone with a lot of time and that enjoys waving their mouse around, I guess it's fun. There should at least be some form of search to know where things are. Doesn't compare to Albion's markets at all. Also mob vs crafted items has been a big issue as basically you have to be a top end crafter to make stuff better where Albion everything is crafted even on mobs.
3) Albion's click to move is one of the big reasons I don't play it long term still. However, Crowfall's reticle design is pointless when so many powers are AOE or raycast and target assisted. There is more skill shots and aiming in Albion despite the action combat Crowfall promises.
Again, none of it is terrible, it just isn't great compared to the numerous MMOs I've played. Much of which seems to be because of design choices or lack of dev talent. It isn't a lack of funding or running out of time.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Artcraft hyped up the player driven economy with EK being the backbone of the game. Players having kingdoms with markets and using SWG nostalgia to sell copies. At no point did they say the economy is only within a guild. Looking at games like EVE and Albion with full loot and community economies, I don't agree with your point that it needs to be within guild. Trying to buy and sell to the public in Crowfall is not fun. Can't imagine trying to play the economic game in it as a full time role as Artcraft said people would be doing.
How are builds complex? Each class has 3 spec trees with the talents that support them, sure you could make a busted character, but it's obvious which options to pick. Disciplines are a great feature from Shadowbane and I hope they continue to expand on them, but currently the meta, small power bar, and lack of good options (quantity over quality) leaves little room to make actual unique builds. Someone playing a particular class spec will play nearly identical to someone else with completely different disciplines as 2-3 powers that are likely just another attack or buff don't change it up that much.
I agree the UI works just fine, but some don't want to settle for the bare minimum when so many games have shown what else is possible.
But one of the things I liked about Crowfall was that it was clean, it was not a showy glitter game, it was simple, and for larger fights, this is a plus.
Less Visual Clutter is in fact more Game in Wargames.. IMHO.
Let me help you out.
EK vendors are not a thing, really.
Last I played, EK's are mainly by invite only, so, most players might only have access to their own EK, their Guild, and their friends.
Honestly, vendors are a less then ideal way to trade in Crowfall, again, team based game, and ideally, larger guilds will have their own crafters and harvesters, which will provide for their members, as acceptable, they are not going to dump tons into a new member, who may or may not leave next week, like they would invest into someone that has been with them since alpha... Obviously.
Also keep in mind with the way the seasons work, guilds are going to be looking for harvesters and crafters at the early start of the game, and looking more for combat types as the seasons move on.
Now, again, some players want a more small group, solo run, and you can do that in Crowfall, but the best Vendors (Assuming you are not in a guild, or have a wide circle of friends) are going to be in the Server Keep. Often these vendors will be sponsored by a guild, and their goal is mainly to unload their extras, or make some money to fund their own needs, so they will sell something they have in abundance, like armor, to buy something they need, like say, body parts that they may be having little luck getting their hands on, or worse, they have taken heavy looses, and need to rebuild a lot of their members vessels, and this has put a strain on their current supplies.
Again, it's a war game, it is not a PvE game.
So things like expecting the RvR to have impact on something outside the RvR, when there is nothing outside the RvR, is just people not getting how the game is set up.
Gods Reach has 210 and Dregs has 11
North America
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Gods Reach 221 Dregs 20
North America
8:30 Eastern
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Also, population numbers at this point are totally worthless, with a wipe coming July 6, almost no one that was seriously involved in the game is really playing right now in any real sense, I mean you got some people still testing builds, or whatever, but anyone that has been with the game, is relaxing right now, they know what they are going to make at launch, they know what they are doing, and just resting their laurels right now till Go-Day arrives.
I mean, you might have some people that are getting in now thanks to the announcement, but even those people that there is No need or even point to jump in and play right now, with the wipe that close in coming, unless you are just theory crafting or some other bs for giggles.
If this happened during the Alpha.
If that is the case, allow me to say that again ALPHA. If you were expecting something other than a very rough hewn system, with a lot of info missing, graphics, and even systems missing, that was a fault on your expectations on what an Alpha is.
For me, I got that it was an Alpha, the fact the keep was mostly Gray Block, really drove that home every time I logged in, I began to enjoy watching the walls and figures get textured in. But playing an Alpha means that lots of things like animations are going to be missing, things like graphics were missing, and yes, info was missing, a lot of crap was going to be missing. I was there when they made pig mounts active, and the fact they had no graphic for them, was hilarious to me, but again.. Alpha.
If it was during the Beta.
Keep in mind, it's still a Beta, things like text info boxes WILL in fact be missing, it's expected, and you should have Bug reported that the info block was missing, and just dealt with it till they got around to fixing it, that is what playing a Beta is about. While the systems may all be live, there will still be a lot missing, and it needs to undergo, often a huge amount of polish.
So let me say that again, you were not playing a Live game, and if that was not something you could handle, yes, the best thing you could have done, was go off and enjoy a launched game, and let the people who wanted to play Alpha's and Beta's, deal with that kind of environment, that would have been the best for everyone involved.
Now, with all that said, if that happened after they went Officially Live (Expected Launch Day Julay 7, 2021), I would be on your side, that was sloppy on their part, and they should have had the info bubble, or at least something that told you want what going on, like pretty much most other games out there.
But, and allow me to explain this to you again, what your complaint is, you were playing an un-Finished game, and are complaining that it was Un-Finished. There is simply no way I can take your side in that stance.
If Ashes were to announce they were launching next month and dropped a few thousand keys on here they would be scooped up in minutes and the server would be flooded. And I am not fan of Stephen.
