Now? Ha ha ha ha, no. I prefer to play games, not sit in queues for them.
If the game is good now, then it will still be good in a year or whatever when I get around to having a look, so there's no rush. And if the game isn't good, then there's no sense in playing it either now or later.
I wanted to like this game so much, but after participating in several betas of it, it's just not enough to keep me engaged. It's beyond shallow. I'll stick with SWG... been playing it since 2004 and still haven't gotten bored of it, nor have I done everything there is to do in it.
a big no as i played betas..
i dont see anymore things added to hook me in.
4 or 5 different mob in game, no life except the animals you need,
server capped at 2k...
at 60, brainless zerg will be "pvp" standard.
so i'm waiting for the famous "extension" to buy it, and not at 40$.
Picked a couple of servers with no/few streamers/followers, grabbed a couple of character names then logged in less than an hour after East Coast servers came up. Queue of about 350 went by pretty quick and I was in.
Game was very stable with no crashes, performance issues or latency problems. Only ran into one possible bug (couldn't find crates in a couple of locations), otherwise it went butter smooth.
I'd have to say that the launch was the smoothest I've seen since Rift. If the only thing we have to complain about is queues... we're doing damn well. I'd rather have to sit through a queue one time per login, than suffer server crashes, instabilities, and downtime.
Just logged in, 0940 EST... no queue at all. (Yes I know it's a weekday, but that's my schedule. Just got off of work.)
Picked a couple of servers with no/few streamers/followers, grabbed a couple of character names then logged in less than an hour after East Coast servers came up. Queue of about 350 went by pretty quick and I was in.
Game was very stable with no crashes, performance issues or latency problems. Only ran into one possible bug (couldn't find crates in a couple of locations), otherwise it went butter smooth.
I'd have to say that the launch was the smoothest I've seen since Rift. If the only thing we have to complain about is queues... we're doing damn well. I'd rather have to sit through a queue one time per login, than suffer server crashes, instabilities, and downtime.
Just logged in, 0940 EST... no queue at all. (Yes I know it's a weekday, but that's my schedule. Just got off of work.)
That is because you log in way out of primetime for your zone.
The situation is totally different in EU right now. People are still complaining about horrible queue times. Being kicked out of the queue and back in line. Etc.
Picked a couple of servers with no/few streamers/followers, grabbed a couple of character names then logged in less than an hour after East Coast servers came up. Queue of about 350 went by pretty quick and I was in.
Game was very stable with no crashes, performance issues or latency problems. Only ran into one possible bug (couldn't find crates in a couple of locations), otherwise it went butter smooth.
I'd have to say that the launch was the smoothest I've seen since Rift. If the only thing we have to complain about is queues... we're doing damn well. I'd rather have to sit through a queue one time per login, than suffer server crashes, instabilities, and downtime.
Just logged in, 0940 EST... no queue at all. (Yes I know it's a weekday, but that's my schedule. Just got off of work.)
That is because you log in way out of primetime for your zone.
The situation is totally different in EU right now. People are still complaining about horrible queue times. Being kicked out of the queue and back in line. Etc.
Yea my experience so far is the morning of the East coast launch. I didn't do like some people and log into EU/West servers as some kind of 'fix' until the East servers came up.
Just took a look at the lowest queue EU server (1645 GMT), said 2900 but was 800 once I had made my char. All of them were high pop, so they could definitely do with some more servers.
Comments
If the game is good now, then it will still be good in a year or whatever when I get around to having a look, so there's no rush. And if the game isn't good, then there's no sense in playing it either now or later.
So very true. Its always 3 months for some reason
Went musketeer... spent 2 hours just crafting my ammo... because ammo prices are insane. You're literally shooting gold every attack.
Reminds me of UO when I had to craft my own arrows... kinda cool.
i dont see anymore things added to hook me in.
4 or 5 different mob in game, no life except the animals you need, server capped at 2k... at 60, brainless zerg will be "pvp" standard.
so i'm waiting for the famous "extension" to buy it, and not at 40$.
Game was very stable with no crashes, performance issues or latency problems. Only ran into one possible bug (couldn't find crates in a couple of locations), otherwise it went butter smooth.
I'd have to say that the launch was the smoothest I've seen since Rift. If the only thing we have to complain about is queues... we're doing damn well. I'd rather have to sit through a queue one time per login, than suffer server crashes, instabilities, and downtime.
Just logged in, 0940 EST... no queue at all. (Yes I know it's a weekday, but that's my schedule. Just got off of work.)
The situation is totally different in EU right now. People are still complaining about horrible queue times. Being kicked out of the queue and back in line. Etc.
Just took a look at the lowest queue EU server (1645 GMT), said 2900 but was 800 once I had made my char. All of them were high pop, so they could definitely do with some more servers.