As a $350 CU backer I decided that an extra $20 wouldn't be too much for me to see how their engine works with just one zone.
My thoughts in no specific order...
Tutorial voice acting is good. It's obvious they put time & thought into the initial presentation.
Download of 2.7gb took almost 15 min. I can dl BDO 60gig in that same amount of time.
Game presentation UI & polish is bare bones but clean.
Game runs smoothly, no jumps or spikes.
Mob movements are insanely fast flailing and gave me a migraine by the end of the 5 min tutorial. You must constantly attack 360 degrees so the constant moving of angles along with the unreal fast movements of mobs made me nauseous.
Game is as it's labelled 'hack n slash' where you are constantly killing mobs and looting + using items. IMO it's a very fast paced game and too fast for me. Maybe if they give another option of viewing similar to AARPG but with the current view unless you're 25 years old don't see how that type of fast gameplay can appeal to older gamers(50+). Eye problems, weak wrists etc.. I would prefer slower mobs with higher hp with less eratic movements.
City State adding the game to steam in such a stable working condition should be applauded though along with the 'potential' the game has in terms of improving because like I said before it is bare bones but it definitely has room to grow.
Having online multiplayer option is no small feat to accomplish as any developer will tell you but they seem to have pulled it off with not much effort? That in itself in 2021 for an early access game right out the gate is IMO a great accomplishment. It means that for any game they make in the future online multiplayer will not be labor/stress heavy when in some cases for other developers it's their biggest hurdle.
There are worse games added to Steam than this regularly and you must admit it takes brass balls to add it there with the risk of being review bombed over CU drama.
Is $20 too much for the game as it is now? Maybe, but considering that they pull in 30% less after the Steam cut I see it as a loyal to gamers move by adding it to the platform that many of us use rather than a Epic 'exclusive' or something like that.
IMO Adding the game to Steam for $20 isn't a cash grab in the big scheme of things compared mobile monetization.
It's obvious one way or another that MJ will continue to make games whether we approve of what they are or not so maybe we should forgive and forget rather than cling to bitterness. If we accept that we're both in this for the long haul maybe better things can come of this symbiotic relationship rather than the next couple decades of anger and resentment towards one another.
Err, while you are at it why don't you ask some Texans to forget about what happened at the Alamo?
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
As a $350 CU backer I decided that an extra $20 wouldn't be too much for me to see how their engine works with just one zone.
My thoughts in no specific order...
Tutorial voice acting is good. It's obvious they put time & thought into the initial presentation.
Download of 2.7gb took almost 15 min. I can dl BDO 60gig in that same amount of time.
Game presentation UI & polish is bare bones but clean.
Game runs smoothly, no jumps or spikes.
Mob movements are insanely fast flailing and gave me a migraine by the end of the 5 min tutorial. You must constantly attack 360 degrees so the constant moving of angles along with the unreal fast movements of mobs made me nauseous.
Game is as it's labelled 'hack n slash' where you are constantly killing mobs and looting + using items. IMO it's a very fast paced game and too fast for me. Maybe if they give another option of viewing similar to AARPG but with the current view unless you're 25 years old don't see how that type of fast gameplay can appeal to older gamers(50+). Eye problems, weak wrists etc.. I would prefer slower mobs with higher hp with less eratic movements.
City State adding the game to steam in such a stable working condition should be applauded though along with the 'potential' the game has in terms of improving because like I said before it is bare bones but it definitely has room to grow.
Having online multiplayer option is no small feat to accomplish as any developer will tell you but they seem to have pulled it off with not much effort? That in itself in 2021 for an early access game right out the gate is IMO a great accomplishment. It means that for any game they make in the future online multiplayer will not be labor/stress heavy when in some cases for other developers it's their biggest hurdle.
There are worse games added to Steam than this regularly and you must admit it takes brass balls to add it there with the risk of being review bombed over CU drama.
Is $20 too much for the game as it is now? Maybe, but considering that they pull in 30% less after the Steam cut I see it as a loyal to gamers move by adding it to the platform that many of us use rather than a Epic 'exclusive' or something like that.
IMO Adding the game to Steam for $20 isn't a cash grab in the big scheme of things compared mobile monetization.
It's obvious one way or another that MJ will continue to make games whether we approve of what they are or not so maybe we should forgive and forget rather than cling to bitterness. If we accept that we're both in this for the long haul maybe better things can come of this symbiotic relationship rather than the next couple decades of anger and resentment towards one another.
As a $250 backer of CU I'm confused as to why you paid $20 for this on steam considering every backer got this "game" for free.
Umm people backed CU almost 8 years ago. They were given nothing in
return. Now with their money another game was made. I think i remember
them saying CU backers get it for free, but it's not what they want.
People are still trying to get refunds for their initial donation.
Yes, even though CU fans get the FSR for free, for many it is not what they want. That is understandable. But you don't have to like every game from a dev. The people who backed CU almost 8 years ago because they liked the idea can fire up the launcher every weekend, log in and see what the current state is.
Btw, your claim that another game was made with their money is simply not true. FSR had its own budget from the beginning, independent of CU.
As a $350 CU backer I decided that an extra $20 wouldn't be too much for me to see how their engine works with just one zone.
Backers of CU who purchased their pledges before FSR was announced will receive the game for free. Simply click on the CU icon in the bottom right corner of the launcher and select FSR.
Having online multiplayer option is no small feat to accomplish as any developer will tell you but they seem to have pulled it off with not much effort? That in itself in 2021 for an early access game right out the gate is IMO a great accomplishment. It means that for any game they make in the future online multiplayer will not be labor/stress heavy when in some cases for other developers it's their biggest hurdle.
lol a great multiplayer accomplishment that is heavily tested with 1-2 concurrent players online? Are you serious? Holy stockholm syndrome.
The problem I see here is they're competing with games like Dynasty Warriors it just comes across as crude and undercooked in concept even for an Early Access title. It comes across as a tech demo with not a lot of genre design thought put into it. I think they need to fix that issue and give Final Stand a better identity if they want to succeed.
Tbh, I see them adding it to Steam as a functioning example of what their engine can do for developers who may want to license it... Which is why I bought the Steam version to see the presentation.
If you remember Smed adding Hero's Song to Steam prior to being hired by Amazon as an example of what him and his 'crew' could do without the support of Sony it seems similar to this. Like you said, a "tech demo" or engine demo.
The problem I see here is they're competing with games like Dynasty Warriors it just comes across as crude and undercooked in concept even for an Early Access title. It comes across as a tech demo with not a lot of genre design thought put into it. I think they need to fix that issue and give Final Stand a better identity if they want to succeed.
Tbh, I see them adding it to Steam as a functioning example of what their engine can do for developers who may want to license it... Which is why I bought the Steam version to see the presentation.
If you remember Smed adding Hero's Song to Steam prior to being hired by Amazon as an example of what him and his 'crew' could do without the support of Sony it seems similar to this. Like you said, a "tech demo" or engine demo.
You should look up youtube, will save you a fortune in seeing "presentations"........
Comments
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
As a $250 backer of CU I'm confused as to why you paid $20 for this on steam considering every backer got this "game" for free.
Btw, your claim that another game was made with their money is simply not true. FSR had its own budget from the beginning, independent of CU.
lol a great multiplayer accomplishment that is heavily tested with 1-2 concurrent players online? Are you serious? Holy stockholm syndrome.
You should look up youtube, will save you a fortune in seeing "presentations"........