If New World dropped a few thousand keys on here (even with the wipe and launch coming) they would be gone in minutes and the servers would be slammed.
The population playing the game pre announcement was in the triple digits.
I'm going to give it one last shot at launch, but anyone who thinks this game is in a good place for launch is fooling themselves. Crowfall exists one step above Camelot Unchained on the food chain. CU is shambling on like a zombie. CF has been bitten and will likely succumb. But we will see in a month. Would like nothing more than to be wrong and have the game take off. I have tons of shit I can sell
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Anyone that plays games, knows this is the way.
I mean really, anyone here going to admit they would go whole hog playing for hours on end knowing that in a month, everything they did was going to be pointless and be erased, and the game starting fresh at launch.
I am sure they are getting good number of would be, 10 min players, who would download the game, check it out for 10 min, just to get a feel for the controls, look at the graphics, etc, just getting their feet wet.
I mean, really, I plan to Download the game next week, and then just set things up, and wait for Launch day, like every sane person with some common sense.
Right now, you have what amounts to some people going down to the race tracks a week before race day, claiming that racing is dead because no one is on the tracks racing.. to me, personally, I find that a special kind of silly.
Do I think Crowfall will be a smashing success, and the next WoW or Fortnight? Nahh, it will be a fun game, no doubt have it's supporters, and be one of the many, like.. well the many other games out there.
Anyway.. see you all on race day, good to know that there will be a lot you there, if nothing else, hocking your wares like everyone.. should be fun to see that go down, might see how much I can haggle you down for.. LOL.
We will see in a month.
I'm also interested in where it will be a month or 3 after launch. If it hits ghost town there is no coming back from that.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/I've been in many betas over the years and every single one had lines out the door. This is the first some what marketed MMO that I've seen with such low numbers. The same few playing now are those that have been playing for years.
Many have come and gone over time, with a wave during initial beta and some major updates, but the population has seen zero growth overall. Sure if there were several more wipes or uncertain things to come, population might not be exploding, but there is 1 more wipe and only a couple weeks left to experiment, explore, and learn the game before launch. This game actually has outcomes that matter unlike WoW or games where it's everyone doing their own thing.
I don't doubt many will show up at launch, but to have such low interest at this point is unheard of.
On a side note- Do we know what is included in the VIP subscription yet? Is it finalized? Cant find it on the website.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
EK are definitely a thing and vendors are the main form of trade as there is no central stand around and spam trade spot with how the game works. Players can set the access rules for their EK and a few guilds have had public markets with a lot of vendors to go through if you have a lot of time.
Artcraft hyped up the player driven economy and sandbox concept. Players are supposed to buy/sell/trade to each other, not just within a guild. So far that idea hasn't lived up to the hype because the tools are poorly designed or missing.
That vidoe is a year old. They've toned down, ramped up, removed a lot of visuals since then. 5v5 it isn't bad but the more players the harder it is to see anything. Not much different the other MMOs. No way people can see with 100v100 in the same space. Luckily the game is very forgiving so just aim in the direction of enemies and hit the buttons. Will hit something eventually.
Also, from reading other players comments on other sites. Ungood does make a point, they are stating they are only logging in for a few hours to check out the game before launch.
It's the FINAL wipe left, and then the game goes live. This would be the Go Time, the quite right before race day.
There is near to zero reason for anyone to actually PLAY the game at this point, the New/Returning Players that are coming in at this time are just there to check it out, look at the UI, wander the landscape, take in the sights, and again, like you and Slap, and others here, they have absolutely no reason to actually PLAY the game at this point.
Now, All the people that have been with the game, have zero need to log in at this point, my guild, has all but taken a complete break from playing or even logging into the game right now, and instead is discussing build theory in our Discord, as such, what is going on right now, is now going on outside the game.
This game is already toxic as shit, the griefing is going to be crazy. New players coming into the game are going to get smoked in the newbie pvp area unless they run in groups. The devs have already mentioned they don't like the zerg alliances that are already happening and they're looking for ways to mitigate against it.
Then there's the performance problems. People with high end machines probably won't have too many problems as long as your CPU is decent but we have seen people with 3080s but older CPUs have frame issues which shouldn't be a thing.
The class balance is rock, paper, scissors style for the most part. You can overcome a lot of it with skill and gear. For example; a base cutthroat might crit with their main attack for 1.2-1.5k. With a middle of the road crafted weapon you might hit 3.5k. With really good crafted gear you can get up near 8k.
If you're going to play join a guild. Don't bother looking for builds online, most people stopped trying to keep up with the rapid changes and anything you find unless it was done in the past couple of weeks is probably outdated.
What MMO betas have been nearly dead and empty that you've been a part of?
It's easy to assume what others are doing, but seems odd that this is the first game I've seen with a population like this.
What guild are you in BTW? Have you been playing during alpha/beta? The frames reference was a bit dated.
Good chunk of those logging in are still the same players and guilds that have been around for years. At least the names and heralds I've seen when I log in the last few days.
Considering how complex people claim this game is, learning prior to launch seems like a absolutely great reason to log in and play. Maybe not doing 40 hours a week taking it serious, but logging in all the same. Popping in to check out the UI or run through the NPE isn't going to give much insight into the actual game and systems. Which has been a common topic of issue brought up about how unfriendly the game is to new players once they do the initial tutorial run.
Sure I get the Dregs only having 12 people in it. Those are the guys that have played for years and years, but the God's Reach should be flooded. Instead, it's 200 players on at 9PM...
Edit to add: The beauty is that we will know in a month or two. Launch day sure, you will have folks that bought the game coming in to give it a look. It's what I plan to do. But will those people be there in August? We shall see...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018